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    PlayStation’s picks for “10 gem-like indie games that will shine in 2026.”

    2026년 02월 28일

    PlayStation’s Top 10 Indie Games to Shine in 2026

    2026년 02월 28일

    A Combination of Horror and Fishing, “Outfishing” Releases Steam Demo on March 18th

    2026년 02월 28일
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    • Indie Game News

      PlayStation’s picks for “10 gem-like indie games that will shine in 2026.”

      2026년 02월 28일

      PlayStation’s Top 10 Indie Games to Shine in 2026

      2026년 02월 28일

      Tokyo Game Show 2026 Celebrates 30th Anniversary with Record 5-Day Run and Free Global Indie Support

      2026년 02월 28일

      Suncheon successfully held its 2026 content company investment attraction briefing session.

      2026년 02월 27일

      Suncheon City successfully held its 2026 content company investment attraction briefing session… Full-scale support for corporate settlement and investment begins.

      2026년 02월 26일
    • Recommendation/Public

      A Combination of Horror and Fishing, “Outfishing” Releases Steam Demo on March 18th

      2026년 02월 28일

      The two-person indie game ‘Solarpunk’ has surpassed 1 million Steam Wishlist entries… What kind of game is it?

      2026년 02월 28일

      Salsa Meets Cyberpunk: ‘Mexican Ninja’ Slaps Its Way Onto PC and Consoles in 2026

      2026년 02월 27일

      A Widow’s War Against the Gods: ‘SoulQuest’ Unveils High-Octane Demo at Steam Next Fest

      2026년 02월 27일

      Swipe Right on Monsters: ‘Reigns: The Witcher’ Officially Launches Today

      2026년 02월 26일
    • Indie Game Review

      Emberbane: A Dark Pixel-Art Masterpiece Rises from the Ashes of a Four-Year Development

      2026년 02월 25일

      The Original Masters of ‘Little Nightmares’ Return with REANIMAL: A Gruesome Triumph

      2026년 02월 23일

      Market Manipulation at its Best: ‘Insider Trading’ Hits 96% Positive Rating on Steam

      2026년 02월 20일

      90s Nostalgia Meets Modern Exploration: Sibling-Led ‘Under The Island’ Launches Globally

      2026년 02월 18일

      Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

      2026년 02월 12일
    • Indie Game Focus

      The Golden Age of Indie: Sensor Tower APAC Awards 2025 Celebrates the Rise of Innovation Over Scale

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      Small but Mighty: 6 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

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      Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

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      14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

      2026년 02월 20일

      The Return of a Legend: Peter Molyneux’s Final Masterpiece ‘MASTERS OF ALBION’ Unveiled

      2026년 02월 12일
    • Competition/Support Project

      Suncheon Rising: Transforming the Old City Center into a “K-Content Mecca”

      2026년 02월 26일

      KOCCA Unveils 6 Billion KRW ‘2026 Korea Indie Game Dev Camp’ in Partnership with 7 Tech Giants

      2026년 02월 23일

      Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

      2026년 02월 21일

      Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

      2026년 02월 21일

      KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support

      2026년 02월 19일
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    Competition/Support Project

    GIGDC 2025 Now Open for Applications — Korea’s Premier Indie Game Competition Returns

    By Editorial Team2025년 06월 30일Updated:2025년 07월 01일2 Mins Read

    The 2025 Global Indie Game Development Contest (GIGDC 2025), widely regarded as a gateway for Korea’s top indie game developers, has officially opened its call for entries starting June 30 (Sunday), ushering in another year of creative game innovation.

    Hosted by the Korea Creative Content Agency (KOCCA), organized by the Korea Game Developers Association (KGDA), and sponsored by the Ministry of Culture, Sports and Tourism, GIGDC aims to discover original, creative game content and foster a vibrant indie development culture. The contest plays a key role in broadening the foundation of Korea’s game industry.

    This year’s contest embraces the slogan:
    “Create Game, Hello World! – Turn Imagination into Reality, Connect Through Games!”,
    and is open to talented indie game developers around the globe. GIGDC 2025 continues its mission to identify promising individuals who will lead the next generation of the global game industry.

    Five Categories, Ministry Awards, and Increased Prize Pool

    GIGDC 2025 features five award categories: three for game production and two for game planning. The grand prize winners in each category will receive the Minister of Culture, Sports and Tourism Award, one of the most prestigious recognitions in Korea’s cultural content sector.

    This year, the total prize pool has been significantly increased, offering even greater incentive for indie developers to participate.

    Post-Competition Support for Winners

    More than just a competition, GIGDC provides ongoing support to its winners through its Post-Winner Capacity Building Program, which includes:

    • Expert-led training in game development and live service
    • One-on-one customized mentoring
    • Professional interview video production
    • Practical workshops on entering the global game market

    This comprehensive approach reflects GIGDC’s growing role as a launchpad for indie developers, helping them transition not only into the domestic market but also onto the global stage.

    Application Information

    • Application Period: June 30 (Sun) – July 14 (Sun), until 2:00 PM (KST)
    • Official Website: www.gigdc.or.kr

    Developers interested in showcasing their creativity and reaching global audiences are encouraged to apply and be part of one of Korea’s most impactful indie game competitions.

    Editorial Team
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    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

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    Editors Picks

    The Golden Age of Indie: Sensor Tower APAC Awards 2025 Celebrates the Rise of Innovation Over Scale

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