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    The international game exhibition “G-Star 2025” will be held in Busan from the 13th to the 16th, significantly expanding participation from indie developers.

    2025년 11월 12일

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    An AI project involving Gachon University’s Game and Film Department won the CES 2026 Best Innovation Award.

    2025년 11월 10일
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    인디게임닷컴
    • Indie Game News

      The international game exhibition “G-Star 2025” will be held in Busan from the 13th to the 16th, significantly expanding participation from indie developers.

      2025년 11월 12일

      Fifty One Percent’s ‘Pebble Knights’ to Appear at G-Star Indie Showcase

      2025년 11월 12일

      An AI project involving Gachon University’s Game and Film Department won the CES 2026 Best Innovation Award.

      2025년 11월 10일

      The Korea Creative Content Agency (KOCCA) unveiled 10 graduate and mini-project projects from its Game Talent Institute at G-Star.

      2025년 11월 07일

      Unity to Participate in G-Star 2025, Supporting the Indie Game Ecosystem

      2025년 11월 06일
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    KOCCA holds ‘2023 Game Level Up Showcase’, gateway to indie games

    Held at SJ Kunsthalle in Gangnam-gu, Seoul for four days starting December 6th
    By 인디게임닷컴 편집부2023년 11월 27일2 Mins Read

    The Ministry of Culture, Sports and Tourism (Minister Yoo In-chon) and the Korea Creative Content Agency (President Cho Hyun-rae, from now on referred to as KOCCA) will hold the ‘2023 Game Level-Up Showcase (GLS 2023)’ in Gangnam-gu, Seoul for four days starting December 6. It was announced that it will be held at SJ Kunsthalle.

    GLS 2023, which celebrated its second anniversary this year, is a KOCCA planning support project to promote excellent Korean indie games. It is an opportunity to showcase and evaluate new indie games in the ▲startup and ▲preliminary business sectors. A total of 50 new games have been prepared, 1.5 times more than the 34 introduced last year, and six types of indie games that participated in this year’s G-STAR are also included.

    Are the participating games ▲Project Relic ▲Salamander enjoying snowboard? ▲Out Breaker ▲Archetype Blue ▲V.E.D.A and 26 startup sectors, including ▲Black Out ▲Goodbyt Seoul-Itaewon ▲VIne ▲spinning yarn, etc. There are 24 species.

    The event program includes ▲game free experience, ▲user evaluation, ▲presentation evaluation, and ▲an excellent game award ceremony. Based on the free experience booths in each category, excellent games will be selected and awarded through ▲game experience by general visitors and experts such as publishers and investors, ▲user evaluation by 100 people, and ▲presentation evaluation by 14 people.

    The Excellent Game Awards Ceremony will be held on the 9th, the last day of the event, and a total of 6 types will be selected from 1st to 3rd place in each category by combining the user evaluation and presentation evaluation results. A total of 95 million won in prize money will be awarded to the selected excellent games.

    Meanwhile, KOCCA provides step-by-step systematic support from the initial start-up stage of K-games to entering overseas markets beyond the domestic market, along with various commercialization programs such as consulting and networking. Representative examples include ▲Game planning start-up support ▲Game planning development support ▲Game content production support ▲Global Game Hub Center operation.

    “The growth of small and medium-sized game companies, such as startups and prospective entrepreneurs, is significant in developing K-games and expanding the market base,” said Kim Seong-jun, head of the Game Division of KOCCA. “We will lead the game industry, which plays an important role in K-content.” “We will spare no effort in nurturing future leaders.”

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