최근기사

    Team Tapas’ ‘The Witch’s Garden’ Officially Launches After Approximately 1 Year and 3 Months of Early Access

    2026년 08월 28일

    Solo-developed Incremental City-building Game ‘Hearth and Hamlet’ Surpasses 100,000 Units in First Week

    2026년 08월 28일

    The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

    2026년 08월 28일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일

      Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

      2026년 08월 27일

      Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

      2026년 08월 23일

      KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

      2026년 08월 22일

      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

      2026년 08월 19일
    • Recommendation/Promotion

      The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

      2026년 08월 28일

      Escape From Playtime Preview: Mob Entertainment Expands the Poppy Playtime Universe Into Co-op Survival Horror at Gamescom Future Games Show

      2026년 08월 27일

      GRAVHOUNDS Preview: Halo and Battlefield Veterans’ 7-Person Studio Announces November 2 Early Access — Gravity-Based Co-op Extraction Builder at Gamescom Opening Night Live

      2026년 08월 27일

      BARKOUR Preview: Warsaw Studio VARSAV Confirms Q4 2026 Release for Its Four-Year Spy Dog Action Platformer — Gamescom Demo Reveals Upgraded Build

      2026년 08월 26일

      Combolands Is Now Live: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With Polygon’s “Best New Roguelite in Years” Endorsement

      2026년 08월 25일
    • Game Review

      Team Tapas’ ‘The Witch’s Garden’ Officially Launches After Approximately 1 Year and 3 Months of Early Access

      2026년 08월 28일

      Solo-developed Incremental City-building Game ‘Hearth and Hamlet’ Surpasses 100,000 Units in First Week

      2026년 08월 28일

      Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

      2026년 08월 26일

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일

      Brigador Killers Early Access Review: Ten Years, 100,000 Wishlists, and a 62% Mixed Rating That Needs Honest Examination

      2026년 08월 24일
    • Featured article

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    ‘G-STAR’ Host Site Interim Evaluation, Busan City Confirmed for 2025-28

    By Editorial Team2025년 02월 21일Updated:2025년 02월 25일3 Mins Read

    Busan Confirmed as Host City for G-STAR 2025–2028

    • Korea Game Industry Association (K-GAMES) announces mid-term evaluation results, securing Busan as the next host city
    • Mayor Park Heong-joon: “We will enhance G-STAR’s global competitiveness over the next four years, establishing Busan as a truly global gaming hub.”

    The City of Busan (Mayor Park Heong-joon) announced that it has been confirmed as the host city for G-STAR 2025–2028 following the mid-term evaluation of the G-STAR host city selection, organized by the Korea Game Industry Association (K-GAMES, Chairman Kang Shin-chul).


    G-STAR: Korea’s Largest Global Gaming Exhibition

    G-STAR is Korea’s largest international gaming exhibition, hosted by K-GAMES. The event operates on an eight-year cycle (2021–2028), with a mid-term evaluation conducted after four years to assess eligibility for hosting the remaining term.

    Busan has successfully hosted G-STAR since 2009 in partnership with the Busan IT Industry Promotion Agency (President Kim Tae-yeol), marking 16 consecutive years of successful events.

    G-STAR has become a flagship gaming festival, featuring:

    • Major game company announcements
    • Esports tournaments
    • Industry conferences
    • Diverse gaming-related programs

    To support the event, Busan has continuously expanded infrastructure and improved local amenities, including facilities at BEXCO.


    Evaluation Criteria & City Commitment

    The host city evaluation covered:

    • Municipal funding investment
    • Exhibition infrastructure support
    • Accommodation & transportation support
    • Collaboration with local government & agencies
    • Public infrastructure development
    • The future vision for the event

    During the mid-term evaluation, key city officials—including Vice Mayor Lee Joon-Seung, Director of Culture & Sports Jo Yoo-jang, and President Kim Tae-yeol of the Busan IT Industry Promotion Agency—emphasized:

    • Busan’s unwavering support for G-STAR
    • Continuous efforts in hosting the event successfully
    • Close collaboration with organizing bodies

    They pledged to further enhance G-STAR’s scale and quality in the coming years.


    G-STAR 2025: November 13–16 at BEXCO

    With Busan confirmed as the host city, G-STAR 2025 is set to take place from November 13 to 16 at BEXCO. The event promises an even richer and more diverse lineup of content, catering to global gaming enthusiasts and industry professionals.

    G-STAR’s Record-Breaking 20th Anniversary in 2024

    The 2024 edition, marking G-STAR’s 20th anniversary, achieved record-breaking milestones:

    • 3,359 booths—the largest exhibition space in its history
    • 215,000 visitors—the highest attendance since the COVID-19 pandemic

    The event concluded with overwhelming success, reaffirming its status as a premier global gaming exhibition.


    Busan’s Vision as a Global Gaming Hub

    Mayor Park Heong-joon stated:
    “For the past 16 years, Busan has grown alongside G-STAR, becoming the heart of Korea’s gaming industry. Over the next four years, we will further strengthen G-STAR’s international competitiveness and solidify Busan’s position as a true ‘Global Gaming City.’”

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

    2026년 08월 27일

    Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

    2026년 08월 27일

    Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

    2026년 08월 23일

    KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

    2026년 08월 22일
    Editors Picks

    Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

    2026년 08월 26일

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일

    Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

    2026년 08월 25일

    Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

    2026년 08월 24일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.