최근기사

    K-Indie Games Gain the Roots for Global Expansion… ‘2026 Connect Fair Export Consultation’ Successfully Concludes

    2026년 09월 15일

    Suncheon City Brings Animation, Webtoon, and Game Companies Together… Hosts ‘Ani-Webtoon Cluster Networking Day’

    2026년 09월 15일

    ‘2026 Jeonnam Game Talent Development Industry-Academic Networking Day’ Held Successfully

    2026년 09월 15일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Suncheon City Brings Animation, Webtoon, and Game Companies Together… Hosts ‘Ani-Webtoon Cluster Networking Day’

      2026년 09월 15일

      ‘2026 Jeonnam Game Talent Development Industry-Academic Networking Day’ Held Successfully

      2026년 09월 15일

      Hidden Stories in 90s Networks… Key Information on ‘Radiotext’ Revealed

      2026년 09월 15일

      WARDOGS Early Access Report: Bulkhead’s 100-Player Tactical FPS Sells 1 Million Day One, Survives a Server Meltdown, Recovers to Very Positive

      2026년 09월 14일

      AI Game Sound Design Challenge Results: “OVERTAKE” Wins Gold Reinterpreting a War Strategy Game’s Battlefield Chaos

      2026년 09월 14일
    • Recommendation/Promotion

      Chef vs. Rat Pack… 5 Million Views Hit ‘Rat Game’ to Release on October 30

      2026년 09월 15일

      Voltaire: The Vegan Vampire Console Launch: Dracula’s Youngest Son Rejects Blood, and JanduSoft Brings the Farm-Defense Roguelite to PS5 and Xbox September 30

      2026년 09월 14일

      Dungeon Automata: Algolemeth Preview: Raw Fury and Kakehashi Games Sign a Genre Its Solo Developer Named Himself — “Autologic,” Where You Program the Dungeon Run Instead of Playing It

      2026년 09월 14일

      HomunCat: and the Blind Mansion Preview: Korean Studio TriCave’s Escape-or-Betray Co-op Horror Makes You Scream Your Spells Out Loud

      2026년 09월 14일

      Red Wire Preview: Polish Studio Makes Your Voice the Only Bomb-Defusal Tool — Comedy Co-op Where Miscommunication Is the Point

      2026년 09월 12일
    • Game Review

      Acclaimed Steam Time Travel Mystery ‘Afterlife Investigation’ Expands to Platforms on September 17

      2026년 09월 15일

      BrokenLore: DON’T LIE Review: Serafini Productions Enters Junko’s Fractured Mind From the Inside — A Companion Piece, Not a Sequel

      2026년 09월 14일

      Cloud Dwellers Preview: Beijing Trio’s Hand-Drawn Sky Colony Sim Comes to Korea’s STOVE With Full Localization

      2026년 09월 12일

      Shoe It All! Review: Swiss Studio Trades Meditative Underwater Idle Games for Punk-Rock Shoe-Slinging Physics Puzzles — 8 Platforms at Once

      2026년 09월 06일

      BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

      2026년 09월 06일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      K-Indie Games Gain the Roots for Global Expansion… ‘2026 Connect Fair Export Consultation’ Successfully Concludes

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Recommendation/Promotion

    Save the Sun: 90s Anime-Style Deckbuilding Shooter ‘IKARUS’ Drops Steam Demo

    By Editorial Team2026년 05월 12일3 Mins Read
    • The Concept: A unique fusion of side-scrolling bullet hell and roguelike deckbuilding.
    • The Vision: Developed by Magical Something, the game blends high-speed arcade action with deep strategic synergy.
    • The Launch: A free demo is now available on Steam and Itch.io, with a full release for PC and Mac slated for Summer 2026.
    • The Aesthetic: A “stylized 2D” cyberpunk world heavily inspired by 90s Japanese animation.

    In a world on the brink of collapse, ruled by a cold machine legion, a mythological battle to save the sun goddess Amaterasu is about to begin. Magical Something has officially released the first public demo of IKARUS, a title that challenges players to balance twitch reflexes with tactical card play.

    A Cyberpunk Mythos in Motion

    IKARUS distinguishes itself with a visual identity rooted in the bold lines and futuristic grit of 90s sci-fi anime.

    • The Setting: Players navigate a world of metal and circuits, fighting through a hostile robot civilization to prevent the ultimate countdown to extinction.
    • The Audio: The game features high-tempo electronic music that escalates during intense mini-boss and giant level-boss encounters.
    • The Theme: The narrative weaves together futuristic mechanical warfare with traditional Japanese mythological elements.

    The “Plan and Execute” Combat System

    Unlike traditional shooters, IKARUS utilizes a two-phase combat structure that bridges the gap between different genres.

    1. The Planning Phase: Before each enemy wave, players arrange their cards in a specific order to create an offensive strategy.
    2. The Execution Phase: Players enter real-time combat where they must dodge bullets and parry attacks while their pre-set card combos activate automatically.

    Players choose from three archetypes, each offering unique card colors and weapon types. For instance, using the Butterfly.exe construct allows for a build where missiles are launched every time a card is drawn, creating a screen-filling “missile festival” when combined with the right synergies.

    Progression and Scaling Challenges

    Success in IKARUS is not just about survival, but also about long-term growth.

    • Persistent Progression: Players earn experience and level up even after a failed run, permanently unlocking new cards, upgrades, and skills.
    • Sacrifice Mechanics: During a run, players can choose to sacrifice specific cards to obtain powerful weapon upgrades.
    • Future Content: The full release will include an Ascension system for scaling difficulty, an Endless mode, and two additional stages with new enemy sets.

    Quick Specification: IKARUS

    CategoryDetails
    DeveloperMagical Something
    PublisherTiny Dragon Games
    GenreSide-Scrolling Shooter / Bullet Hell / Roguelike Deckbuilder
    PlatformsPC, Mac (Steam)
    Release DateSummer 2026
    Visual Style90s Anime / Stylized Cyberpunk
    Key FeaturesTwo-Phase Combat, 3 Archetypes, Persistent Leveling

    A Bold Genre Mashup

    Published by Tiny Dragon Games, IKARUS represents a shift away from standard “survivor-like” auto-shooters toward a more deliberate, strategic experience. By forcing players to think ahead in the planning phase and perform under pressure during the execution phase, the game creates a unique loop of preparation and adrenaline-fueled action.


    Steam WishlistShortcut
    Demo DownloadSteam · Itch.io
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Chef vs. Rat Pack… 5 Million Views Hit ‘Rat Game’ to Release on October 30

    2026년 09월 15일

    Voltaire: The Vegan Vampire Console Launch: Dracula’s Youngest Son Rejects Blood, and JanduSoft Brings the Farm-Defense Roguelite to PS5 and Xbox September 30

    2026년 09월 14일

    Dungeon Automata: Algolemeth Preview: Raw Fury and Kakehashi Games Sign a Genre Its Solo Developer Named Himself — “Autologic,” Where You Program the Dungeon Run Instead of Playing It

    2026년 09월 14일

    HomunCat: and the Blind Mansion Preview: Korean Studio TriCave’s Escape-or-Betray Co-op Horror Makes You Scream Your Spells Out Loud

    2026년 09월 14일
    Editors Picks

    Dungeon Automata: Algolemeth Preview: Raw Fury and Kakehashi Games Sign a Genre Its Solo Developer Named Himself — “Autologic,” Where You Program the Dungeon Run Instead of Playing It

    2026년 09월 14일

    HomunCat: and the Blind Mansion Preview: Korean Studio TriCave’s Escape-or-Betray Co-op Horror Makes You Scream Your Spells Out Loud

    2026년 09월 14일

    Cloud Dwellers Preview: Beijing Trio’s Hand-Drawn Sky Colony Sim Comes to Korea’s STOVE With Full Localization

    2026년 09월 12일

    Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

    2026년 09월 07일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.