최근기사

    Wizdom Academy Preview: France-Switzerland Studio Duo Opens Kickstarter to Fund the Finish Line — Not the Start

    2026년 09월 03일

    Cold Case Preview: The Seoul 2033 Studio Trades Post-Apocalyptic Text Survival for Keyword-Search Forensic Mystery

    2026년 09월 03일

    Hubert Preview: Czech Studio Brocap’s Sheepdog Adventure Gets October 12 Steam Release Date — From a Mafia and Dying Light Veteran Team

    2026년 09월 03일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일

      Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

      2026년 09월 01일

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일

      Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

      2026년 08월 27일
    • Recommendation/Promotion

      Wizdom Academy Preview: France-Switzerland Studio Duo Opens Kickstarter to Fund the Finish Line — Not the Start

      2026년 09월 03일

      Cold Case Preview: The Seoul 2033 Studio Trades Post-Apocalyptic Text Survival for Keyword-Search Forensic Mystery

      2026년 09월 03일

      Hubert Preview: Czech Studio Brocap’s Sheepdog Adventure Gets October 12 Steam Release Date — From a Mafia and Dying Light Veteran Team

      2026년 09월 03일

      Into the Fire Preview: The Studio Behind The Invincible Puts Rescue Before Loot in Volcanic Extraction Survival — New Playtest Through September 7

      2026년 09월 03일

      Until North Ends Is Now Live — Solo Developer Unknown Hex’s Eight-Year Nordic Survival Adventure Enters Early Access August 31

      2026년 09월 03일
    • Game Review

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일

      Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

      2026년 08월 28일

      Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

      2026년 08월 26일

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    News

    Gravity, Rotations, and Nostalgia: Com2uS Holdings to Publish Sci-Fi Indie ‘Space Revolver’

    By Editorial Team2026년 05월 21일Updated:2026년 05월 23일2 Mins Read

    The Agreement: Com2uS Holdings (CEO Cheol-ho Jeong) has officially signed a global publishing contract for the upcoming indie title Space Revolver.

    The Creators: Developed by domestic indie team MK Studio, the game originally gained traction after winning an award at last year’s “Game Challenge” competition.

    The Playtest: The game is making its public debut with an on-site showcase at PlayX4 2026 from May 21 to May 24.

    The Release: Slated for a global launch in the second half of 2026 on both PC (Steam) and mobile platforms.

    Escaping the Black Hole with a Retro Twist

    Space Revolver follows the journey of an astronaut who gets swept into a black hole and is stranded on a mysterious alien planet. To survive and return home, players must explore the strange world, gather resources, and repair their damaged spacecraft.

    The core gameplay centers around clever, physics-defying puzzle mechanics:

    • Spatial Rotations: Players must physically rotate the stage map to alter perspectives and uncover new paths.
    • Gravity Manipulation: Shifting gravity fields allows players to move heavy objects, solve environmental puzzles, and navigate hazardous terrain.
    • Nostalgic Inspiration: The game’s dynamic screen flips and visual gimmicks pay a spiritual homage to Gamevil’s classic hit series NOM (놈), which famously dominated the early Korean mobile gaming market with its screen-rotating mechanics.

    Hands-On Action at PlayX4 2026

    Coinciding with the publishing announcement, Com2uS Holdings is hosting a live gameplay trial at the PlayX4 2026 expo held at the Ilsan KINTEX.

    Attendees visiting the venue can experience the game firsthand at two dedicated locations on the show floor: the ‘Indie Arcade’ (인디오락실) pavilion and the ‘Fliuders’ booth. The playable event build showcases the game’s core space-escape puzzles, alongside creative features like a built-in map editor and custom user-generated map trials.

    Quick Specification: Space Revolver

    CategoryDetails
    DeveloperMK Studio
    PublisherCom2uS Holdings
    GenrePhysics Puzzle / Sci-Fi Adventure / Gravity Escaper
    PlatformsPC (Steam), Mobile
    PlayX4 BoothsIndie Arcade, Fliuders
    Release WindowH2 2026 (PC Demo Available Now)

    For players unable to attend PlayX4 in person, a free playable demo of Space Revolver has been made available globally on Steam.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

    2026년 09월 02일

    SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

    2026년 09월 01일

    Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

    2026년 09월 01일

    Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

    2026년 08월 27일
    Editors Picks

    MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

    2026년 08월 31일

    Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

    2026년 08월 28일

    Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

    2026년 08월 28일

    Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

    2026년 08월 26일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.