최근기사

    [US] Hermit and Pig’s mushroom-hunting adventure has been met with rave reviews since its release.

    2026년 02월 06일

    “WHISMIE,” a blend of psychological horror and puzzles set in a time loop, has released its Steam page.

    2026년 02월 06일

    Science vs. The Supernatural: Tactical Stealth Hit ‘Sumerian Six’ Marches onto Consoles

    2026년 02월 05일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Epic Games Store Third-Party Revenue Jumps 57% as Developer-First Policies Pay Off

      2026년 02월 04일

      Black Anchor’s Indie RPG ‘Remore’ Rebrands as ‘MEMOLITH’ Ahead of H1 2026 Release

      2026년 02월 03일

      K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

      2026년 01월 29일

      The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

      2026년 01월 21일

      AI Image Controversy Hits New Indie Title ‘Fallen’ from Veteran Developer

      2026년 01월 21일
    • Recommendation/Public

      “WHISMIE,” a blend of psychological horror and puzzles set in a time loop, has released its Steam page.

      2026년 02월 06일

      Science vs. The Supernatural: Tactical Stealth Hit ‘Sumerian Six’ Marches onto Consoles

      2026년 02월 05일

      Betrayal in Uzovnica: Bodycam Horror ‘A.A.U. Black Site’ Drops Full Chapter 2 Demo

      2026년 02월 05일

      Repairing Souls in a Neon Night: A Look at ‘D1AL-ogue’

      2026년 02월 04일

      Monster Train 2 Surpasses 500K Sales as First Major DLC, ‘Destiny of the Railforged,’ Officially Launches

      2026년 02월 02일
    • Indie Game Review

      [US] Hermit and Pig’s mushroom-hunting adventure has been met with rave reviews since its release.

      2026년 02월 06일

      Shout to Survive: Voice-Activated Horror ‘YAPYAP’ Sees “Green Light” Launch Success

      2026년 02월 04일

      Purr-fectly Terrifying: Catching Ghosts with a Camera and a Cat in ‘The 18th Attic.’

      2026년 02월 03일

      Conquer the Streets of Japan: Survival Tycoon ‘Street Takoyaki’ Now Available on Steam

      2026년 02월 02일

      64,000+ Players in the Credits: Japanese Indie Horror ‘Twilight Moonflower’ Launches on Steam

      2026년 01월 30일
    • Indie Game Focus

      The Gamer’s Winter: Global Layoffs and AI Displacement Send Chills Through South Korea’s Industry

      2026년 02월 04일

      From Flash Games to Global Phenomenon: The Massive Monster Success Story

      2026년 01월 31일

      “A Masterclass in Empathy”: Indie Hit ‘and Roger’ Claims Grand Prix at Taipei Game Show 2026

      2026년 01월 29일

      Record-Breaking 731B KRW Content Fund Announced, But Gaming Industry Left in the “Etc.” Category

      2026년 01월 23일

      12 Global Game Centers Nationwide: A Foundation for the Growth of K-Indie Games…Why Startups and Indie Companies Should Pay Attention

      2026년 01월 14일
    • Competition/Support Project

      From Beginner to Pro in 9 Months: Join the 8th Class of the Game Talent Institute

      2026년 02월 04일

      1 Million KRW Prize: ‘1-Chicken RPG Maker Game Jam 2026’ Officially Announced

      2026년 01월 31일

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일

      Empowering the Grassroots: SBA and IGG Korea Host Major Networking Event for Indie Developers

      2026년 01월 28일

      Calling All Indie Devs: Recruitment Opens for ‘2026 PlayX4 Indie Arcade.’

      2026년 01월 27일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    KOCCA holds the ‘2023 Korea Game Jam’…recruit participants until the 21st of this month

    By Editorial Team2023년 07월 05일4 Mins Read

    – Recruitment of 80 people in the fields of planning, programming, and art, targeting those aged 20 to 30 who dream of developing future game developers
    – Fostering next-generation game industry talent and promoting individual competency enhancement through game development job experience
    – Formation of mentors by sector to share job competency improvement directions, practical know-how, industry prospects, and career paths

    The Ministry of Culture, Sports and Tourism (Minister Park Bo-gyun), the Korea Creative Content Agency (Director Cho Hyun-rae, from now on referred to as KOCCA), and the Korea Game Industry Association (Chairman Kang Shin-Cheol) hold the ‘2023 Korea Game Jam’ to foster core talent in the game industry and invite participants until the 21st. recruit

    ‘Game Jam,’ which celebrated its 8th anniversary this year, is an event in which talented people in various fields, such as planning, development, design, and sound, work together to create games in the prototype stage within a set time. It was designed to inspire the young generation’s challenging spirit for fun, experience game development duties performed in the field, and promote growth as future game developers.

    ◆ Recruitment of 80 young people between the ages of 20 and 30.. Participated as sponsors such as Pearl Abyss

    Unlike last year, aimed at teenagers, this year’s event provides opportunities for a wide range of age groups to participate, from 2004 to 1994. From the 11th of next month, 80 game industry talents will gather at Gyeonggi Game Meister High School for a three-day, two-night journey.

    Participation from inside and outside the industry to nurture next-generation game talent is also noteworthy. ▲Busan Indie Connect Festival Organizing Committee (Chairman Seo Tae-gun) and ▲Pearl Abyss (CEO Heo Jin-young) participate as sponsors, and ▲UNESCO International Memory of the World Center (Chairman Gu Man-seop) plans to creatively utilize game development and world memory heritage by converging them. I came to this event to publicize.

    ◆ Game development through team projects enhances job understanding in each field

    Recruitment areas include: ▲ 16 people from the planning job group that oversees the overall direction, such as game concept and worldview ▲ 16 people from the programming job group that handles development programs, such as coding ▲ 48 people from the art job group in charge of graphics,, and music such as backgrounds, avatars, icons, BGM, and sound effects divided into

    Participants can form a team by occupational group and participate in a project to develop a game together. In the process, they can increase their understanding of the job duties performed in the field. There is also a time to demonstrate and evaluate the games the participants developed so they can share their work with their colleagues and self-examine.

    ◆ Providing mentor services and convenience facilities to enhance creativity

    KOCCA operates a mentor group composed of incumbent professors during the event to enhance participants’ creativity and expand their horizons in the game industry. They plan to suggest improvements based on their own experiences in the game development process and give advice on the future and career path of the game industry.

    Various convenient facilities are also provided at the venue so participants can focus on game development in a comfortable atmosphere. Typical examples include a food zone with snacks and food and a refresh zone where you can take a break with a one-person tent and an air mattress. In addition, ten people from the two teams that won the grand and grand prizes at this event will be supported with viewing, lodging, and dinner at the global indie game festival ‘Busan Indie Connect Festival.’ In addition to this, various prizes will be awarded through multiple awards.

    Kim Seong-Joon, head of KOCCA’s Game Division, said, “Through this event, I hope you can enjoy the sense of accomplishment in making your own game and the joy of being with colleagues pursuing their dreams.” I will,” he said.

    Meanwhile, the 2023 Korea Game Jam applications can be made through the KOCCA website (www.kocca.kr), Facebook, and Instagram. For details, contact the official Game Jam Facebook page or the operation office (070-4162-7141).

    featured
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    From Beginner to Pro in 9 Months: Join the 8th Class of the Game Talent Institute

    2026년 02월 04일

    From Flash Games to Global Phenomenon: The Massive Monster Success Story

    2026년 01월 31일

    1 Million KRW Prize: ‘1-Chicken RPG Maker Game Jam 2026’ Officially Announced

    2026년 01월 31일

    “A Masterclass in Empathy”: Indie Hit ‘and Roger’ Claims Grand Prix at Taipei Game Show 2026

    2026년 01월 29일
    Editors Picks

    From Flash Games to Global Phenomenon: The Massive Monster Success Story

    2026년 01월 31일

    “A Masterclass in Empathy”: Indie Hit ‘and Roger’ Claims Grand Prix at Taipei Game Show 2026

    2026년 01월 29일

    K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

    2026년 01월 29일

    Global Indie Stage Awaits: INDIE Live Expo 2026 Announces April Date and Call for Entries

    2026년 01월 27일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.