최근기사

    Recruitment for exhibition teams for the indie game festival ‘Beaverrocks 2026’ begins

    2026년 05월 19일

    6 K-Indie Games from Big Jam Season 4 to Showcase at Japan’s ‘BitSummit 2026’

    2026년 05월 19일

    Healing game ‘Summer House’, which sold 400,000 copies on Steam, released on consoles

    2026년 05월 19일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      6 K-Indie Games from Big Jam Season 4 to Showcase at Japan’s ‘BitSummit 2026’

      2026년 05월 19일

      Fueling the Future: SuperFast Invests 11.1 Billion KRW to Unearth Next-Gen ‘Super IPs’

      2026년 05월 18일

      Korea AI Game Association to Host ‘Indie Arcade’ Brand Hall at PlayX4 2026

      2026년 05월 14일

      The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

      2026년 05월 14일

      Indie Craft 2026: Record-Breaking 417 Applications Received

      2026년 05월 13일
    • Recommendation/Promotion

      “Come to My Party!”, a black comedy set in a Korean elementary school in 1999

      2026년 05월 19일

      Bringing life to a dying ocean… Underwater city builder ‘LIFE BELOW’ launches on May 26

      2026년 05월 18일

      Lone Chef Preview: Korean Indie Bets Big on a Weird, Wonderful New Genre

      2026년 05월 18일

      Stacking Sofas to the Moon: Co-op Physics Game ‘Totally Safe Moon Project’ Unveiled

      2026년 05월 16일

      Held: A Quiet Japanese Indie About Fatherhood Gets Its Steam Page

      2026년 05월 16일
    • Game Review

      Healing game ‘Summer House’, which sold 400,000 copies on Steam, released on consoles

      2026년 05월 19일

      Flip the Script on Fantasy: Award-Winning Reverse RPG ‘Gold Gold Adventure Gold’ Hits 1.0 Release

      2026년 05월 18일

      The Caribou Trail Review: A Quiet, Haunting Walk Through Gallipoli’s Forgotten Front

      2026년 05월 15일

      Build Your Empire: ‘Hotel Architect’ Officially Launches on Steam

      2026년 05월 15일

      Chaos and Comedy Collide: ‘Panic Delivery’ Launches in Early Access

      2026년 05월 14일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일
    • Contests/Support

      Recruitment for exhibition teams for the indie game festival ‘Beaverrocks 2026’ begins

      2026년 05월 19일

      KOCCA Call for Proposals for Support Project to Transition Game Production Environments to AI

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
      Facebook
      인디게임닷컴
        Uncategorized

        Game startup gateway ‘Gyeonggi Game Audition’ recruiting participants… Total prize money of 200 million won, applications until April 14

        By Editorial Team2025년 03월 19일3 Mins Read

        ○ Recruiting teams to participate in the ‘2025 Gyeonggi Game Audition (20th)’ event until April 14th
        ○ TOP10 selection and awards for 1st to 3rd place, total prize money of 200 million won, and exhibition booth provision

        Gyeonggi Province and Gyeonggi Content Promotion Agency are recruiting teams to participate in the ‘2025 Gyeonggi Game Audition (20th)’ event, which fosters star game content, until April 14th.

        The Gyeonggi Game Audition, which has been held since 2015 and is now in its 20th year, is a project that discovers promising unreleased game content and provides various benefits. Any company, team, or individual capable of game planning and development nationwide can participate, and any unreleased game that is at the stage where an executable file (test build) can be submitted can apply.

        The 10 teams that passed the first audition will advance to the final audition (final ranking match) at the largest game show in the metropolitan area, ‘PlayX4’, held at KINTEX in Goyang, where the 1st place (1 team), 2nd place (2 teams), 3rd place (2 teams), and prize winners (5 teams) will be selected.

        The 10 teams that advance to the final audition will receive a total prize pool of 200 million won (up to 50 million won), follow-up support programs necessary for development and launch such as quality assurance (QA), sound, video, translation, and marketing, support for operating a booth at the Gyeonggi Game Audition exhibition hall (promotion and demonstration of winning and advancing works) within Play Expo, additional points for entry into the Gyeonggi Global Game Center (located in Pangyo), and services related to audition partner companies.

        Last year, about 230 teams applied to participate, showing a high competition rate of 23:1, and ‘Metal Suits’ by Eggtart Co., Ltd. (CEO Jinman Park) took first place. Previously awarded works from Gyeonggi Game Auditions include ‘Sannabi’ by Wonder Potion (CEO Seunghyun Yoo), which won the 2022 Korea Game Awards, and ‘Witch’s Spring’ series by Kiwi Works (CEO Suyoung Jang), which surpassed 2 million paid downloads and $5 million in sales in Korea and abroad.

        Bae Young-sang, head of the Digital Innovation Division of Gyeonggi Province, said, “The Gyeonggi Game Audition has established itself as a gateway for game startups representing not only Gyeonggi Province but also South Korea,” and added, “Since there are various support opportunities for game startups, I hope that many game development teams with novel ideas and capabilities will apply, and we will provide systematic benefits such as follow-up support to selected companies.”

        For more detailed information on recruitment, please visit the Gyeonggi Content Promotion Agency website (www.gcon.or.kr). For inquiries regarding application, please contact the Gyeonggi Content Promotion Agency Game Industry Team by phone (031-776-4790) or by email (gameaudition@gcon.or.kr).

        Editorial Team
        • Website
        • Facebook

        We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

        Related Posts

        Stove Indie, web novel original unplayed ‘Love in Login’ released

        2022년 12월 23일
        Editors Picks

        Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

        2026년 05월 13일

        From PC to Pocket: Acclaimed Tactical Roguelike ‘Crawl Tactics’ Debuts on Mobile

        2026년 05월 13일

        Reviving More Than Just Spirits: ‘Greenhearth Necromancer’ Launches on Steam

        2026년 05월 12일

        COALCOM: Power Station — A Gritty Industry Simulator Built Over a Decade

        2026년 05월 12일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.