최근기사

    Solo-developed Post-Apocalyptic K-Survival Action ‘Nowhere Dawn’, Steam Info Revealed

    2026년 07월 23일

    Fighting with ‘instruments’ instead of guns… ‘Bandwagon,’ a highly anticipated indie title to showcase the evolution of *Samsaralike*

    2026년 07월 23일

    Soulbound: Online Early Access Review: British Studio’s Pixel Art MMO Arrives on Steam With a Web3 Past It’s Trying to Leave Behind

    2026년 07월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

      2026년 07월 17일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일

      Riichi City × Danganronpa Collaboration Returns With Four Characters and Limited-Time Content Through August 9

      2026년 07월 10일
    • Recommendation/Promotion

      Solo-developed Post-Apocalyptic K-Survival Action ‘Nowhere Dawn’, Steam Info Revealed

      2026년 07월 23일

      Fighting with ‘instruments’ instead of guns… ‘Bandwagon,’ a highly anticipated indie title to showcase the evolution of *Samsaralike*

      2026년 07월 23일

      SURA: Shattered Star Preview: Korean Studio’s Free Space Opera Action Platformer Builds Stylish Combat Around the Sword Draw and Return

      2026년 07월 21일

      A.D.D. (Anomaly Detection Department) Preview: Korean Studio’s Free Backrooms Management Game Launches July 31

      2026년 07월 21일

      Box Knight Preview: Australian Video Production Studio’s Debut Game Sends a Cardboard-Armed Office Worker to Fight a Corrupt Corporate Tower — August 25

      2026년 07월 21일
    • Game Review

      Soulbound: Online Early Access Review: British Studio’s Pixel Art MMO Arrives on Steam With a Web3 Past It’s Trying to Leave Behind

      2026년 07월 23일

      BROKEN SOUL: Boss Rush Review: A Non-Developer Solo Creator’s Grid-Based Soulslike Arrives on Steam

      2026년 07월 21일

      Wreck Runners Review: Diablo II and Tony Hawk Veterans’ Co-op Physics Extraction Game Launches July 16

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일

      Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

      2026년 07월 15일
    • Featured article

      [Comumn] How Shall We Indie Developers Live? Miyazaki, the Pencil, and the Question AI Cannot Answer

      2026년 07월 20일

      An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일

      Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

      2026년 07월 15일

      Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

      2026년 07월 15일
    • Contests/Support

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Korean mobile game users spend 137.4 billion won every week… 20% higher than before Covid-19.

    By Editorial Team2022년 10월 24일Updated:2026년 04월 24일3 Mins Read

    data.ai (formerly App Annie) announced the ‘2022 3Q mobile game settlement’. According to data.ai, in the third quarter of 2022, mobile game users worldwide downloaded more than 1.1 billion games on average each week through iOS and Google Play. They spent about 1.5 billion dollars (about 2.2 trillion won).

    According to data.ai analysis, global mobile game app consumers spend an average of $1.5 billion (2.2 trillion won) weekly. This is lower than the $1.7 billion (2.4 trillion won) in consumer spending per share in the first quarter of 2021 but still shows a 25% increase compared to the same quarter of 2019, before the outbreak of the COVID-19 pandemic.

    Data.ai explained that global consumer spending has decreased compared to the previous quarter, showing a trend of finding a stable market growth trend after a rapid rise during the last pandemic. Amid the prolonged pandemic, the game app market still maintains stable growth and high consumer spending levels.

    South Korea’s average game app consumer spending per week was $96.2 million (137.4 billion won), down from the same quarter last year as the global figure, but still increased by 20% compared to the same period in 2019, which is the pre-COVID-19 stage, prolonging Corona 19 in Korea. This shows that the growth of the mobile game app market is well reflected. In particular, this time, data.ai introduced the United States, Japan, and South Korea as among the top three countries with the highest contributors to Google Play game app consumer spending.

    In the third quarter of 2022, the proportion of Google Play was high among Korea’s two major app markets. The total number of game app downloads in Korea in the third quarter on iOS, and Google Play reached 130 million times, and consumer spending reached $1.3 billion (about 1.8 trillion won). The number of ships was recorded. In particular, in the case of Google Play, game apps account for 88% of the consumer spending of all apps, so it is analyzed that game apps are leading the domestic Google Play market.

    In this third quarter game ranking, the action RPG/casual shooter ‘Survival!.io’ released by Habby of China received an explosive download of 1.44 million times despite being released on August 9, the early to mid-quarter of last quarter. , and climbed to the top of the download rankings.

    According to data.ai’s description, Tang Tang Commando has a similar gameplay style to ‘Vampire Survivors’, which has been popular since the beginning of this year on the PC gaming platform Steam. It has RPG elements that grow by upgrading equipment and stats, as well as rogue-like casual shooting elements that survive and clear the rounds by clearing the rounds, so PC Steam users who have enjoyed similar games and mobile RPG and casual games prefer It got a lot of attention from users.

    In the consumer spending category, ‘HIT 2’, developed by Nexon Games, reached $33.9 million (48.4 billion won) and ranked first in the rapidly rising ranking. In Korea, RPG genre games such as Tang Tang Commando, an ARPG genre, and Hit 2, an MMORPG genre, are located at the top of the mobile game charts. In the third quarter of 2022, domestic RPG genre game apps have downloaded a total of 24 million times and achieved consumer spending of about $820 million (1.2 trillion won).

    featured
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

    2026년 07월 20일

    Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

    2026년 07월 17일

    Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

    2026년 07월 17일

    Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

    2026년 07월 15일
    Editors Picks

    Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

    2026년 07월 20일

    Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

    2026년 07월 17일

    Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

    2026년 07월 15일

    Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

    2026년 07월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.