최근기사

    Korea Content Agency, Announcement of 2026 Content Startup Support Program

    2026년 03월 23일

    Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

    2026년 03월 23일

    Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

    2026년 03월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

      2026년 03월 17일

      Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

      2026년 03월 17일

      K-Indie ‘Studio BB’ and Japan’s Phoenix Announce Global Co-publishing with ‘Monowave’

      2026년 03월 16일
    • Recommendation/Public

      Rhythm Revolution: ‘Dead As Disco’ Smashes 1.2M Demo Players and 300M TikTok Views

      2026년 03월 23일

      36 Million Downloads Later: ‘Food Truck Chef: Full Course Edition’ Serves Up a Launch Date for PC and Switch

      2026년 03월 21일

      Vengeance of the Floating Skull: ‘Skull Horde’ Brings Diablo II Vibes to the Autobattler Genre this April

      2026년 03월 21일

      Mojo Games Blooms Again: ‘Flower Survivors’ Debuts First DLC Hero ‘Libo’

      2026년 03월 20일

      From Oman with Love: ‘Restore Your Island’ Brings Eco-Healing to Steam This April

      2026년 03월 20일
    • Indie Game Review

      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일

      7 Years in the Making: 90s Arcade Sandbox ‘The Coin Game’ Hits 1.0 on PC and Consoles

      2026년 03월 22일

      From Desert Storm to 9/11: ‘Maestro’s Cold War 2’ Expands into the Era of Pax Americana

      2026년 03월 21일

      Retired, Not Recycled: ‘AI.VI’ Blends FPS and Tower Defense in a Satirical Space Rebellion

      2026년 03월 19일
    • Indie Game Focus

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일

      Indie Game Development Survival Strategies Proven at Steam Next Fest 2026

      2026년 03월 04일
    • Competition/Support Project

      Korea Content Agency, Announcement of 2026 Content Startup Support Program

      2026년 03월 23일

      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

      “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

      2026년 03월 20일

      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일

      Fueling the Underdog: Gyeongnam Global Game Center Teams Up with Com2uS Holdings for 2026 Indie Push

      2026년 03월 18일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Busan IT Industry Promotion Agency, 2024 support project briefing session held on the 14th

    2024년 게임산업 육성 추진사업 관련 설명회 개최(3/14일 오후 3시) 부산문화콘텐츠콤플렉스 5층
    By Editorial Team2024년 03월 12일4 Mins Read

    Busan Metropolitan City – Busan IT Industry Promotion Agency holds a briefing session on the 2024 game industry development promotion project (3/14, 3 p.m.)
    It consists of various contents, including game production support, global marketing, quality improvement consulting, developer recruitment, and settlement support.

    Busan Metropolitan City (Mayor Park Hyeong-jun) and Busan IT Industry Promotion Agency (President Kim Tae-yeol) will hold a briefing session on the “2024 Busan Game Industry Development Support Project” for game companies and prospective entrepreneurs in the Busan area on Thursday, March 14 at 3 p.m. It was announced that it will be held in a complex space on the 5th floor of the Busan Cultural Content Complex.

    Through this briefing session, the Promotion Agency will announce details of the Busan game industry development support project in 2024, including ▲ discovery and settlement support for local game developers ▲ , incubation ▲ support for game content production ▲ , support for commercialization entering the global market ▲ , and expansion of financial support through funds.

    Busan Global Game Center, which received an ‘Excellent’ rating due to last year’s business evaluation, organized more diverse support projects this year using national treasury incentives. Through this, we plan to build an industrial ecosystem where game startups can efficiently establish businesses and lead to innovation and growth of local small and medium-sized indie game companies.

    In particular, this year, a new ‘Game Developer Settlement Support’ project was established to support young developers’ housing rental deposit interest or monthly rent. Through this, we plan to strengthen the foundation of the local game industry by creating conditions for the influx and settlement of excellent development personnel.

    In addition, commercialization support projects previously operated separately, such as marketing, localization, consulting, and game quality improvement, will be integrated into one support project. This will reduce unnecessary administrative hassles for companies that occur every time a support project is announced and increase efficiency in terms of operating the support project.

    In addition, we plan to introduce more diverse game industry promotion plans through a briefing session next week, such as game production support, participation in global game exhibitions, game content fund operation, and human resource recruitment and training support in connection with the Busan Content Academy.

    Since the opening of the Busan Global Game Center in 2015, the size of the game industry in Busan has continued to grow. Compared to before the opening of the center, the number of businesses has more than doubled (68 companies → 146 companies), and the number of employees has increased by about 1.7 times (917 people → 1,578 people), creating a new wind in reorganizing the local industrial structure.

    ‘Cplay (Representative Content: Cat Jump)’, a mobile game company that grew through the Busan Global Game Center, has accumulated more than 20 million downloads of its games since last year, and Two Hands Interactive (an augmented reality-based exercise platform company) In the case of (Representative Content: DIDIM), many excellent cases are coming out through the center, including exporting to the domestic market and 15 overseas countries last year, recording sales in the billions of won.

    Kim Tae-yeol, director of the Busan Information Industry Promotion Agency, said, “The Busan Global Game Center, which has led to numerous success stories of developers over a long period of time, will grow into a key institution that can solve Busan’s future food concerns.” He added, “With the center as the leader, Busan is a digitally attractive city. “We will work with local developers to make this a reality.”

    Meanwhile, the Busan Global Game Center is operated by the Busan IT Industry Promotion Agency with the support of Busan Metropolitan City, the Ministry of Culture, Sports and Tourism, and the Korea Creative Content Agency to foster the region-based game industry. It provides various services such as startup incubation, production/marketing, and support for entering overseas markets. Through support projects, we are contributing to strengthening the competitiveness of Busan game companies.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Korea Content Agency, Announcement of 2026 Content Startup Support Program

    2026년 03월 23일

    AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

    2026년 03월 20일

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일
    Editors Picks

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Indie Dominance: The Standout Winners of Steam Next Fest February 2026

    2026년 03월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.