최근기사

    2025 Creative Talent Open Lecture to Be Held on July 24 at Hanseong Baekje Museum

    2025년 07월 08일

    GIGDC 2025 Now Open for Applications — Korea’s Premier Indie Game Competition Returns

    2025년 06월 30일

    KOCCA Hosts 2025 Indie Game Networking Day to Strengthen Industry Collaboration

    2025년 06월 30일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      2025 IndieCraft Kicks Off with Official Organizing Committee Inauguration

      2025년 06월 26일

      NEOWIZ to Participate in China’s G-Fusion Game Fest 2025

      2025년 06월 24일

      “Build 051” Indie Game Conference & Exhibition in Southeast Korea Now Open for Participants

      2025년 06월 19일

      “Saniyang Lab” and “Stargazer” Join Steam Next Fest 2025 via Smilegate

      2025년 06월 10일

      NEOWIZ Signs Global Publishing Deal for Indie Game ‘Kill the Shadow’

      2025년 05월 28일
    • Recommendation/Public

      Black Anchor Studio and Webzen Announce Major Early Access Update for Tactical RPG “Remore: Infested Kingdom”

      2025년 06월 24일

      Game AI Con 2025 to Explore Future of AI in Gaming and Creation Ecosystems

      2025년 06월 19일

      Ocean Drive Studios Releases Gameplay Footage of New Indie Game ‘God Save Birmingham’

      2025년 04월 28일

      Korean Indie Studio “GeomGyulDan” Releases New Demo for Mystery Adventure Game “KILLA” on Steam

      2025년 04월 04일

      Lunosoft releases webtoon-based ‘I Raise a Necromancer Alone’

      2025년 03월 05일
    • Indie Game Review

      Sensitivity-filled point-and-click adventure game ‘Meow Emma’

      2024년 04월 13일

      Neowiz, two indie games, ‘Nintendo Indie World Showcase’ appeared.

      2022년 11월 12일

      CFK unveils trial version of ‘My Divorce Story’ depicting the conflict between husband and wife

      2022년 08월 04일

      Idle emotional healing, ‘My Little Terrace: Growing Flowerpots’

      2022년 03월 27일

      One-man development K Princess Maker, ‘La La Ray Days’

      2022년 01월 30일
    • Indie Game Tumblbug

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일

      Apocalypse Fantasy ‘Zombie Seed’ Reaches 20 Million Won in Tumblbug Funding

      2024년 11월 11일

      Introducing the delightful and lively Tumblbug failure story of four sisters! ‘Byungmansi’

      2024년 05월 31일
    • Competition/Support Project

      2025 Creative Talent Open Lecture to Be Held on July 24 at Hanseong Baekje Museum

      2025년 07월 08일

      GIGDC 2025 Now Open for Applications — Korea’s Premier Indie Game Competition Returns

      2025년 06월 30일

      KOCCA Hosts 2025 Indie Game Networking Day to Strengthen Industry Collaboration

      2025년 06월 30일

      Seongnam City Announces ‘Top 70’ Selections for IndieCraft 2025

      2025년 06월 05일

      The Era of K-Indie Games is Here: 2025 PlayX4 Closes with Record-Breaking Success

      2025년 05월 28일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    2024 Global Indie Game Development Competition (GIGDC 2024) Awards Ceremony Held, 20 Award-Winning Works Selected

    By 인디게임닷컴 편집부2024년 11월 11일Updated:2024년 11월 20일4 Mins Read

    The, sponsored by the Ministry of Culture, Sports and Tourism, hosted by the Korea Creative Content Agency, and organized by the Korea Game Developers Association, accepted applications for 11 days from June 24 to July 4, 2024, and announced the winners of 20 works on August 16, 2024.

    The awards ceremony held at Yeoksam Amores on Friday, November 8th was graced by the presence of approximately 70 winners from 20 teams, as well as Ha Kang-mi, an official from the Ministry of Culture, Sports and Tourism, and Kim Nam-geol, the head of the Korea Creative Content Agency.

    In his opening remarks, Shin Yong-hoon, the Korea Game Developers Association president, said, “The entries were unique and full of personality, and it was a time to encounter creative and different imaginations.” He also encouraged the winners, saying, “You will become the main players in making the Korean game industry more special and stronger, and I hope that senior developers will do their best to help you all find a successful path as game developers.”

    In congratulatory remarks, Director Kim Nam-geol of the Korea Creative Content Agency said, “The game industry is making a great contribution to publicizing the status of K-content, and ‘indie games’ are at the foundation of that industry.” He added, “We look forward to a future where the winners selected through the fierce competition of the ⌜Global Indie Game Production Contest⌝ will be together with K-games, and we will not spare our support to activate indie games further.”

    The award categories were primarily divided into the general, university, and middle and high school categories, and the grand prize (Minister of Culture, Sports and Tourism Award), gold prize (Korea Creative Content Agency Award), silver prize, and bronze prize (both Korea Game Developers Association President Awards) were awarded respectively.

    ▲ The five teams selected as the target were ‘KILLA’ by Geomgyudan (general production category), ▲ ‘SPEAR’ by Jukchang (university production category), ▲ ‘Linker’ by Cozyforge (middle and high school production category), ▲ ‘NAMMO’ by Guild Studio (university planning category), ▲ ‘Dice and Choice’ by the Game Production Standing Committee (middle and high school planning category), and were awarded the Minister of Culture, Sports and Tourism Award.

    The five teams selected for the gold award were ▲ Etriel Athanasia’s ‘Over The Horizon (General Production Category)’, ▲ BBB’s ‘Monowave (College Production Category)’, ▲ Antipro’s ‘FlowBreaker (Middle and High School Production Category)’, ▲ Doomba Doomba’s ‘Who is Doombaru?’ (College Planning Category)’, and ▲ Lee Su-ho’s team ‘Whitecoat (Middle and High School Planning Category),’ and were presented with the Korea Creative Content Agency Award.

    The five teams that were selected for the Silver Prize were ▲ IM GAME’MASTER PIECE (General Production Category)’, ▲ Kit Kat’s ‘CAT VIEW (College Production Category)’, ▲ Fresher’s ‘Spring Night (Middle and High School Production Category)’, ▲ AGE 777’Surviving the Cube Dungeon (College Planning Category)’, and ▲ Decalcomania’s ‘Adventurer’s General Store (Middle and High School Planning Category)’, and were awarded the Korea Game Developers Association President’s Award.

    The bronze medal was given to five teams : ▲ Reverie ‘Reverie (General Production Category)’, ▲ Double Kimyu ‘Sync Sense (College Production Category)’, ▲ Rookie Developers ‘STUX.NET (Middle and High School Production Category)’, ▲ Quettabyte ‘VirVax (College Planning)’, and ▲ Kourai Studio ‘McKitty’s Sheriff (Middle and High School Planning Category)’, who were presented with the Korea Game Developers Association President’s Award.

    Next, a showcase of last year’s winners was held. LiZard Smoothie CEO Sim Eun-seop, who won the gold prize in the college production category last year, base CEO Min Ji-san, who won the grand prize in the college production category last year, and Ingeon Games CEO Shin In-geon, who won the grand prize in the general production category last year, shared their development stories and experiences since winning last year’s awards and encouraged the 2024 winners, saying, “Let’s wisely solve problems that arise during the game development process and reach the common goal of launching.”

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    2025 Creative Talent Open Lecture to Be Held on July 24 at Hanseong Baekje Museum

    2025년 07월 08일

    GIGDC 2025 Now Open for Applications — Korea’s Premier Indie Game Competition Returns

    2025년 06월 30일

    KOCCA Hosts 2025 Indie Game Networking Day to Strengthen Industry Collaboration

    2025년 06월 30일

    Seongnam City Announces ‘Top 70’ Selections for IndieCraft 2025

    2025년 06월 05일
    Editors Picks

    2025 Creative Talent Open Lecture to Be Held on July 24 at Hanseong Baekje Museum

    2025년 07월 08일

    KOCCA Hosts 2025 Indie Game Networking Day to Strengthen Industry Collaboration

    2025년 06월 30일

    Stove Indie, ‘Smart Demo Life’ and ‘Funding Pack’ programs for indie game developers are in operation with great response

    2025년 05월 07일

    Global Indie Game Festival, BIC 2025 Opens Offline Festival on August 15

    2025년 04월 09일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.