최근기사

    Com2uS will host its global game development contest, “Com:On,” on October 30th.

    2025년 10월 03일

    Smilegate Stove Hosts Indie Highlight Festival, an Indie Game Festival

    2025년 10월 02일

    Kyungil University’s Game Content Department successfully held a workshop on Gyeongbuk’s cultural heritage called “Game Jam.”

    2025년 09월 30일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Com2uS will host its global game development contest, “Com:On,” on October 30th.

      2025년 10월 03일

      Smilegate Stove Hosts Indie Highlight Festival, an Indie Game Festival

      2025년 10월 02일

      Kyungil University’s Game Content Department successfully held a workshop on Gyeongbuk’s cultural heritage called “Game Jam.”

      2025년 09월 30일

      Creative Workshop and Bada Launch “Game Sound AI,” an AI-based game sound production platform.

      2025년 09월 30일

      MCST Pledges Strong Support for ‘K-Games’ to Lead the ₩300 Trillion K-Culture Era

      2025년 09월 24일
    • Recommendation/Public

      Devolver Digital Launches Physics-Based Walking Simulator Baby Steps

      2025년 09월 24일

      Devolver Digital Kicks Off Massive Steam Publisher Sale – Up to 70% Off

      2025년 09월 19일

      PLAY ON & POP UP: Indie Game Showcase Set for G-STAR 2025 Week in Busan

      2025년 09월 17일

      Sunny Side Up Officially Launches Little Witch in the Woods on Steam

      2025년 09월 15일

      Longplay Studio Releases First DLC for Terminus: Zombie Survivors — Last Escape

      2025년 09월 14일
    • Indie Game Review

      Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

      2025년 07월 28일

      Sensitivity-filled point-and-click adventure game ‘Meow Emma’

      2024년 04월 13일

      Neowiz, two indie games, ‘Nintendo Indie World Showcase’ appeared.

      2022년 11월 12일

      CFK unveils trial version of ‘My Divorce Story’ depicting the conflict between husband and wife

      2022년 08월 04일

      Idle emotional healing, ‘My Little Terrace: Growing Flowerpots’

      2022년 03월 27일
    • Indie Game Tumblbug

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일

      Apocalypse Fantasy ‘Zombie Seed’ Reaches 20 Million Won in Tumblbug Funding

      2024년 11월 11일

      Introducing the delightful and lively Tumblbug failure story of four sisters! ‘Byungmansi’

      2024년 05월 31일
    • Competition/Support Project

      Smilegate Future Lab Opens Applications for “Beaver Jam with Naver Webtoon” Indie Game Creators

      2025년 09월 24일

      Smilegate FutureLab Concludes “Indie Game Prototyping Challenge” Graduation Ceremony

      2025년 09월 23일

      G-STAR 2025 Unveils Full Program – Expanded Indie Showcase 2.0: Galaxy, Narrative-Focused G-CON, and More

      2025년 09월 19일

      NC AI Announces Winners of the 1st “Varco 3D Game Creation Contest”

      2025년 09월 19일

      KOCCA to Host ‘Game Culture Festival 2025’ in Seoul from September 5

      2025년 09월 02일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Gachon University holds performance announcements and job matching for prospective 2023 Game and Media Department graduates.

    By 인디게임닷컴 편집부2023년 12월 18일Updated:2023년 12월 20일6 Mins Read

    Gachon University (President Lee Gil-ya) Department of Game and Video, an early employment contract department, held a ‘Prospective Graduate Performance Presentation and Job Matching’ for third-year students scheduled to graduate early in the spring of next year at the Gachon University campus event hall on the 16th. It was announced that it was held successfully.

    Through this event, prospective graduates of Gachon University’s Game and Video Department had the opportunity to summarize and present the academic courses they had learned through the curriculum over the past three years and the results of company projects they had carried out while working at companies they had committed to since their second year.

    In this exhibition, a separate space was set up for each student, and the exhibit was organized in a portfolio format so that students could see their work at a glance. Games they produced and released in the gaming industry through early employment were also displayed.

    To congratulate the proud prospective graduates of the Department of Game and Film who achieved early graduation despite the difficulties of balancing studies and work, and to wish them well for their future, the advisors, instructors, representatives of matching companies, first- and second-year juniors, as well as parents also attended and graced the occasion.

    The Early Employment Contract Department and Leading University Development Project, supported by the Ministry of Education and the Korea Institute for Advancement of Technology, is a system that matches students and companies so that they can find employment upon admission, thereby increasing the early employment of college students by alleviating the worries of employment difficulties experienced after college graduation. Companies are also businesses that can secure talent with essential practical knowledge and significant knowledge.

    Gachon University’s Game and Video Department prepares courses for each track in game programming, video/graphics, and producing from the first year and teaches technologies that reflect the latest trends in the game industry, such as Unity and Unreal engines, 3D modeling, and AR/VR, and provides partnerships with partner companies. We conduct a training course focused on project practice using collaboration. Over the past three years, we have successfully undertaken customized training based on industry requirements to resolve the manpower shortage in the game and content industries.

    Gachon University’s Department of Game and Film is a newly established department through the ‘Early Employment Contract Department and Leading University Development Project,’ companies participate in the university entrance examination process to directly select students who will become company employees. During the three-year course, students complete the first year of training. A contracted company hires them for the remaining two years to begin working in the industrial field immediately.

    This year’s event is a meaningful event that produces the first graduates since the contract department program of Gachon University’s Game and Video Department was first launched in 21, reaffirming the academic achievements of students in the early employment type contract department and the results they have accumulated in the field after early employment. It was a significant time.

    Prospective graduates confirmed for themselves the achievements and developed work skills they had achieved through intense efforts in the field and pledged to become upgraded experts in the content industry after graduation based on their heightened competitiveness. Juniors watching the event also listened to the prospective graduates’ vision and predicted their future in 1-2 years.

    Yeon Jun-seo, a prospective graduate of the Department of Game and Film at Gachon University who is currently working for the second year at ‘Nine Ark,’ the game developer of ‘Ever Soul,’ said that through this event, he was working as a project manager (PM) and server programmer for two years. He announced his job performance. He said that he felt that he was growing along with the scale of the projects he was in charge of since joining the company, experiencing various tasks such as understanding the systems of competitive games, content improvement, planning work, and responding to live issues and bugs. “It was an honor to start my career at ‘Naan Ark,’ and through the knowledge I learned at school and at the company and the field experience I gained during my three years of study, I have already established myself as a confident junior programmer,” he said, thanking everyone who helped. I expressed my gratitude to the person.

    Game and Film Department Performance Presentation Student Presentation Material #1
    Game and Film Department Performance Presentation Student Presentation Material #2

    Ahn Hyo-joo, a prospective graduate who has been working at ‘Dcharrick,’ a leading metaverse platform company, for two years, also said, “Preparing for this presentation was a meaningful time to reflect on how much I have grown over the past three years, and compared to when I was a freshman who had just entered the school, I am now a game designer. “I am proud of myself for having acquired expertise and skills,” he said, expressing his strong ambition to grow into a content planner who continues to learn new technologies and respond to them even after graduation in the rapidly changing gaming market.

    Professor Kim Jeong-yoon, head of the Department of Game and Video at Gachon University, said through this graduation performance presentation, “It was a meaningful event that allowed us to check the education and learning achievements of the professors and students of Gachon University’s Early Employment Contract Department over the past three years. “Both professors and company representative parents felt confident and proud of the students who experienced work life through employment from their sophomore year when they were enjoying the romance of campus and have now grown into members of society with advanced skills and expertise,” he said.

    In addition, “the game and content industry needs creative talent who can flexibly adapt to rapidly changing new technologies such as generative AI. Korea is a leading country with the world’s 4th largest game market and production capabilities, and Gachon University’s Department of Games and Film “We have successfully implemented optimized industry-academia-research customized education and have seen the results with our own eyes this year. We will continue to strive further to strengthen the strengths of the Game and Film Department and train next-generation experts in the 4th industrial technology,” he said.

    Game Film Department Performance Presentation Hall (Delicious Games)
    Game and Film Department Performance Presentation Hall (Dcharrick)

    CEO Choi In-ho of Dcharrick, who visited the event venue to encourage prospective graduates, said, “The students in the Class of 21, who were only seen as young, have now established themselves as developers at a full-fledged company. Unlike the characteristics of the MZ generation, which finds challenges difficult, they choose independently and take the difficult process. “I’m proud of the students who have been able to achieve both academic and employment goals,” he said, directly visiting students who were prospective graduates and employees of D. Carrick and sparing no effort in encouraging them.

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Com2uS will host its global game development contest, “Com:On,” on October 30th.

    2025년 10월 03일

    Smilegate Stove Hosts Indie Highlight Festival, an Indie Game Festival

    2025년 10월 02일

    Kyungil University’s Game Content Department successfully held a workshop on Gyeongbuk’s cultural heritage called “Game Jam.”

    2025년 09월 30일

    Creative Workshop and Bada Launch “Game Sound AI,” an AI-based game sound production platform.

    2025년 09월 30일
    Editors Picks

    Indie Studio GeomGyulDan Brings Mystery Adventure KILLA to Tokyo Game Show 2025

    2025년 09월 17일

    “Hello Seoul: Itaewon” Wins Best Game at Gamescom Indie Arena Booth Awards 2025

    2025년 08월 25일

    Indie U 2025 Sets Sail with ₩20 Million in Prizes: A New Chapter for Indie Games in Korea’s Chungcheong Region

    2025년 07월 28일

    Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

    2025년 07월 28일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.