최근기사

    Landing on Steam with 1 Million Users, ‘Soulbound: Online’ Launches Early Access

    2026년 07월 23일

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일

    SURA: Shattered Star Preview: Korean Studio’s Free Space Opera Action Platformer Builds Stylish Combat Around the Sword Draw and Return

    2026년 07월 21일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

      2026년 07월 17일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일

      Riichi City × Danganronpa Collaboration Returns With Four Characters and Limited-Time Content Through August 9

      2026년 07월 10일
    • Recommendation/Promotion

      SURA: Shattered Star Preview: Korean Studio’s Free Space Opera Action Platformer Builds Stylish Combat Around the Sword Draw and Return

      2026년 07월 21일

      A.D.D. (Anomaly Detection Department) Preview: Korean Studio’s Free Backrooms Management Game Launches July 31

      2026년 07월 21일

      Box Knight Preview: Australian Video Production Studio’s Debut Game Sends a Cardboard-Armed Office Worker to Fight a Corrupt Corporate Tower — August 25

      2026년 07월 21일

      Dark Rail Preview: Spanish Solo Developer’s Inquisition Management Roguelite Debuts at Steam Train Fest

      2026년 07월 21일

      Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

      2026년 07월 20일
    • Game Review

      Landing on Steam with 1 Million Users, ‘Soulbound: Online’ Launches Early Access

      2026년 07월 23일

      BROKEN SOUL: Boss Rush Review: A Non-Developer Solo Creator’s Grid-Based Soulslike Arrives on Steam

      2026년 07월 21일

      Wreck Runners Review: Diablo II and Tony Hawk Veterans’ Co-op Physics Extraction Game Launches July 16

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일

      Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

      2026년 07월 15일
    • Featured article

      [Comumn] How Shall We Indie Developers Live? Miyazaki, the Pencil, and the Question AI Cannot Answer

      2026년 07월 20일

      An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일

      Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

      2026년 07월 15일

      Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

      2026년 07월 15일
    • Contests/Support

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Fueling the Next Wave of K-Indie: Chungbuk Global Game Center Launches ‘2026 Indie Startup Support’

    By Editorial Team2026년 03월 12일3 Mins Read
    • The Mission: Supporting early-stage indie developers and startup teams in the Chungbuk region.
    • The Grant: Approximately 40 million KRW per team with zero self-burden (matching) requirements.
    • The Infrastructure: Access to high-end development equipment, testbeds, and co-working spaces.
    • The Deadline: Applications are open until April 2, 2026.

    The Chungbuk Global Game Center (CBGGC), operated by the Cheongju City Cultural Industry Promotion Foundation, has officially announced its recruitment for the “2026 Indie Startup Production Support Program.” This initiative is specifically designed to lower the barrier to entry for solo developers and small teams, helping them transition from prototypes to commercial success.


    A Solid Launchpad for Early-Stage Teams

    The most significant hurdle for indie startups is often the initial capital needed to sustain development. CBGGC addresses this by providing a direct production grant of 40 million KRW. Unlike many other government-led programs that require the developer to match a portion of the funds, this track offers a 100% subsidy model, allowing teams to focus entirely on their creative vision.

    Key Benefits for Selected Teams:

    • Direct Funding: ~40 million KRW for production and commercialization prep.
    • Platform Flexibility: Support for Mobile, PC, VR, and more.
    • Tech Infrastructure: Immediate access to the center’s specialized development hardware and mobile/VR testbeds.
    • Expert Guidance: Technical consultation to refine game mechanics and resolve development bottlenecks.

    Strategic Differentiation: Indie vs. Corporate

    CBGGC makes a clear distinction between its support programs. While its “Game Content Production Support” targets established corporations, the Indie Startup track is a protected space for new talent. This ensure that small, creative teams are not competing for resources against large-scale entities with massive portfolios.

    FeatureIndie Startup SupportGame Content Support
    Target AudienceEarly-stage teams / StartupsEstablished Corporations
    Grant Amount~40 Million KRWVaried (Higher Scale)
    Self-Burden Fee0% (None)Usually 10% or more
    Core GoalPrototyping & Early LaunchScalability & Global Market

    How to Apply

    The program is open to indie developers and startup teams based in the Chungbuk region (including Cheongju). The application process is handled through the e-Naradoum portal.

    • Application Window: Now through Thursday, April 2, 2026.
    • Submission Portal: e-Naradoum (www.gosims.go.kr)
    • Inquiries: Cheongju Cultural Industry Promotion Foundation (☎ 043-219-1718)

    “By providing both financial aid and a robust physical infrastructure, we aim to discover the next generation of ‘hidden gems’ in the Chungbuk game industry. We want to ensure that great ideas aren’t lost due to a lack of early-stage resources.”

    — CBGGC Representative


    Contact: Cheongju City Cultural Industry Promotion Foundation Content Industry Team / 043-219-1718 / cbgame.org

    Cheongju City Cultural Industry Promotion Foundation Project Announcement Page:
    https://www.cjculture.org/sub.php?code=33&mode=view&no=444&category=&page=1&search=&keyword=

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일

    KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

    2026년 07월 14일

    The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

    2026년 07월 14일

    Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

    2026년 06월 24일
    Editors Picks

    Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

    2026년 07월 20일

    Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

    2026년 07월 17일

    Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

    2026년 07월 15일

    Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

    2026년 07월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.