최근기사

    Post-apocalyptic survival strategy game ‘Amber Guardian’ officially launched on Steam

    2026년 04월 17일

    Post-apocalyptic survival strategy game ‘Amber Guardian’ officially launched on Steam

    2026년 04월 17일

    The Evolution of Dark Fantasy FPS: ‘Blood River’ Early Access Launch

    2026년 04월 17일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie ‘Pebble Knights’ Strikes Gold on Steam, Dominating Global Charts

      2026년 04월 15일

      Webzen and Black Anchor to Officially Launch Indie Game ‘Memories’ on April 28

      2026년 04월 14일

      Registration for BIC Festival 2026 begins at 3 PM on the 8th

      2026년 04월 08일

      STOVE Expands Horizons: Recruitment Opens for 3rd Official Supporters ‘STOVE Crew’

      2026년 04월 06일

      Stove Recruits 3rd Official Supporters… Activity Period and Scope Expanded

      2026년 04월 06일
    • Recommendation/Promotion

      Light Reclaimed: ‘MEMOLITH: Forsaken by Light’ Sets Official Release for April 28

      2026년 04월 14일

      The Last Drop of Mystery: Cozy Management Meets Eerie Horror in ‘The Last Gas Station’

      2026년 04월 11일

      Retro Terror Returns: 80s Slasher-Inspired ‘Last Summer’ Revealed on Steam

      2026년 04월 10일

      Behold the Uncomfortable Beauty: Hand-Drawn Grotesque Metroidvania ‘Evolvania’ Releases Demo

      2026년 04월 10일

      Explore the Infinite: ‘STARSEEKER: Astroneer Expeditions’ Opens Beta Pre-Registration

      2026년 04월 10일
    • Game Review

      Post-apocalyptic survival strategy game ‘Amber Guardian’ officially launched on Steam

      2026년 04월 17일

      Post-apocalyptic survival strategy game ‘Amber Guardian’ officially launched on Steam

      2026년 04월 17일

      The Evolution of Dark Fantasy FPS: ‘Blood River’ Early Access Launch

      2026년 04월 17일

      Final Sparks in the Junkyard: Emotional Sci-Fi Visual Novel ‘BatteryNote’ Launches in Korean

      2026년 04월 16일

      Reconstructing a Legacy: Watercolor Healing Puzzle ‘A Storied Life: Tabitha’ Launches

      2026년 04월 16일
    • Featured article

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일
    • Contests/Support

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일

      BIC Festival 2026: Official Call for Entries

      2026년 04월 08일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    How has 2023 Indiecraft changed… What are the notable benefits of indie developers?

    By Editorial Team2023년 03월 28일Updated:2023년 06월 23일4 Mins Read

    Inquiries from indie game developers about ‘2023 Indiecraft’, a global indie game festival that will heat up in May 2023, continue.

    As ‘2023 Indiecraft’ is the first event to start over from the threat of Corona 19, we are preparing various parts for indie game developers. First of all, in 2022, an online exhibition using Metaverse was held for two consecutive years, attracting about 20,000 visitors. 2023 Indiecraft is expected to become a space where domestic and foreign game industry officials can meet excellent indie game content more easily and in more detail through an offline exhibition space again three years after 2019.

    A plan to participate in the metaverse is also prepared. Through the Metaverse Zone, you can watch the global conference live, and you can look around the Gallery Zone, where you can see games from developers participating in the exhibition through a permanent operation. The introduction of a ‘global conference’ specialized in B2B is also new.

    In addition to the indie game exhibition, lectures will be prepared for all game developers, including selected developers, prospective game developers visiting the event, and veteran game developers. We plan to invite experts from various fields such as marketing, game development, engine, investment, and operation, which are the fields that small and medium-sized indie game developers want to know the most and organize lectures.

    The field of commercialization support has become more diverse and subdivided. In 2022, a total of 400 million won worth of commercialization support (voucher) for developers, including 15 companies entering the global market, 15 cases linked to investment publishing, and 69 employment increases, was abundantly filled with support for commercialization linked to sponsors. 2023 Indiecraft has grown even bigger. Support for indie game developers worth a total of 500 million won, including the provision of exhibition booths, will be provided.

    In particular, the ‘ALL in ONE’ commercialization package customized for indie games provided through the first commercialization support is noteworthy. As there are many cases where excellent games are developed, marketing methods are missed, and good games do not stand out, we promote the content of around 5 to 6 selected developers. Details will be introduced at a later business briefing session for selected developers. In addition, support for commercialization linked to newly participating sponsors is expected to be filled in various ways.

    In addition, communication methods such as Diagnosis Networking Day and Community Day will be expanded. Diagnosis Networking Day and Diagnosis Mentoring were one of the most satisfying support projects for participating developers and mentors, with approximately 200 sessions achieved in 2022. Regarding questions about indie game development, favorable comments continued, such as finding a new way forward through emotional help as well as technical aspects to mentors who were seniors.

    This year, we plan to strengthen global mentoring through these advantages, broaden the scope of communication, and support it as a cornerstone for global advancement. In addition, an online and offline form of ‘Community Day’ will be newly established to provide opportunities for participating developers to communicate with each other so that they can seize various opportunities through Indiecraft.

    Chairman Hwang Seong-ik said, “2023 Indiecraft is preparing for global expansion and ultimately the development of the Korean game industry by selecting excellent indie game developers and excellent game content using all the past Indiecraft events as teachers. We are preparing a lot of things so that we can show improvement every year, so we ask for a lot of participation from indie game developers.”

    Meanwhile, ‘2023 Indiecraft’, hosted by Seongnam City and co-hosted by Seongnam Industry Promotion Agency (President Ryu Hae-pil) and Korea Mobile Game Association (Chairman Hwang Seong-ik), discovers Korea’s excellent indie game content and supports the global game industry by supporting sustainable commercialization. It is an indie game exhibition started to foster innovative games that will lead.

    The more you look at it, the more you look at it; the new global indie game festival, ‘2023 Indiecraft’, can apply for entries through the Google form until April 12 (Wednesday) at 7 pm. As inquiries about the exhibition continue, it has become important to apply according to the deadline. News related to the recruitment of entries, notices for entries, and other submission forms can be checked and downloaded from the meeting site Onoffmix and can also be found by searching for ‘Indicraft’ in the search bar.

    Inquiries regarding other sponsorships and events can be made through the Korea Mobile Game Association.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

    2026년 04월 15일

    Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

    2026년 04월 13일

    Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

    2026년 04월 09일

    A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

    2026년 04월 09일
    Editors Picks

    Your Ultimate Study Buddy: “Overwhelmingly Positive” Steam Hit ‘Chill with You: Lo-Fi Story’ Arrives on Mobile

    2026년 04월 09일

    BIC Festival 2026: Official Call for Entries

    2026년 04월 08일

    East Asia Indie Games Celebration Returns for 2nd Year: Now Recruiting Developers and Creators

    2026년 04월 01일

    A Journey of Healing: Award-Winning Emotional Adventure ‘Sohee’ Launches on Steam and STOVE

    2026년 03월 31일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.