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    Game AI Con 2025 to Explore Future of AI in Gaming and Creation Ecosystems

    참가비는 별도, 7월 3일(목)부터 4일(금)까지 이틀간, 서울 드림플러스 강남에서 개최
    By Editorial Team2025년 06월 19일Updated:2025년 07월 08일2 Mins Read

    A major conference bridging artificial intelligence and game development, Game AI Con 2025, is set to take place July 3–4 (Thursday–Friday) at DreamPlus Gangnam in Seoul, South Korea. The event is part of the official program lineup of C2C 2025 (Connect to Code), a convergence platform for digital creators and tech innovators.

    Focusing on AI-powered game technologies and the global indie ecosystem, Game AI Con serves as a core pillar of C2C 2025’s mission to connect IT professionals and foster innovation. The event aims to spotlight the future of the game industry through the lens of artificial intelligence, providing practical insights and collaborative opportunities for game developers, publishers, and creators.

    ■ Leading Game Studios and Global Experts to Speak

    This year’s conference will host speakers from renowned global and domestic companies, including:

    • Rovio Entertainment (Angry Birds)
    • NCSoft
    • Xsolla
    • GamerSky Games
    • Shueisha Games

    Speakers will share real-world case studies on how AI is currently applied in game development and operations, alongside strategies for indie developers aiming to break into the global market.

    ■ In-Depth Sessions and Mentorship for Indie Developers

    A major highlight will be a deep-dive panel on “The Impact of Generative AI on the Game Ecosystem”, examining how tools like LLMs and generative art are changing the way games are conceived, built, and played.

    Another unique feature is the “1:1 English Pitch Deck Mentoring” program, where indie developers can receive personalized coaching on how to present their games to international publishers and investors.

    ■ Industry Collaboration and B2B Networking

    The event is co-hosted by OpenerDOC and From the Red, with official support from the Seoul Tourism Organization, the Korea Indie Game Society (KIGS), and Zempie.

    Organizers say the event is expected to serve as a B2B networking hub, enabling meaningful connections among indie creators, developers, and tech companies through a blend of conference sessions and hands-on workshops.

    A representative from the Korea Indie Game Society commented:

    “This year’s event goes beyond theoretical discussions and introduces actionable tools and examples for immediate adoption. Through C2C 2025, we aim to spark practical collaborations between creators, developers, and AI technology partners.”

    ■ Registration & Info

    Further information and early registration are available at the official website:
    🔗 www.gameaicon.com

    Editorial Team
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