최근기사

    Ice cream vendor by day, drug dealer by night… ‘Mr. Trippy’ becomes a hot topic

    2026년 08월 05일

    Shooting Idle RPG ‘Cat Wizard’ Sweeps Featured Pre-registration Spots on 3 Major App Markets

    2026년 08월 05일

    Solo-developed K-Indie ‘Hero Management Agency Operations Division’ Unveiled… Public Agency Undercover Reporting Simulation

    2026년 08월 05일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Shooting Idle RPG ‘Cat Wizard’ Sweeps Featured Pre-registration Spots on 3 Major App Markets

      2026년 08월 05일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

      2026년 07월 28일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일
    • Recommendation/Promotion

      Ice cream vendor by day, drug dealer by night… ‘Mr. Trippy’ becomes a hot topic

      2026년 08월 05일

      Solo-developed K-Indie ‘Hero Management Agency Operations Division’ Unveiled… Public Agency Undercover Reporting Simulation

      2026년 08월 05일

      A casting puzzle on the theater stage… Hand-drawn aesthetic ‘I Want to Play the Villain!’ unveiled

      2026년 08월 05일

      The Lichs’ Endless Battle for the Throne… ‘Lich Lord’ Open Playtest Begins

      2026년 08월 04일

      Undead Legion Evolving Through Soul Merging… ‘Soul Majeur’ Revealed

      2026년 08월 04일
    • Game Review

      ‘Ghetto Zombies: Graffiti Squad’ Released on Consoles, Capturing Brazilian Back Alley Vibes

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일

      Kusan: City of Wolves Review: Korean Debut Studio Earns Metacritic 84 and 95% Steam Rating With a Top-Down Action Game That Critics Called “Hotline Miami Meets John Wick”

      2026년 08월 01일

      Dwarf Delve Review: London Solo Developer’s Mining Extraction Roguelite Launches Across Four Platforms — Honest Assessment of a Mixed Launch

      2026년 07월 29일

      Codename CURE II Review: Raptor Byte’s Free-to-Play Zombie Co-op FPS Launches With 84% Very Positive Rating on Day One

      2026년 07월 27일
    • Featured article

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

      2026년 07월 24일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Gachon University, 2024 Game and Video Department Preliminary Graduates Announcement and Job Matching Exhibition Held

    By Editorial Team2024년 12월 23일Updated:2024년 12월 28일3 Mins Read

    Gachon University (President Gil-yea Lee) announced that it successfully held the ‘2024 Prospective Graduate Achievement Presentation and Job Matching Exhibition’ for third-year students in the Game and Film Department, an early employment contract department, at an on-campus event venue on December 21.

    The event aims to highlight the academic and practical achievements of the Class of 2022, who are scheduled to graduate in the spring of 2025 and to strengthen ties with industry.

    Presenting the creative project results of prospective graduates
    The prospective graduates of the 2022 class presented the results of their projects, which they completed based on their three years of study and practical experience, through a presentation. They also showcased their portfolios and practical capabilities by revealing the games and content they developed in their exhibition spaces.

    The results, which actively utilized the latest technologies such as Unity and Unreal engines, AR/VR, and AI, were highly evaluated by industry professionals in attendance, proving the students’ expertise and potential for growth.

    Prospective graduates who stand out
    The exhibition highlighted the achievements of prospective graduates with practical skills. Yang Ji-Wook, who has been working as a game developer at ‘Delicious Games for 1 year and 8 months, said, “I have grown a lot as a game developer while working and studying at the same time,” and expressed his aspiration to contribute to the development of the industry.

    Dasol Lee, a student working as a UI designer at the same company, said, “I realized the importance of user experience through UI design and gained expertise,” and expressed her will to continue to present creative designs centered on users in the future.

    Accurate results through industry-academia cooperation
    Gachon University’s Department of Game and Film contributes to solving the manpower shortage in the game and content industry and fostering creative talent by strengthening students’ practical skills through a curriculum that reflects the latest technologies, such as AR/VR and AI, and collaborative projects with partner companies.

    In particular, this presentation was evaluated as a meaningful opportunity for students to present their actual achievements and to form a connection with the industry. In addition, it served as a motivational opportunity for juniors and drew positive responses from those in attendance.

    The goal is to foster creative talents who will lead the future.
    Gachon University’s Game and Film Department was selected as the best university in the media field in the ‘2024 Industry Perspective University Evaluation’, once again proving the excellence of the early employment contract department. The early employment contract department is a program in which companies directly participate in the student selection process to provide customized education centered on practice, and students grow into talents with both practice and academics by combining one year of theoretical teaching and two years of corporate practical experience.

    Professor Kim Jung-Yoon, the head of the department, said, “Based on cooperation with the industry, we are consistently producing globally competitive talents who can respond to the latest technology trends,” and “We will continue to utilize the strengths of the early employment contract department to resolve the employment crisis and strengthen industrial competitiveness.” Along with the ‘Early Employment Contract Department Leading University Development Project’ supported by the Ministry of Education and the Korea Institute for Advancement of Technology, Gachon University plans to foster creative talents who will lead future industries.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    Shooting Idle RPG ‘Cat Wizard’ Sweeps Featured Pre-registration Spots on 3 Major App Markets

    2026년 08월 05일

    Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

    2026년 07월 30일

    RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

    2026년 07월 28일

    Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

    2026년 07월 25일
    Editors Picks

    Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

    2026년 07월 31일

    Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

    2026년 07월 30일

    Combolands Preview: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With 97% Demo Rating

    2026년 07월 30일

    Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

    2026년 07월 29일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.