최근기사

    AI to Revolutionize Game Development: Former Rockstar Dev Says 70% of Costs are ‘Grunt Work.’

    2025년 12월 31일

    Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

    2025년 12월 31일

    Sweden Dominates Steam in 2025: Swedish Developers Seize 20% of Global Revenue, Surpassing North America and China

    2025년 12월 31일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      AI to Revolutionize Game Development: Former Rockstar Dev Says 70% of Costs are ‘Grunt Work.’

      2025년 12월 31일

      Sweden Dominates Steam in 2025: Swedish Developers Seize 20% of Global Revenue, Surpassing North America and China

      2025년 12월 31일

      Taipei Indie Game Awards 2026 Hits Record Scale with 515 Entries Worldwide

      2025년 12월 30일

      The Korea Artificial Intelligence Game Association operates the “Game Voice Lab,” connecting indie developers and voice actors.

      2025년 12월 30일

      K-Indie Ecosystem Expands: KAIGA Launches ‘Game Voice Lab’ to Bridge Developers and Voice Talents

      2025년 12월 30일
    • Recommendation/Public

      Novaxjoy to Release ‘Cave Survival,’ a Jeonnam Global Game Center–Supported Indie Title

      2025년 12월 25일

      Sanabi Spin-off Haunted Day Launches on Nintendo Switch Next Month, Physical Edition Now Open for Pre-orders

      2025년 12월 24일

      A Poetic Underwater Mystery Adventure: Echoes of Mora

      2025년 12월 23일

      Nostalgic Korean MMORPG Returns: “Joseon Swordsman Classic” CBT Runs Through Dec. 23

      2025년 12월 18일

      Quarantine Zone: The Last Check Surpasses 1.3 Million Steam Wishlists, Launches January 12

      2025년 12월 17일
    • Indie Game Review

      ‘Project Silverfish’: The S.T.A.L.K.E.R.-Inspired Indie FPS Capturing Hearts on Steam

      2025년 12월 29일

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

      2025년 12월 14일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일
    • Indie Game Tumblbug

      An Ambitious Fusion of Subculture and MOBA: LUNA: War of the Moonlight

      2025년 12월 23일

      After 27 Years, “The Rhapsody of Zephyr” Returns — A First Look at the Remaster

      2025년 12월 09일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      Voxel-Pixel Hybrid Action Adventure ‘World War V: Last Call’ Unveiled by Studio Horang

      2025년 11월 17일

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일
    • Competition/Support Project

      Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

      2025년 12월 31일

      K-Indie Games Take the Spotlight at Taipei Indie Game Awards 2026

      2025년 12월 30일

      NEOWIZ Indie Quest: Final Call for Narrative-Driven Indie Games as Deadline Approaches

      2025년 12월 29일

      Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

      2025년 12월 25일

      Smilegate Hosts Graduation Ceremony for 17th Cohort of SGM Indie Game Program

      2025년 12월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    146 Teams Compete in ‘WASD Indie Game Contest’, Final 8 Works Awarded

    By 인디게임닷컴 편집부2024년 10월 31일Updated:2024년 11월 07일3 Mins Read

    ○ Five teams in the general category and three in the student category receive awards. Gyeonggi Game Master High School is selected as the best school.
    ○ Up to 2 million won in prize money and various support plans from Smilegate Stove Indie upon game launch
    ○ The winning entries can be viewed on the Stove Platform (www.onstove.com)

    The Gyeonggi Content Promotion Agency (President Yong-Seok Tak, hereinafter referred to as Gyeonggi Content Promotion Agency) announced the final winners of the ‘WASD Indie Game Contest’, a game development competition co-hosted with Smilegate Stove Indie, on the 30th.

    The contest awards ceremony was held at the Gyeonggi Game Connect event at the Gyeonggi Creative Economy Innovation Center International Conference Hall. Eight indie games, five teams in the general category, three teams in the student category, and one excellent educational institution were awarded.

    In the general category, five teams were selected: ▲Blanby Team’s ‘Galvatein: Adventurer’s Guild Office’ ▲IamGame Team’s ‘Masterpiece’ ▲Drabbit Studio’s ‘Soulers’ ▲LazyCnD’s ‘Beginner Dungeon Master’ ▲Kiwisaurus Team’s ‘Otaku of Destruction’.

    In the student category, three teams were selected: ▲Outlaw Team’s ‘The Chroma: Colors from the Wilderness’ ▲DuckUp Games Team’s ‘Magnet Touch’ ▲Neo Team’s ‘NAD’. The Best School Award, given to an educational institution that has submitted several high-quality games in the student category, was won by ‘Gyeonggi Game Meister High School’.

    The general category winner was awarded the Kyungkonjin Director’s Award and a cash prize of 2 million won. Benefits include additional points for the Kyungkonjin support project in the following year, priority negotiation qualifications for Smilegate Publishing, a minimum of 100 million won guaranteed upon signing a contract, and support for global localization costs.

    The student category winner received the Smilegate Megaport CEO Award and a cash prize of 500,000 won. Works released on the Stove platform in the future will receive marketing benefits worth 10 million won.

    A representative of GCA stated, “Of the 146 works submitted, many were unique and had promising futures. “After user voting and expert review, the games with commercial viability and potential for development were selected as the final winners.

    GCA’s CEO Tak Yong-Seok said, “We held a contest in partnership with Smilegate Stove Indie to promote mutual growth between large and small businesses in the gaming industry, and we once again felt the importance of creating a startup ecosystem.” He added, “We will establish a full-cycle training system so that indie game development teams can become business operators and grow into companies that receive investment.”

    Meanwhile, on this day, the ‘Gyeonggi Game Connect 2024’ event also set up an exhibition booth where game users could experience the winning works directly. After the event, the winning works can also be viewed on the Stove platform (www.onstove.com).

    GCA and Smilegate Stove Indie held the ‘WASD Indie Game Contest’ for the first time this year. This game development contest is inspired by the PC game keyboard movement buttons W·A·S·D (Wonderful, Adventurous, Sparkling, Different) and supports indie game creators who are finding their own path.

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    AI to Revolutionize Game Development: Former Rockstar Dev Says 70% of Costs are ‘Grunt Work.’

    2025년 12월 31일

    Sweden Dominates Steam in 2025: Swedish Developers Seize 20% of Global Revenue, Surpassing North America and China

    2025년 12월 31일

    Taipei Indie Game Awards 2026 Hits Record Scale with 515 Entries Worldwide

    2025년 12월 30일

    K-Indie Ecosystem Expands: KAIGA Launches ‘Game Voice Lab’ to Bridge Developers and Voice Talents

    2025년 12월 30일
    Editors Picks

    Games Are Not a Disease, but Something to Be Understood: KOCCA Publishes Public-Friendly Guide on Game User Researc

    2025년 12월 24일

    Steam Sees Record-Breaking Game Releases in 2025 — But Survival Is Getting Harder for Indies

    2025년 12월 16일

    A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

    2025년 12월 14일

    [On-Site Coverage] K-Indie game Heats Seoul: BEAVEROCKS 2025 Ignites the Scene

    2025년 12월 08일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.