Author: Editorial Team
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The starting equipment in OFFBEAT is a tiger-shaped toy keyboard and a secondhand 4-track sequencer left by your uncle. The year is the 1980s. The com…
The Three-Year Development Arc Polylithic’s November 2023 to August 2026 Early Access period is notable for the magnitude of directional change it rep…
Nowhere Dawn is early. The Q4 2026 demo target is more than a year before the Q4 2027 release goal, and the current Steam page represents a first publ…
Bippinbits made Dome Keeper — a game about mining for resources between waves of attacking creatures, managing the tension between staying underground…
The most important fact about Soulbound: Online’s Steam Early Access launch is not its 100-hour content scope, its overhauled combat system, or its 25…
The Gyeonggi Content Promotion Agency (경기콘텐츠진흥원) and Gyeonggi Province are accepting applications for the 21st Gyeonggi Game Audition through August 2…
The “non-developer turned solo developer” origin story is a specific indie game development narrative. Someone outside the games industry — drawn to g…
You don’t explore the Backrooms. Your employees do. You design their routes. A.D.D. (Anomaly Detection Department) from Korean four-person studio One …
It’s 5:00 PM on Friday. The office building is full of monsters that used to be your colleagues. The corporate culture was toxic before it became lite…
An industrial city on the frontier of an empire. An inquisition headquarters you’re responsible for running. A quota of prisoners to fill. Monsters ou…