Seoul, South Korea – August 2025 – The Korea Indie Game Association (Chairman: Song Chang-ho) has announced the official launch of the “Advanced K-Game Academy”, a comprehensive training program designed to cultivate practical indie game professionals ready for both entrepreneurship and employment. The program is being conducted in collaboration with Neowiz, MBC Academy Computer Education Center, and the Korea Radio Promotion Association, and is part of the Ministry of Employment and Labor’s K-Digital Training Leading Company Academy initiative.
As the program’s lead organizer, the Association will oversee the entire process from trainee selection to industry entry, providing career support, portfolio reviews, publishing and exhibition opportunities, and networking channels. Unlike conventional training programs, the Academy is structured to ensure graduates emerge not only as technically trained personnel but as creative, independent developers who can immediately contribute to the market.

Intensive Training: 1,295 Hours of Hands-On Learning
The program offers a total of 1,295 hours of practical training, covering the full spectrum of game development:
- Game Planning & Design
- Unity-based Development
- 2D/3D Graphics Design
- Team Projects
- Portfolio Building
Participants will also benefit from mentorship by Neowiz professionals, on-site experience at the company’s Pangyo headquarters, and real-world project assignments. Outstanding graduates will have employment opportunities at Neowiz and partner companies.
Collaborative Effort for Industry-Ready Talent
- Neowiz will provide mentorship and practical project assignments.
- MBC Academy Computer Education Center will leverage its K-Digital training expertise to deliver infrastructure and educational support.
- Korea Radio Promotion Association will handle business management, administration, and quality assurance to ensure program excellence.
Building the Future of Korean Indie Games
“The indie game sector represents the starting point of innovation in Korea’s gaming industry,” said the Korea Indie Game Association. “By nurturing its potential, we secure the industry’s future competitiveness. Through this Academy, we aim to strengthen our role as a hub for Korea’s indie game ecosystem and empower the next generation of indie developers with creativity and technical expertise to thrive on the global stage.”
The Advanced K-Game Academy is also expected to become a leading example of Neowiz’s ESG-driven management, aligning with the company’s commitment to social responsibility and industry sustainability. Over the next five years, the program aims to train more than 100 participants annually, equipping them to pursue careers in game development, launch startups, and expand into the global market—laying the foundation for a sustainable indie game industry infrastructure.