최근기사

    K-Indie ‘The Newspaper of That Day,’ which deals with press censorship during the Japanese colonial period, to be released on August 14th to mark Liberation Day

    2026년 08월 01일

    Allogloom Preview: Solo Developer Kate’s Hand-Drawn Mystery Adventure Announces October 13 Release — “The Fran Bow Feeling We’ve Been Waiting For”

    2026년 08월 01일

    Kusan: City of Wolves Review: Korean Debut Studio Earns Metacritic 84 and 95% Steam Rating With a Top-Down Action Game That Critics Called “Hotline Miami Meets John Wick”

    2026년 08월 01일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

      2026년 07월 28일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일
    • Recommendation/Promotion

      K-Indie ‘The Newspaper of That Day,’ which deals with press censorship during the Japanese colonial period, to be released on August 14th to mark Liberation Day

      2026년 08월 01일

      Allogloom Preview: Solo Developer Kate’s Hand-Drawn Mystery Adventure Announces October 13 Release — “The Fran Bow Feeling We’ve Been Waiting For”

      2026년 08월 01일

      Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

      2026년 07월 31일

      Dressmaker Preview: Free Lives’ Cozy Label Sets September 21 Release for the Sewing Simulation That Proved 200,000 Players Wrong About Niche

      2026년 07월 31일

      Revenant Survivors Preview: Korean Debut Studio’s Dark Fantasy Survivor-Like Lets You Absorb Bosses’ Souls, Skills, and Bodies — Free Playtest August 1

      2026년 07월 30일
    • Game Review

      Kusan: City of Wolves Review: Korean Debut Studio Earns Metacritic 84 and 95% Steam Rating With a Top-Down Action Game That Critics Called “Hotline Miami Meets John Wick”

      2026년 08월 01일

      Dwarf Delve Review: London Solo Developer’s Mining Extraction Roguelite Launches Across Four Platforms — Honest Assessment of a Mixed Launch

      2026년 07월 29일

      Codename CURE II Review: Raptor Byte’s Free-to-Play Zombie Co-op FPS Launches With 84% Very Positive Rating on Day One

      2026년 07월 27일

      Huntin’ Buddies Review: Solo Developer’s Co-op Comedy Horror Survival Game Launches July 24 With an Unusual Kind of Dread

      2026년 07월 27일

      Echoes From Ciudadela Review: Argentine Studio’s First-Person Puzzle Adventure About a Father’s Final Journey Launches July 23

      2026년 07월 25일
    • Featured article

      Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

      2026년 07월 31일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Combolands Preview: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With 97% Demo Rating

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Conjin One, Global Game Hub Center tenants and Game Venture 4.0 Recruitment… “Full rent support until February next year”

    By Editorial Team2022년 04월 05일3 Mins Read

    – Conjinone, recruiting companies and Game Venture 4.0 for the 1st Global Game Hub Center by the 18th
    – Full rent support until the end of February 2023 to overcome the COVID-19 crisis… Significantly expanded benefits

    The Ministry of Culture, Sports and Tourism (Minister Hwang Hee) and the Korea Creative Content Agency (CEO Hyun-rae Cho, hereafter referred to as Konjin-Won) announced on the 5th that they will recruit a total of 29 or so in 2022 preliminary start-up teams for the 1st Global Game Hub Center and Game Venture 4.0.

    The Global Game Hub Center is located on the 8th to 9th floors of the 2nd Techno Valley LH Business Growth Center in Pangyo, Gyeonggi-do. Small and medium-sized game companies with potential to enter overseas markets, developers with less than a year of founding, and prospective founders can grow into game developers with competency. We are actively supporting occupancy space and capacity building programs.

    Residents of the Global Game Hub Center are recruiting small and medium-sized game companies in Korea, and depending on the minimum number of resident workers, they can designate and apply for independent office spaces of various sizes, such as medium-sized (23 to 30 pyeong) and small (7 to 19 pyeong). In particular, this year, the full rent subsidy benefit for tenants to overcome COVID-19, which has been conducted since July 2020, will be extended to the end of February 2023, and 50% of the management fee will be provided.

    Selected tenants can utilize the latest equipment and facilities for mobile/VR game test bed for game development, support for mobile in-depth QA and consulting, and support for game development software (Adobe, Autodesk, Unity). In addition, ▲game consulting (game production, publishing/service, securing funds, publicity, marketing, overseas expansion, etc.) ▲management support consulting (tax/accounting, law, human resources/labor, etc.) ▲recruitment support ▲support for strengthening the ability to attract investment, etc. You can also enjoy a variety of support benefits for capacity building.

    In addition, ‘Game Venture 4.0’ for new developers and prospective entrepreneurs with less than one year of establishment can use the common office space with full support for the moving-in cost, and receive the same facilities and development programs as the tenants of the Global Game Hub Center.

    From this year, Conjinone will provide support for an additional one-year tenancy period in addition to the one-time (one-year) extension opportunity for companies with excellent occupancy performance for resident companies, including existing tenants. In addition, Conjin One plans to expand IR consulting support to strengthen tenant companies’ ability to attract investment.

    Conjinwon President Cho Hyun-rae said, “Following last year, we are working together to overcome COVID-19 by subsidizing the full rent to the tenants of the Global Game Hub Center this year. We will support game developers so that they can grow into competent companies.”

    Companies and prospective founders who want to move into the Global Game Hub can prepare the relevant documents and apply online at the Conjin One website by 11 am on Monday, April 18. The tenancy period is a maximum of 4 years (basic 2 years + extension 1 year + excellent 1 year) for resident companies, and up to 2 years for Game Venture 4.0 (basic 1 year + extension 1 year). More detailed information can be found through the announcement posted on the Conjinwon website (www.kocca.kr).

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일

    KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

    2026년 07월 14일

    The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

    2026년 07월 14일
    Editors Picks

    Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

    2026년 07월 31일

    Combolands Preview: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With 97% Demo Rating

    2026년 07월 30일

    Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

    2026년 07월 29일

    Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

    2026년 07월 24일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.