최근기사

    Open-World Survival ‘Wonderia’ Updates Creative Mode with Increased Freedom for Building and Automation

    2026년 10월 23일

    Lenin Street Geek Shop Demo Out on Steam: Torn Away Studio perelesoq Puts You Behind the Counter of an Early-2000s Geek Kiosk Selling Pirated Discs and Cup Noodles

    2026년 10월 22일

    Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

    2026년 10월 22일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

      2026년 10월 22일

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일

      Korea’s Culture Ministry Proposes ₩13.8 Billion for Indie Games in 2027, Expanding Support to 200 Projects

      2026년 10월 21일

      Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

      2026년 10월 20일
    • Recommendation/Promotion

      Lenin Street Geek Shop Demo Out on Steam: Torn Away Studio perelesoq Puts You Behind the Counter of an Early-2000s Geek Kiosk Selling Pirated Discs and Cup Noodles

      2026년 10월 22일

      Mycopunk Hits 1.0 on PC and PS5: Devolver’s Fungus-Fighting 4-Player Co-op Shooter Leaves Early Access, Day One on PS Plus

      2026년 10월 22일

      Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

      2026년 10월 21일

      Evilos Sets December 14 Steam Release: Romanian Solo Dev Flips Tower Defense So You’re the Final Boss

      2026년 10월 21일

      Gear Up Einstein! Launches Into Steam Early Access November 6: Montreal Trio’s Co-op Roguelite Puts Einstein and Queen Elizabeth in the Same Squad

      2026년 10월 21일
    • Game Review

      Open-World Survival ‘Wonderia’ Updates Creative Mode with Increased Freedom for Building and Automation

      2026년 10월 23일

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    A festival of next-generation game talent who will lead K-game…KOCCA hosts ‘2022 Korea Youth Game Jam’

    By Editorial Team2022년 07월 26일Updated:2022년 08월 02일4 Mins Read

    – Recruitment by July 31 for young talents under the age of 17 to 19 who dream of future game developers
    – 3 days 2 nights at Cheongju Dongbu Warehouse.. 100 people selected from planning, art, programming, etc.
    – Provide development feedback and future career counseling through mentoring of incumbent game experts, which has been expanded by 1.5 times

    The Ministry of Culture, Sports and Tourism (Minister Bo-Gyun Park) and the Korea Creative Content Agency (President Hyun-Rae Cho, hereafter referred to as KOCCA) hold the ‘2022 Korea Youth Game Jam’ to nurture key talents in the future game industry and strengthen their career capabilities through challenges. Participants are invited by July 31st.

    ‘Game jam’ is an event where people with talents in game development, design, planning, etc. make an impromptu team to create a game of the prototype stage within a set time. Experience the game development process in the real world and promote growth as a game developer. KOCCA operates various programs for youth, such as game jam and ‘game culture family camp’, and is striving to establish a healthy game culture and realize education through games.

    ◆ Acquiring practical experience through team project development. Recruitment of 100 youths nationwide

    The ‘Korea Youth Game Jam’, which marks its 7th anniversary this year, will be held for 3 days and 2 nights by recruiting 100 participants from all over the country for 17-19 year olds who are interested in game development or are thinking about setting their career path.

    Recruitment field is divided into ▲20 people in the planning job group that oversees the game concept and overall direction ▲40 people in the art job group in charge of characters, backgrounds, and BGM needed for the game ▲40 people in the programming job group that deals with programs necessary for coding. This year, in order to provide more opportunities and experiences to young people, multiple applications for occupations were allowed.

    Participants can improve their job understanding by forming a team for each job group and working on a project to develop a single game. In addition, they have the opportunity to demonstrate and evaluate games developed by their peers, and to check themselves.

    ◆ Mentors of incumbent workers increased by 1.5 times.. Provide advice to strengthen career competencies

    In the field of development, game ideas for all platforms except consoles such as mobile, PC, VR, and AR can be proposed. In each field, such as planning, programming, and art, an expert mentor group, which is 1.5 times larger than the previous year, will be assigned to share warm advice and experiences such as feedback on the game development process, advice on career paths, and final product inspection.

    At the event site, there is an entertainment zone equipped with various devices such as retro games, doll drawing, VR, etc., and a variety of snacks and foods. Various convenience facilities are available so that you can focus on game development.

    This event will be held at the ‘Dongbu Warehouse’, a civic culture and art base space of the Cheongju Cultural Industry Promotion Foundation, and a number of developers in the Chungbuk Global Game Center will serve as mentors. In addition, with the cooperation of the UNESCO International Archives and Heritage Center located in Cheongju-si, the group seeks to discover local talents through collaboration with regional base organizations, such as preparing lectures and topic selection.

    Yanghwan Lee, Head of Game Division at KOCCA, said, “I hope that the next generation of game talents will be one step closer to their dreams of the future. .

    You can apply for ‘2022 Korea Youth Game Jam’ through the participation application page from July 13th (Wednesday) to 31st (Sunday) 24:00. For more information, please contact the event secretariat (010-3913-3402).

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일
    Editors Picks

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.