최근기사

    Kyungil University’s Game Content Department successfully held a workshop on Gyeongbuk’s cultural heritage called “Game Jam.”

    2025년 09월 30일

    Creative Workshop and Bada Launch “Game Sound AI,” an AI-based game sound production platform.

    2025년 09월 30일

    MCST Pledges Strong Support for ‘K-Games’ to Lead the ₩300 Trillion K-Culture Era

    2025년 09월 24일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Kyungil University’s Game Content Department successfully held a workshop on Gyeongbuk’s cultural heritage called “Game Jam.”

      2025년 09월 30일

      Creative Workshop and Bada Launch “Game Sound AI,” an AI-based game sound production platform.

      2025년 09월 30일

      MCST Pledges Strong Support for ‘K-Games’ to Lead the ₩300 Trillion K-Culture Era

      2025년 09월 24일

      Gravity Game Arise Showcases Indie and Original Titles at TGS 2025

      2025년 09월 19일

      Urban Game Culture Festival “GXG 2025” Opens September 19 in Pangyo

      2025년 09월 17일
    • Recommendation/Public

      Devolver Digital Launches Physics-Based Walking Simulator Baby Steps

      2025년 09월 24일

      Devolver Digital Kicks Off Massive Steam Publisher Sale – Up to 70% Off

      2025년 09월 19일

      PLAY ON & POP UP: Indie Game Showcase Set for G-STAR 2025 Week in Busan

      2025년 09월 17일

      Sunny Side Up Officially Launches Little Witch in the Woods on Steam

      2025년 09월 15일

      Longplay Studio Releases First DLC for Terminus: Zombie Survivors — Last Escape

      2025년 09월 14일
    • Indie Game Review

      Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

      2025년 07월 28일

      Sensitivity-filled point-and-click adventure game ‘Meow Emma’

      2024년 04월 13일

      Neowiz, two indie games, ‘Nintendo Indie World Showcase’ appeared.

      2022년 11월 12일

      CFK unveils trial version of ‘My Divorce Story’ depicting the conflict between husband and wife

      2022년 08월 04일

      Idle emotional healing, ‘My Little Terrace: Growing Flowerpots’

      2022년 03월 27일
    • Indie Game Tumblbug

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일

      Apocalypse Fantasy ‘Zombie Seed’ Reaches 20 Million Won in Tumblbug Funding

      2024년 11월 11일

      Introducing the delightful and lively Tumblbug failure story of four sisters! ‘Byungmansi’

      2024년 05월 31일
    • Competition/Support Project

      Smilegate Future Lab Opens Applications for “Beaver Jam with Naver Webtoon” Indie Game Creators

      2025년 09월 24일

      Smilegate FutureLab Concludes “Indie Game Prototyping Challenge” Graduation Ceremony

      2025년 09월 23일

      G-STAR 2025 Unveils Full Program – Expanded Indie Showcase 2.0: Galaxy, Narrative-Focused G-CON, and More

      2025년 09월 19일

      NC AI Announces Winners of the 1st “Varco 3D Game Creation Contest”

      2025년 09월 19일

      KOCCA to Host ‘Game Culture Festival 2025’ in Seoul from September 5

      2025년 09월 02일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Gyeonggi-do, Gyeonggi Game Academy 14th Entrepreneurship Course Student Recruitment

    By 인디게임닷컴 편집부2025년 02월 17일Updated:2025년 02월 18일4 Mins Read

    ○ Recruiting 15 teams for the 14th cohort of the Gyeonggi Game Academy Entrepreneurship Course until March 18
    ○ Providing up to six months of support for entrepreneurship and game development through specialized lectures and 1:1 team mentoring
    ○ Up to 20 million KRW will be awarded to teams with outstanding projects, along with a one-year development space in Pangyo

    Gyeonggi Province and the Gyeonggi Content Promotion Agency are accepting applications for the “2025 Gyeonggi Game Academy Startup Course (14th cohort)” until March 18. This program is designed for aspiring game startup teams looking to refine their projects and enhance their business strategies.

    The Gyeonggi Game Academy will be held at the Gyeonggi Global Game Center in Pangyo, selecting 15 teams to participate in one-on-one expert mentoring for three months starting in April. The program will focus on refining game projects to a commercial level by providing development direction and detailed content feedback.

    This year, reinforcing its reputation as Korea’s only startup-focused game academy, the program will offer intensive “entrepreneurship core education” (covering human resources, accounting, law, etc.) as part of its startup special lectures (held once a week, totaling 10 sessions). Approximately six of these lectures will take place within the first two weeks, while the remaining four sessions (featuring indie game industry leaders, pitching training, etc.) will be delivered later, providing essential guidance for early-stage startups.

    Program Benefits for Participating Teams

    Selected teams will receive:

    • 5 million KRW in project support funds
    • 1:1 project and business mentoring with game industry experts
    • Special lectures on entrepreneurship, including human resources, accounting, and legal topics
    • Access to a shared development space in Pangyo
    • Latest high-performance PCs and testing devices (iPad, Steam Deck, etc.)
    • Networking opportunities with alumni and industry professionals

    Among the 15 teams that complete the basic course, approximately seven teams will be selected for an additional three-month advanced course starting in July, with the goal of launching their games. These teams will receive an additional 5 million KRW in project support funds. Additionally, the top three teams from the basic course will be awarded differentiated project support funds, ranging from 2 million to 5 million KRW.

    New this year, an online/offline FGT (Focus Group Test) program will be conducted from August to September, allowing teams in the advanced course to receive direct feedback from real users.

    Final Awards and Follow-up Support

    Upon completion of the program, three final teams will be selected for outstanding projects and will receive:

    • A 5 million KRW cash prize
    • One year of free access to a shared development space in Pangyo
    • 10 million KRW per team in commercialization support (for marketing, QA, translation, etc.)

    Supporting the Future of Game Startups

    Bae Young-sang, head of the Digital Innovation Division, stated, “We are recruiting participants for the Game Academy to actively support startup opportunities for talented young game developers. Through this academy, we aim to discover outstanding gaming talent and nurture startups that will grow into leading companies in the global gaming industry.”

    For more details about the program, visit the Gyeonggi Global Game Center website (gcon.or.kr/ggc) and check the business announcement bulletin board. Interested teams must submit their applications through the website by 2:00 PM on March 18. For inquiries, please contact the Gyeonggi Content Promotion Agency Game Industry Team via phone (031-776-4786) or email (hankyul@gcon.or.kr).

    A Legacy of Success

    Since its inception, the Gyeonggi Game Academy has successfully conducted 13 startup courses, supporting the establishment and development of 152 game companies. The program has produced award-winning startups, including:

    • “Motaesolo” – Winner of the 2021 Korea Game Awards
    • “SANABI” – Winner of the 2022 Korea Game Awards
    • “Sandy Floor” – Received follow-up support last year and successfully secured seed investment within one year of its founding

    The academy continues to serve as a launchpad for small game development teams, providing them with both business growth opportunities and game project development support.

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Smilegate Future Lab Opens Applications for “Beaver Jam with Naver Webtoon” Indie Game Creators

    2025년 09월 24일

    Smilegate FutureLab Concludes “Indie Game Prototyping Challenge” Graduation Ceremony

    2025년 09월 23일

    G-STAR 2025 Unveils Full Program – Expanded Indie Showcase 2.0: Galaxy, Narrative-Focused G-CON, and More

    2025년 09월 19일

    NC AI Announces Winners of the 1st “Varco 3D Game Creation Contest”

    2025년 09월 19일
    Editors Picks

    Indie Studio GeomGyulDan Brings Mystery Adventure KILLA to Tokyo Game Show 2025

    2025년 09월 17일

    “Hello Seoul: Itaewon” Wins Best Game at Gamescom Indie Arena Booth Awards 2025

    2025년 08월 25일

    Indie U 2025 Sets Sail with ₩20 Million in Prizes: A New Chapter for Indie Games in Korea’s Chungcheong Region

    2025년 07월 28일

    Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

    2025년 07월 28일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.