최근기사

    The 30th anniversary Tokyo Game Show expands to a record-breaking five days, offering free exhibition opportunities for indie games.

    2026년 02월 28일

    Sogang University and the Korea Artificial Intelligence Game Association Partner to Cultivate Gaming Talent

    2026년 02월 28일

    Combining Mexican sensibilities and Japanese cyberpunk, “Mexican Ninja” launches simultaneously on consoles and PC.

    2026년 02월 27일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      The 30th anniversary Tokyo Game Show expands to a record-breaking five days, offering free exhibition opportunities for indie games.

      2026년 02월 28일

      Sogang University and the Korea Artificial Intelligence Game Association Partner to Cultivate Gaming Talent

      2026년 02월 28일

      Suncheon successfully held its 2026 content company investment attraction briefing session.

      2026년 02월 27일

      Suncheon City successfully held its 2026 content company investment attraction briefing session… Full-scale support for corporate settlement and investment begins.

      2026년 02월 26일

      Suncheon City successfully held its 2026 content company investment attraction briefing session… Full-scale support for corporate settlement and investment begins.

      2026년 02월 26일
    • Recommendation/Public

      Combining Mexican sensibilities and Japanese cyberpunk, “Mexican Ninja” launches simultaneously on consoles and PC.

      2026년 02월 27일

      A woman’s war against God, the action game “Soul Quest” unveils its latest demo.

      2026년 02월 27일

      Swipe Right on Monsters: ‘Reigns: The Witcher’ Officially Launches Today

      2026년 02월 26일

      Cardboard Conquest: Turning Office Burnout into Roguelike Glory in ‘Box Knight’

      2026년 02월 25일

      A Monochromatic Journey Through Identity: ‘Helix: Descent N Ascent’ Debuts Demo at Steam Next Fest

      2026년 02월 25일
    • Indie Game Review

      Emberbane: A Dark Pixel-Art Masterpiece Rises from the Ashes of a Four-Year Development

      2026년 02월 25일

      The Original Masters of ‘Little Nightmares’ Return with REANIMAL: A Gruesome Triumph

      2026년 02월 23일

      Market Manipulation at its Best: ‘Insider Trading’ Hits 96% Positive Rating on Steam

      2026년 02월 20일

      90s Nostalgia Meets Modern Exploration: Sibling-Led ‘Under The Island’ Launches Globally

      2026년 02월 18일

      Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

      2026년 02월 12일
    • Indie Game Focus

      The Golden Age of Indie: Sensor Tower APAC Awards 2025 Celebrates the Rise of Innovation Over Scale

      2026년 02월 26일

      Small but Mighty: 6 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

      2026년 02월 24일

      Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

      2026년 02월 23일

      14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

      2026년 02월 20일

      The Return of a Legend: Peter Molyneux’s Final Masterpiece ‘MASTERS OF ALBION’ Unveiled

      2026년 02월 12일
    • Competition/Support Project

      KOCCA Unveils 6 Billion KRW ‘2026 Korea Indie Game Dev Camp’ in Partnership with 7 Tech Giants

      2026년 02월 23일

      Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

      2026년 02월 21일

      Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

      2026년 02월 21일

      KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support

      2026년 02월 19일

      Data Over Gut Feeling: Smilegate Future Lab Opens Recruitment for 3rd Indie Game Prototyping Challenge

      2026년 02월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Join the 48-Hour Creative Marathon: Global Game Jam 2026 x Zempie Pangyo Opens Recruitment

    By Editorial Team2026년 01월 15일Updated:2026년 01월 20일3 Mins Read

    The world’s largest game development event, Global Game Jam (GGJ), is returning to South Korea’s tech heartland. Zempie, the prominent indie game publishing platform, has officially opened applications for Global Game Jam 2026 x Zempie Pangyo, inviting developers, designers, and visionaries to unite for a weekend of rapid prototyping and global collaboration.

    A Global Phenomenon in the Heart of Pangyo

    Global Game Jam is a simultaneous worldwide hackathon where thousands of creators from over 100 countries build games based on a shared secret theme. The Pangyo edition will take place from Friday, January 30 to Sunday, February 1, at the Twosun World Building, just a short walk from Pangyo Station.

    The event is designed to foster experimentation. Whether you are interested in 2D or 3D digital games, board games, or projects using alternative controllers, there are no limits to the format. Participants will form teams on-site, brainstorm ideas around the global theme, and race against the clock to present a playable prototype by Sunday afternoon.

    [2023, 2024 GemPai Global Game Jam Site Photos]

    Empowering the Indie Ecosystem

    Host organization Zempie continues its mission to support the growth of the indie game community. Beyond hosting game jams, Zempie provides a comprehensive publishing platform that assists developers with everything from initial launch and marketing to long-term monetization.

    Having successfully hosted previous jams in Seoul and Magok, Zempie is bringing the 2026 edition to Pangyo to better connect with the high concentration of industry professionals and aspiring developers in the region.

    “The Global Game Jam is a celebration of creativity and community,” said a Zempie representative. “In 2026, the key word for the Korean game ecosystem is ‘Global.’ We want to provide a space where local creators can feel part of the worldwide game community.”

    [2023, 2024 GemPai Global Game Jam Site Photos]

    Application and Event Details

    The event is open to everyone—professional developers, students, educators, and hobbyists alike. Even those without coding experience can contribute through game design, art, or sound.

    • Recruitment Period: January 6 – January 23, 2026 (Friday) 11:59 PM
    • Capacity: Approximately 50 participants (10 PMs, 25 Programmers, 15 Graphic Artists)
    • Registration Fee: Free (A 10,000 KRW deposit is required to prevent no-shows and is returned after the event)
    Event InformationDetails
    Date & TimeJan 30 (Fri) 7:30 PM – Feb 1 (Sun) 4:00 PM
    LocationGrand Canyon, B1, Twosun World Building, Pangyo
    What’s ProvidedDevelopment space, Wi-Fi, snacks, light meals, and drinks
    NoteNo sleeping facilities provided (Lounge area available)
    Theme RevealAnnounced globally on Jan 24–25 via YouTube/Twitch
    [2023, 2024 GemPai Global Game Jam Site Photos]

    How to Join

    Interested jammers can apply through the Zempie channel on Event-us. Applicants will be notified of their status between January 20 and 22, after which the deposit must be paid by January 26 to finalize participation.

    Official Links:

    • Application Page: Zempie Event-us
    • Global Game Jam Official Site: GlobalGameJam.org
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    KOCCA Unveils 6 Billion KRW ‘2026 Korea Indie Game Dev Camp’ in Partnership with 7 Tech Giants

    2026년 02월 23일

    Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

    2026년 02월 21일

    Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

    2026년 02월 21일

    KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support

    2026년 02월 19일
    Editors Picks

    Small but Mighty: 6 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

    2026년 02월 24일

    Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

    2026년 02월 23일

    Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

    2026년 02월 21일

    14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

    2026년 02월 20일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.