Epic Games Korea (CEO Park Seong-cheol), the Korean subsidiary of Epic Games, which provides Unreal Engine, Store and digital creation ecosystem, will start pre-registration for free of ‘Start Unreal for Game Production’ on August 9th. work said
is the second Epic Games event following , which ended in June. It will be held as a webinar in the form of a tutorial. Regardless of major, anyone interested in Unreal Engine, including students and office workers, can participate.
The webinar of will be held free of charge every Tuesday for 4 weeks from August 9th at 2pm. Participants can learn the basic steps for game development, from downloading Unreal Engine to creating levels using modeling tools, setting game rules with triggers, and creating various gimmick elements with Blueprints.
After completing all the courses, it is structured so that you can understand basic game design methods, utilize various features of Unreal Engine, and create your own first game. ▲Week 1: Beginning of game production ▲Week 2: Introduction to Unreal Modeling for level creation ▲Week 3: Creating moving devices using Blueprints ▲Week 4: Creating various devices using physics engines, etc., at the eye level of novice game developers It will proceed accordingly.
In addition to lectures, generous prizes are also provided through various events such as the ‘Viewing Event’, where you watch the webinar from start to finish, and the ‘Challenge Event’ for participants who submit assignments according to the author’s intentions to add fun to learning and help understanding. .
Professor Lee Duk-woo, who is in charge of the lecture at this event, is currently working at Chungkang University of Culture and Industry and is also an Unreal Certified Instructor. It also won the Unreal DevGrant, a developer sponsorship program from Epic Games. He has been engaged in educational activities in various fields, such as writing books related to game production such as ‘Unreal 4 Blueprint Game Development’, ‘Lee Deuk-woo’s Unreal C++ Game Development Standard’, and ‘Lee Deuk-woo’s Game Mathematics’.
Park Seong-cheol, CEO of Epic Games Korea, said, “If , which was held last June and attended by a total of 9,400 people, was a webinar that provided learning opportunities to all beginners of Unreal Engine regardless of industry, then ‘Start Unreal’> for production, ‘Start Unreal’ is prepared for novice game developers.”
In addition, “In a situation where next-generation games using Unreal Engine 5 are becoming a hot topic in the global game industry more than ever, I hope this webinar will help you quickly and easily learn the basic concepts needed to create Unreal Engine 5 games and start your journey to creating great games. hope,” he said.
You can find more information about ‘Let’s Get Started Unreal’ for game production and free pre-registration at the Epic Lounge .