최근기사

    The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

    2026년 10월 20일

    Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

    2026년 10월 20일

    Keep It Up! Demo Passes 500,000 Downloads: Drop the Balloon and Your Whole Team Gets Incinerated

    2026년 10월 20일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

      2026년 10월 20일

      The Road of Dust and Sorrow Extended Demo Puts All of Act 1 Online for Free Ahead of December 3 Launch

      2026년 10월 20일

      Finals Week Gets an October 29 Steam Date: DESTINYbit’s Co-op Exam-Cheating Simulator Arms Students With Phones, Walkie-Talkies, and Tranquilizer Pens

      2026년 10월 20일

      KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

      2026년 10월 19일

      2026 IndieCraft Awards: 1HP Studio’s One-Life Shuriken Platformer INARI Takes the Grand Prize

      2026년 10월 19일
    • Recommendation/Promotion

      Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

      2026년 10월 20일

      Keep It Up! Demo Passes 500,000 Downloads: Drop the Balloon and Your Whole Team Gets Incinerated

      2026년 10월 20일

      Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

      2026년 10월 20일

      Orion Blue Demo Arrives Ahead of November 30 Launch: EXLIX’s Ocean-Planet Fishing Life Sim Blends Cast & Chill, Stardew Valley, and Terraria

      2026년 10월 19일

      Foxalot: Steal Together Revealed: A Physics-Driven 1–4 Player Heist Game Where a Gang of Foxes Raids the Village

      2026년 10월 19일
    • Game Review

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Bandai Namco launches the Global indie game contest with total prize money of 100 million yen.

    ‘제2회 GYAAR Studio 인디 게임 콘테스트’ 모집 - 한국 포함 글로벌 공모전
    By Editorial Team2023년 08월 10일4 Mins Read

    Bandai Namco Entertainment Korea] Bandai Namco Entertainment and Bandai Namco Studio announced that they would start recruiting for the ‘2nd GYAAR Studio Indie Game Contest’ hosted by Bandai Namco Studio’s indie game label ‘GYAAR Studio’ on September 21st (Thursday).

    This contest was launched to actively support indie game creators and further vitalize the game market in the future. For the second time this year, we plan to help indie game creators in various forms so that different game titles can shine more brightly than the last one.

    As with the first contest, you can apply by preparing specific submissions, such as a working demo. A 100 million yen subsidy is awarded to outstanding works, and various support programs are ready for the winners.

    ■ Establishment of ‘Honourable Work’ awarding 1 million yen for up to 10 works!

    In addition to the ‘Platinum Award’ and ‘Grand Prize,’ ‘Honorable Work’ was newly established to award 1 million yen to up to 10 works. Winners can use the development base ‘GYAAR Studio Base’ for free.
    ※ The total prize money is the same as the first time. Details about the first contest can be found below.

    ■ ‘The 2nd GYAAR Studio Indie Game Contest’ recruitment outline

    ▶Contest Schedule
    Application period: September 21, 2023 (Thu) 10:00 ~ December 4, 2023 (Mon) 23:59
    Announcement of Results: Scheduled to be announced at “TOKYO INDIE GAMES SUMMIT 2024” on March 2 (Sat) – 3 (Sun), 2024

    ▶Application Rules (partial excerpts)
    [Qualifications]
    ・Corporations, organizations, or individuals may apply for this contest.
    ・For those who have not reached the age of majority in their country of residence at the time of application for this contest, the consent of a legal representative, such as a person with parental authority, is required.
    ・Applicants are limited to corporations, organizations, or individuals residing in the following regions: Japan, Australia, Austria, Belgium, Denmark, Finland, France, Germany, Hong Kong, Netherlands, Norway, Portugal, Romania, Singapore, Korea, Spain, and Sweden. , Taiwan, Turkey, UK, USA
    ※When a group applies for work, it must designate one representative and apply after the representative has obtained consent to these terms and conditions from all other members. The legal representative’s consent must be obtained if a minor is included among the members.
    ・If a corporation submits a work, it must be submitted by someone with the authority to agree to these terms and conditions.

    [How to apply]
    ・Applications can only be made through the form on the official website within the designated application period.
    ・To apply for this contest, you must submit the following items.
    – Game ROM (workable demo or prototype)
    – proposal
    – Operation Manual ※Added from the 2nd
    – (If the applicant is a minor) A written consent from a legal representative, such as a person with parental authority
    ※ Applicants must separately register for a “Bandai Namco ID.”
    ※ Please apply at your discretion and responsibility. In addition, all expenses required for application are borne by the applicant.

    [Application Requirements]
    ・Submitted works to be judged in this contest must meet the following requirements.
    – Must be available for sale on STEAM® (PC)
    – There must be a working demo or prototype (only the proposal cannot be submitted)
    – Language must be Japanese or English
    ※ The game genre is irrelevant.

    More information on the application rules can be found on the official website.

    ■ ‘GYAAR Studio’ TGS first exhibit

    ‘GYAAR Studio’ will be exhibiting for the first time in the indie game corner of ‘TGS 2023’ starting on September 21, 2023 (Thursday). At the booth, you can experience the 1st Indie Game Contest winners.

    Bandai Namco Entertainment and Bandai Namco Studio, by the Bandai Namco Group’s purpose of ‘Fun for All into the Future,’ create a future where the richness of the mind created by entertainment connects people to people, society, and the world. I will make it with people.

    More detailed information about the event can be found on the official website and official blog of Bandai Namco Entertainment Korea.

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일

    Become Lets You Play as One Sperm Among Millions in a Race to Create Life, and It Just Won Gold at Tokyo Game Show

    2026년 10월 18일
    Editors Picks

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일

    Become Lets You Play as One Sperm Among Millions in a Race to Create Life, and It Just Won Gold at Tokyo Game Show

    2026년 10월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.