최근기사

    Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

    2026년 09월 07일

    SlashZero New Demo Preview: Skystone Games’ David Brevik-Backed Anime Roguelite Debuts a Robot Swordsman at Sony’s State of Play

    2026년 09월 07일

    Dupery: A Game of Solo Deduction Preview: Bristol Trio Reinvents Social Deduction as a Single-Player Roguelite — October 15 Release Through PlateUp!’s Publisher

    2026년 09월 07일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      OFFBEAT “Studio Essentials” Update: The World’s Smallest Violin Joins Whetstone Games’ Working Music Production Toy Box

      2026년 09월 06일

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일

      Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

      2026년 09월 01일

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일
    • Recommendation/Promotion

      Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

      2026년 09월 07일

      SlashZero New Demo Preview: Skystone Games’ David Brevik-Backed Anime Roguelite Debuts a Robot Swordsman at Sony’s State of Play

      2026년 09월 07일

      Dupery: A Game of Solo Deduction Preview: Bristol Trio Reinvents Social Deduction as a Single-Player Roguelite — October 15 Release Through PlateUp!’s Publisher

      2026년 09월 07일

      Fish Them All! Preview: Japan’s Piisu Inc. Takes Its Mobile Incremental Fishing Game to Steam — and Multiplies the Goal by 10x

      2026년 09월 07일

      Lucid Tarot Preview: Korean Studio OgreeGames Brings Memory-Persistent AI Romance to Tokyo Game Show 2026’s Indie Corner

      2026년 09월 06일
    • Game Review

      Shoe It All! Review: Swiss Studio Trades Meditative Underwater Idle Games for Punk-Rock Shoe-Slinging Physics Puzzles — 8 Platforms at Once

      2026년 09월 06일

      BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

      2026년 09월 06일

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일

      Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

      2026년 08월 28일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    19th Gyeonggi Game Audition, finale at PlayX4 on the 25th

    By Editorial Team2024년 05월 16일Updated:2024년 05월 31일3 Mins Read

    The Gyeonggi Contents Agency (from now on referred to as GCA) will hold the final audition for the ’19th Gyeonggi Game Audition’, which selects Korea’s top star gamers, on the 25th (Sat) on the Gyeonggi Game Audition stage at the Play ) It was announced that it would be held at 14:00.

    Gyeonggi Game Audition is Korea’s representative game production contest, which has produced numerous popular games over the past ten years. This year, 230 unreleased games participated in the audition, which included document screening and the first audition. The ten surviving teams will be ranked at ‘PlayX4’, the most significant game show in the metropolitan area, on the 25th.

    The final audition includes ▲51% , ▲Concord , ▲Indirect Shine , ▲Dadat , ▲Egg Tart Co., Ltd. , ▲Etriel Athanasia , ▲Team Horay , ▲Double Stroke , ▲Arete Games , and ▲Lizard Smoothie .

    They go on the audition stage starting at 14:00 and introduce and evaluate their games in front of judges and the general audience. In the judging, a panel of 20 experts and a panel of 100 audience members will determine 1st place (1 team), 2nd place (2 teams), and 3rd place (2 teams).

    The winning team will receive ▲a prize of up to 50 million won (total 200 million KRW), ▲follow-up support programs necessary for development and release, such as quality assurance (QA), sound, video, translation, and marketing, and ▲additional points for moving into the Gyeonggi Global Game Center in Pangyo. You can also receive benefits such as audition partner connection services.

    The partner linkage service is a benefit that can only be received at the Gyeonggi Game Audition and is helpful in actual game development. This year, there are 11 partners, including ▲AWS, ▲NHN, ▲Naver Cloud, ▲Dwiend, ▲Stove Indie, ▲Thinking Data, ▲IGA Works, ▲One Store, ▲INCA Entworks, ▲Com2us Platform, and ▲Q Games. Expanded.

    Anyone can try out the ten games that advanced to the final audition at the Gyeonggi Game Audition Exhibition Hall during the PlayX4 event. You can also experience five previous award-winning games, including the first-place winner of the 18th Gyeonggi Game Audition, which was released last month and received rave reviews.

    A GCA official said, “This year’s final audition is characterized by games of various genres such as roguelike, adventure, casual, action, deck building, and tactical RPG.” He added, “As the audition site is open to the general public, interest in the game industry is growing.” “I hope this will increase,” he said.

    Detailed information about the 19th Gyeonggi Game Audition can be found on the Gyeonggi Global Game Center website.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    OFFBEAT “Studio Essentials” Update: The World’s Smallest Violin Joins Whetstone Games’ Working Music Production Toy Box

    2026년 09월 06일

    Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

    2026년 09월 02일

    SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

    2026년 09월 01일

    Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

    2026년 09월 01일
    Editors Picks

    BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

    2026년 09월 06일

    Terminus: Zombie Survivors 2 Announced: Korea Game Award Winner’s 150,000-Seller Turn-Based Zombie Survival Goes Full 3D Open World

    2026년 09월 02일

    What Goes Up Preview: Bossa Games and Team17’s Physics Co-op Tower Builder Revealed at Gamescom Xbox Showcase — Bath Tubs and Camping Cars as Building Materials

    2026년 09월 01일

    MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

    2026년 08월 31일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.