최근기사

    Virtue & Sledgehammer, a narrative indie game that destroys the past

    2025년 12월 12일

    IndieCraft 2025 Concludes with Global IR Demo Day Finale

    2025년 12월 11일

    Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

    2025년 12월 10일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      IndieCraft 2025 Concludes with Global IR Demo Day Finale

      2025년 12월 11일

      Com2uS Holdings Partners with Gyeongnam Cultural Foundation to Foster Local Indie Game Talent

      2025년 12월 09일

      Beaver Rocks 2025 drew 15,000 visitors, successfully concluding as the leading indie game festival.

      2025년 12월 08일

      [On-Site Coverage] K-Indie game Heats Seoul: BEAVEROCKS 2025 Ignites the Scene

      2025년 12월 08일

      BEAVEROCKS 2025 Opens With Record-Breaking 363 Indie Teams

      2025년 12월 05일
    • Recommendation/Public

      Pebble Knights Receives Vivid User Feedback Through “Beaver Rocks 2025” and Wins Razer Special Award

      2025년 12월 10일

      ‘YunYun Denpa Syndrome’ Demo Surpasses 150,000 Downloads, Launch Scheduled for April 2026

      2025년 12월 02일

      Hard Coders Launch ‘SEMO Challenge’ to Celebrate Demo Release of Co-op Physics Platformer ‘SEMO’

      2025년 11월 28일

      Student Developer Team ‘Clockwork Cat’ Releases Time-Stopping Bullet-Hell Roguelike ‘Time Snatcher Handy’ on Steam and STOVE

      2025년 11월 27일

      Wuxia Roguelite ForeStrike: Oracle Grid War Launches on Steam

      2025년 11월 18일
    • Indie Game Review

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일

      Mystery and Melancholy Over Coffee: ‘Night Errand’ Blends Cozy Storytelling With Dark Detective Work

      2025년 11월 23일

      Nostalgia Meets Psychological Horror in ‘Paper Dungeon: Deep Down’

      2025년 11월 22일
    • Indie Game Tumblbug

      After 27 Years, “The Rhapsody of Zephyr” Returns — A First Look at the Remaster

      2025년 12월 09일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      Voxel-Pixel Hybrid Action Adventure ‘World War V: Last Call’ Unveiled by Studio Horang

      2025년 11월 17일

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일
    • Competition/Support Project

      Chungnam Content Agency Announces Results of First Phase of Indie Game Park Incubation Project

      2025년 12월 03일

      Busan IT Industry Promotion Agency to Host Urban Pop-Up Game Exhibition ‘Game-Playground’

      2025년 11월 28일

      KOCCA to Host ‘Korea Indiegame Showcase’ in Pangyo from December 2–4

      2025년 11월 26일

      Smilegate Reveals Full Program Lineup for Indie Game & Culture Festival ‘BeaverRocks 2025’

      2025년 11월 19일

      K-Indie Developer Lizard Smoothie Wins Two Awards at Korea Game Awards 2025 for Shape of Dreams

      2025년 11월 16일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Game talent training program, ‘Krafton Jungle Game Lab’ Recruitment for the 2nd class

    By 인디게임닷컴 편집부2024년 04월 15일Updated:2024년 04월 17일2 Mins Read
    • Planned to discover and nurture talent that will lead the future of the global gaming industry
    • Experience everything from game development to release and service through a 24-week training camp.

    Krafton (CEO Kim Chang-han) is recruiting participants for the second term of the game talent training program ‘Krafton Jungle Game Lab (from now on referred to as Jungle Game Lab).’

    Jungle Game Lab is a CSR program planned by Krafton to cultivate talent that will lead the global gaming industry. It is characterized by incorporating the philosophy of ‘Krafton Jungle’, Krafton’s software talent training program, throughout the educational process, including immersion, self-directed learning, and team-based collaboration.

    Jungle Game Lab released six games on Steam’s global game distribution platform in January this year. The work of all 29 first-class graduates resulted in 20,000 downloads within six days of release, and the games attracted a lot of attention from users, including being ranked as the most popular newly released games on Steam.

    Participants in the second period will live in a training camp for 24 weeks and experience everything from game planning to development, release, and service. You can also share game development experience and know-how from developers and experts in the gaming industry, including Krafton, and the final project results will be released under the name of the team formed by the participants.

    The recruitment period is from April 15th to May 10th. A maximum of 32 people will be selected, and anyone with a passion for game development can apply. The selection process consists of ▲document submission, ▲entrance exam, and ▲interview; advance study materials to prepare for the entrance exam are also provided separately. The final successful applicants will begin training camp for approximately 24 weeks at Kyonggi University’s Suwon Campus from July to December.

    Krafton Jungle Director Kim Jeong-han said, “The Krafton Jungle Game Lab is characterized by people with diverse backgrounds collaborating with a passion for game production and experiencing the entire process from game development to service,” adding, “Immersion based on training camp.” “We plan to develop the capabilities of developers who will lead the global game industry through self-directed learning and team-based collaboration.”

    Support and detailed information for the 2nd Jungle Game Lab can be found on the Krafton Jungle Game Lab introduction page ( https://kraftonjungle.notion.site/2-241a64cfebaf415f8e72441157ab5447) .

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    IndieCraft 2025 Concludes with Global IR Demo Day Finale

    2025년 12월 11일

    Com2uS Holdings Partners with Gyeongnam Cultural Foundation to Foster Local Indie Game Talent

    2025년 12월 09일

    Beaver Rocks 2025 drew 15,000 visitors, successfully concluding as the leading indie game festival.

    2025년 12월 08일

    [On-Site Coverage] K-Indie game Heats Seoul: BEAVEROCKS 2025 Ignites the Scene

    2025년 12월 08일
    Editors Picks

    Small Teams, Big Impact: Google Play Announces ‘Best of 2025 – Indie Game Winners’

    2025년 11월 19일

    K-Indie Studio Wonder Potion Confirms Free Release of SANABI: The Day of Possession on

    2025년 11월 15일

    Unity to Showcase Global Indie Lineup at G-STAR 2025, Expands Support for Indie Ecosystem

    2025년 11월 06일

    “Hello Seoul: Itaewon” Wins Best Game at Gamescom Indie Arena Booth Awards 2025

    2025년 08월 25일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.