최근기사

    A New Challenge from the Developers of the Horror Game ‘DEVOUR’ That Sold 7 Million Copies, ‘Sunset Summit’ Released

    2026년 09월 11일

    Pangyo is colored with indie games: GXG x Indiecraft opens on the 11th.

    2026년 09월 10일

    Inspired by the Muville Cave in Romania, Solo Develop ‘Mubilia’ Unveiled

    2026년 09월 10일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Pangyo is colored with indie games: GXG x Indiecraft opens on the 11th.

      2026년 09월 10일

      Gravity Reversed Preview: Korean Studio’s Ceiling-Flipping Speedrun Platformer Signs GaniTani for Nintendo Switch — December 2026 Target

      2026년 09월 09일

      Merge Champions Wins Grand Prize at Korea’s First HTML5 Minigame Makers Challenge — Sublevelgames’ Puzzle Beats 90 Entries Across Seven-Judge Industry Panel

      2026년 09월 08일

      OFFBEAT “Studio Essentials” Update: The World’s Smallest Violin Joins Whetstone Games’ Working Music Production Toy Box

      2026년 09월 06일

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일
    • Recommendation/Promotion

      Inspired by the Muville Cave in Romania, Solo Develop ‘Mubilia’ Unveiled

      2026년 09월 10일

      Necro Pop Preview: Brazilian Studio’s Second Neo Geo-Native Game Coins “Arcadevania” as a Genre — Playable at Tokyo Game Show 2026

      2026년 09월 10일

      Au Revoir Console Launch Review: Brazilian Debut Studio’s Blade Runner-Inspired 32-Bit Neo-Noir Adventure Arrives September 17 With a “Very Positive” PC Track Record

      2026년 09월 10일

      Mayday: The Survival Island Preview: Brazilian Trio’s Hand-Drawn 24-Island Survival Game Sets November 2 Release at PAX West

      2026년 09월 09일

      Wood Goes BRRR Preview: The Studio Behind Survival Horror Dimmed Light Turns Beaver Logging Into a Battle Royale for Your Job

      2026년 09월 08일
    • Game Review

      A New Challenge from the Developers of the Horror Game ‘DEVOUR’ That Sold 7 Million Copies, ‘Sunset Summit’ Released

      2026년 09월 11일

      Shoe It All! Review: Swiss Studio Trades Meditative Underwater Idle Games for Punk-Rock Shoe-Slinging Physics Puzzles — 8 Platforms at Once

      2026년 09월 06일

      BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

      2026년 09월 06일

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Conjin One, Global Game Hub Center tenants and Game Venture 4.0 Recruitment… “Full rent support until February next year”

    By Editorial Team2022년 04월 05일3 Mins Read

    – Conjinone, recruiting companies and Game Venture 4.0 for the 1st Global Game Hub Center by the 18th
    – Full rent support until the end of February 2023 to overcome the COVID-19 crisis… Significantly expanded benefits

    The Ministry of Culture, Sports and Tourism (Minister Hwang Hee) and the Korea Creative Content Agency (CEO Hyun-rae Cho, hereafter referred to as Konjin-Won) announced on the 5th that they will recruit a total of 29 or so in 2022 preliminary start-up teams for the 1st Global Game Hub Center and Game Venture 4.0.

    The Global Game Hub Center is located on the 8th to 9th floors of the 2nd Techno Valley LH Business Growth Center in Pangyo, Gyeonggi-do. Small and medium-sized game companies with potential to enter overseas markets, developers with less than a year of founding, and prospective founders can grow into game developers with competency. We are actively supporting occupancy space and capacity building programs.

    Residents of the Global Game Hub Center are recruiting small and medium-sized game companies in Korea, and depending on the minimum number of resident workers, they can designate and apply for independent office spaces of various sizes, such as medium-sized (23 to 30 pyeong) and small (7 to 19 pyeong). In particular, this year, the full rent subsidy benefit for tenants to overcome COVID-19, which has been conducted since July 2020, will be extended to the end of February 2023, and 50% of the management fee will be provided.

    Selected tenants can utilize the latest equipment and facilities for mobile/VR game test bed for game development, support for mobile in-depth QA and consulting, and support for game development software (Adobe, Autodesk, Unity). In addition, ▲game consulting (game production, publishing/service, securing funds, publicity, marketing, overseas expansion, etc.) ▲management support consulting (tax/accounting, law, human resources/labor, etc.) ▲recruitment support ▲support for strengthening the ability to attract investment, etc. You can also enjoy a variety of support benefits for capacity building.

    In addition, ‘Game Venture 4.0’ for new developers and prospective entrepreneurs with less than one year of establishment can use the common office space with full support for the moving-in cost, and receive the same facilities and development programs as the tenants of the Global Game Hub Center.

    From this year, Conjinone will provide support for an additional one-year tenancy period in addition to the one-time (one-year) extension opportunity for companies with excellent occupancy performance for resident companies, including existing tenants. In addition, Conjin One plans to expand IR consulting support to strengthen tenant companies’ ability to attract investment.

    Conjinwon President Cho Hyun-rae said, “Following last year, we are working together to overcome COVID-19 by subsidizing the full rent to the tenants of the Global Game Hub Center this year. We will support game developers so that they can grow into competent companies.”

    Companies and prospective founders who want to move into the Global Game Hub can prepare the relevant documents and apply online at the Conjin One website by 11 am on Monday, April 18. The tenancy period is a maximum of 4 years (basic 2 years + extension 1 year + excellent 1 year) for resident companies, and up to 2 years for Game Venture 4.0 (basic 1 year + extension 1 year). More detailed information can be found through the announcement posted on the Conjinwon website (www.kocca.kr).

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일

    BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

    2026년 08월 19일

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일
    Editors Picks

    Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

    2026년 09월 07일

    SlashZero New Demo Preview: Skystone Games’ David Brevik-Backed Anime Roguelite Debuts a Robot Swordsman at Sony’s State of Play

    2026년 09월 07일

    Dupery: A Game of Solo Deduction Preview: Bristol Trio Reinvents Social Deduction as a Single-Player Roguelite — October 15 Release Through PlateUp!’s Publisher

    2026년 09월 07일

    BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

    2026년 09월 06일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.