최근기사

    Newcore Games Recruits Participants for First Global Playtest of ‘7 Trials’

    2026년 08월 20일

    A meeting of theater and puzzle… ‘I Want to Play the Villain!’ First Demo Released

    2026년 08월 20일

    Hellforged Preview: Slovak Studio Moonpyre’s Bullet Heaven Extraction RPG Opens Free Demo With 87% Positive Rating — 60,000 Wishlists Before First Public Playtest

    2026년 08월 20일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Newcore Games Recruits Participants for First Global Playtest of ‘7 Trials’

      2026년 08월 20일

      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

      2026년 08월 19일

      BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

      2026년 08월 15일

      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

      2026년 08월 13일

      BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

      2026년 08월 11일
    • Recommendation/Promotion

      Hellforged Preview: Slovak Studio Moonpyre’s Bullet Heaven Extraction RPG Opens Free Demo With 87% Positive Rating — 60,000 Wishlists Before First Public Playtest

      2026년 08월 20일

      Hordeguard: Winds of the North Preview: Slovak Two-Person Studio’s Viking Action Tower Defense Signs With Daedalic Entertainment

      2026년 08월 19일

      Succubi Domini Preview: Brazilian Four-Person Studio’s Gothic Streetwear JRPG Signs With Nuntius Games — Steam Demo Coming

      2026년 08월 18일

      Witchbrook Preview: Chucklefish and Robotality’s Long-Awaited Magic School Life Sim Confirms Korean Support — PC, Switch, and Xbox

      2026년 08월 15일

      Until North Ends Preview: One Developer’s Eight-Year Nordic Survival Debut Enters Early Access August 31

      2026년 08월 15일
    • Game Review

      A meeting of theater and puzzle… ‘I Want to Play the Villain!’ First Demo Released

      2026년 08월 20일

      Rogue Eclipse Review: British Solo Developer’s Arabesque Futurist Space Shooter Earns the Star Fox Comparison — With Caveats

      2026년 08월 19일

      heXtreaming: Deep Review: Korean Indie Team Laputa Games’ Abandoned Waterpark Streaming Horror Launches on Steam With 20,000 Wishlists

      2026년 08월 18일

      Duskfade Review: Spain’s Weird Beluga Delivers a Clockpunk 3D Platformer With 89% Steam Rating — Jak & Daxter’s Spiritual Successor Arrives

      2026년 08월 18일

      KABOOMANIA Review: German Studio Fancy Factory Launches a Maze Bomber That Runs on a 30-Year-Old Amiga and a PS5 Simultaneously

      2026년 08월 18일
    • Featured article

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일
    • Contests/Support

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Game Review

    One-man development K Princess Maker, ‘La La Ray Days’

    By Editorial Team2022년 01월 30일Updated:2024년 11월 21일4 Mins Read

    After about three and a half years of development, the Marchen fantasy nurturing simulation game ‘Lara Bai Days’ was officially released on January 28th after Steam Early Access.

    ‘La La Ray Days’ draws attention in that most elements necessary for the game, from planning to art, programming, background music, and vocals, were developed by one person.

    The game is a nurturing simulation game that raises a daughter who grows from an egg to a duck to a human form.

    • Developer: Sunflo Labs
    • Platform: PC Steam
    • Genre: Fantasy Nurturing Simulation
    • Shortcut to Steam Downloads Page

    Due to the curse of the princess who had been abandoned by the people, the Demon Lord Rotbart was summoned to the Oberbach Kingdom, and the time of the kingdom stopped by the Demon King. The people fell into despair, but they longed for peace for a long time.

    Beyond the magical lake that finally grants wishes, the peaceful kingdom before the demon king was summoned was recreated. And there the magical lake laid an egg. Only people from another world can properly hatch eggs that may be the key to saving the kingdom…

    A daughter born from an egg, through a duck, and grows into a human

    The first thing gamers encounter is a large ‘egg’. If you take good care of it, a baby duck will be born, and the duck will gradually grow into a human-like daughter. Activities during the duck years help to change the attributes of the daughter or to discover aptitudes. When the daughter becomes a human, she spends her 13, 15, and 17-year-old days with gamers, and then she meets the ending.

    Fluid growth system with mana absorption method

    Most of the fostering simulation games, including the ‘Princess Maker’ series, have the inconvenience of having to play multiple times to check the various endings. However, ‘La La Ray Days’ adopted a system in which a daughter grows when a certain amount of mana is filled, rather than filling the period to escape this monotony.

    Therefore, if you want to see the ending quickly, you can replenish your mana at any time you want without completing the entire set period. Gamers can quickly see endings that require low stats, and advanced endings that require more effort are played in a way that requires time and effort.

    Also, there is a system in which Swan Topaz is strengthened the more you watch the ending, and the more you play, the easier it is to raise your daughter.

    Learn, work, read, rest… Education, exploration system

    According to the schedule created by the gamer, the daughter receives education, works, reads, and acquires various abilities. Depending on her age and abilities, the activities she can do increase, and in this daily life, she builds acquaintances with people and shares her dreams.

    Exploring around the lake is a side-scrolling RPG that is easy to operate. As long as she supports her daughter’s physical strength, she can continue exploring for several days, so she has a lot of freedom, and there are many large and small events. During the expedition, you can get items by fighting monsters or gain combat experience.

    Various festivals and contest systems

    On certain days, various contests are held where you can win prizes or build your reputation. There are martial arts competitions held as tournament battles, sword dance competitions that determine victory or defeat with mini-games, and choral competitions.

    Bonds with daughters created through conversation

    The daughter is basically a follower of gamers, but if left unattended for a long time, her trust will decrease, so she should have frequent conversations. She talks about a variety of topics, including aptitudes, part-time jobs, and people who care about them. Gamers should always look at her condition, which is greatly affected by her words, through conversation.

    A main story that transcends time and space, 70 endings and about 90 characters appear

    Larrabai Days has 70 different endings depending on the daughter’s abilities, attributes, events, etc., and when the game is over, you can start over from the beginning. However, each round of the game is not independent and there is a main storyline that connects to each other. Finally, if you meet the conditions to defeat the Demon King and save the kingdom, you can reach the ending.

    Also, about 90 characters appear in ‘La La Ray Days’. If you build a relationship with a specific character among them and satisfy the conditions, you can also check the ending with various contents, such as fulfilling a dream together or becoming a lover.

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    A meeting of theater and puzzle… ‘I Want to Play the Villain!’ First Demo Released

    2026년 08월 20일

    Rogue Eclipse Review: British Solo Developer’s Arabesque Futurist Space Shooter Earns the Star Fox Comparison — With Caveats

    2026년 08월 19일

    heXtreaming: Deep Review: Korean Indie Team Laputa Games’ Abandoned Waterpark Streaming Horror Launches on Steam With 20,000 Wishlists

    2026년 08월 18일

    Duskfade Review: Spain’s Weird Beluga Delivers a Clockpunk 3D Platformer With 89% Steam Rating — Jak & Daxter’s Spiritual Successor Arrives

    2026년 08월 18일
    Editors Picks

    Belgian healing puzzle ‘Sizeable’, which sold 200,000 copies, expands to consoles

    2026년 08월 18일

    Until North Ends Preview: One Developer’s Eight-Year Nordic Survival Debut Enters Early Access August 31

    2026년 08월 15일

    Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

    2026년 08월 10일

    I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

    2026년 08월 05일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.