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    IGG Korea to host its first indie game festival, ALT+G, on the 25th.

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    • Indie Game News

      IGG Korea to host its first indie game festival, ALT+G, on the 25th.

      2025년 10월 20일

      STOVE and the Seoul Economic Promotion Agency are recruiting companies to participate in the “Game Lab with STOVE INDIE” program.

      2025년 10월 18일

      Pearl Abyss Supports Indie Developers to Participate in Thailand Game Show X Gamescom Asia 2025

      2025년 10월 17일

      Smilegate Begins Pre-Sale for Indie Game Festival “Beaver Rocks 2025” Tickets

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      The Korea Artificial Intelligence Game Association will operate an “Indie Game Zone” at KGDCon 2025.

      2025년 10월 15일
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    • Competition/Support Project

      STOVE and the Seoul Economic Promotion Agency are recruiting companies to participate in the “Game Lab with STOVE INDIE” program.

      2025년 10월 18일

      K-Indie Powerhouses ‘Chronicles of Chaos’ and ‘Pixel Mercenary Corps’ Named This Month’s Outstanding Games

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    Competition/Support Project

    MegaZone Cloud UNITY 6 All! Unity Monthly Tech Talk webinar held

    11월 18일,19일 양 일간 Zoom Live Webinar를 통해 진행, 사전 신청 필요
    By 인디게임닷컴 편집부2024년 10월 29일Updated:2024년 11월 20일2 Mins Read
    Source: Megazone Cloud

    MegaZone Cloud (CEO: Joo-Wan Lee), which signed a domestic distributor contract with Unity Technologies in January of this year, announced that it will hold Unity Tech Talk via Zoom Live Webinar on November 18th and 19th.

    Source: Megazone Cloud
    Source: Megazone Cloud

    Among the contents prepared through this webinar, tips on improving graphic quality and performance on mobile devices will be prepared through the ‘Fantasy Kingdom Demo’ on the first day, and in particular, the introduction of the function of improving 2D functions through Unite 2024 and the custom UI function utilizing UI Builder applied in Unity6 are expected to be useful content for indie game developers.

    The second day’s lecture will cover how to implement and operate Unity asynchronous functions using Awaitable, implementation examples of optimized web builds in Unity6, and, above all, how to create multiplayer games using the multiplayer tools introduced in Unity6.

    Unity Technologies’ 3D content development platform ‘Unity’ engine is used by more than 70% of the world’s top 1,000 mobile games, and MegaZone Cloud is in charge of selling and distributing licenses for the Unity engine to domestic game, entertainment, education, and major conglomerate groups. The two companies announced plans to strengthen cooperation in not only technical support but also partner discovery, education, and marketing so that Unity can be applied to various industries.

    Go to application >

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