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    PlayStation’s picks for “10 gem-like indie games that will shine in 2026.”

    2026년 02월 28일

    PlayStation’s Top 10 Indie Games to Shine in 2026

    2026년 02월 28일

    A Combination of Horror and Fishing, “Outfishing” Releases Steam Demo on March 18th

    2026년 02월 28일
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    • Indie Game News

      PlayStation’s picks for “10 gem-like indie games that will shine in 2026.”

      2026년 02월 28일

      PlayStation’s Top 10 Indie Games to Shine in 2026

      2026년 02월 28일

      Tokyo Game Show 2026 Celebrates 30th Anniversary with Record 5-Day Run and Free Global Indie Support

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      Suncheon successfully held its 2026 content company investment attraction briefing session.

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      A Combination of Horror and Fishing, “Outfishing” Releases Steam Demo on March 18th

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      The two-person indie game ‘Solarpunk’ has surpassed 1 million Steam Wishlist entries… What kind of game is it?

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      Salsa Meets Cyberpunk: ‘Mexican Ninja’ Slaps Its Way Onto PC and Consoles in 2026

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      Suncheon Rising: Transforming the Old City Center into a “K-Content Mecca”

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    MegaZone Cloud UNITY 6 All! Unity Monthly Tech Talk webinar held

    11월 18일,19일 양 일간 Zoom Live Webinar를 통해 진행, 사전 신청 필요
    By Editorial Team2024년 10월 29일Updated:2024년 11월 20일2 Mins Read
    Source: Megazone Cloud

    MegaZone Cloud (CEO: Joo-Wan Lee), which signed a domestic distributor contract with Unity Technologies in January of this year, announced that it will hold Unity Tech Talk via Zoom Live Webinar on November 18th and 19th.

    Source: Megazone Cloud
    Source: Megazone Cloud

    Among the contents prepared through this webinar, tips on improving graphic quality and performance on mobile devices will be prepared through the ‘Fantasy Kingdom Demo’ on the first day, and in particular, the introduction of the function of improving 2D functions through Unite 2024 and the custom UI function utilizing UI Builder applied in Unity6 are expected to be useful content for indie game developers.

    The second day’s lecture will cover how to implement and operate Unity asynchronous functions using Awaitable, implementation examples of optimized web builds in Unity6, and, above all, how to create multiplayer games using the multiplayer tools introduced in Unity6.

    Unity Technologies’ 3D content development platform ‘Unity’ engine is used by more than 70% of the world’s top 1,000 mobile games, and MegaZone Cloud is in charge of selling and distributing licenses for the Unity engine to domestic game, entertainment, education, and major conglomerate groups. The two companies announced plans to strengthen cooperation in not only technical support but also partner discovery, education, and marketing so that Unity can be applied to various industries.

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