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    [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

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    [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

    2025년 11월 17일

    K-Indie Developer Lizard Smoothie Wins Two Awards at Korea Game Awards 2025 for Shape of Dreams

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      K-indie Wonder Potion’s spin-off, “Sannabi,” will be released for free on November 27th.

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      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

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      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

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      K-Indie Developer Lizard Smoothie Wins Two Awards at Korea Game Awards 2025 for Shape of Dreams

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    MegaZone Cloud UNITY 6 All! Unity Monthly Tech Talk webinar held

    11월 18일,19일 양 일간 Zoom Live Webinar를 통해 진행, 사전 신청 필요
    By 인디게임닷컴 편집부2024년 10월 29일Updated:2024년 11월 20일2 Mins Read
    Source: Megazone Cloud

    MegaZone Cloud (CEO: Joo-Wan Lee), which signed a domestic distributor contract with Unity Technologies in January of this year, announced that it will hold Unity Tech Talk via Zoom Live Webinar on November 18th and 19th.

    Source: Megazone Cloud
    Source: Megazone Cloud

    Among the contents prepared through this webinar, tips on improving graphic quality and performance on mobile devices will be prepared through the ‘Fantasy Kingdom Demo’ on the first day, and in particular, the introduction of the function of improving 2D functions through Unite 2024 and the custom UI function utilizing UI Builder applied in Unity6 are expected to be useful content for indie game developers.

    The second day’s lecture will cover how to implement and operate Unity asynchronous functions using Awaitable, implementation examples of optimized web builds in Unity6, and, above all, how to create multiplayer games using the multiplayer tools introduced in Unity6.

    Unity Technologies’ 3D content development platform ‘Unity’ engine is used by more than 70% of the world’s top 1,000 mobile games, and MegaZone Cloud is in charge of selling and distributing licenses for the Unity engine to domestic game, entertainment, education, and major conglomerate groups. The two companies announced plans to strengthen cooperation in not only technical support but also partner discovery, education, and marketing so that Unity can be applied to various industries.

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