최근기사

    Angel Guardian: 90s Anime Aesthetics Meet Twitch Integration as Viewers Shape the Game

    2026년 05월 09일

    Crime Management Sim ‘The Boss Gangster’ Drops Massive ‘High Society’ Update

    2026년 05월 09일

    The Survival of the Slime: Animal Evolution Roguelite ‘Everything is Crab’ Launches Today

    2026년 05월 08일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Stepper Retro: Team Tetrapod Unveils Voice Demo and Launches Record-Breaking Crowdfunding

      2026년 05월 07일

      Tokyo Game Show 2026 Confirms Sponsors for ‘SELECTED INDIE 80’ Project

      2026년 04월 27일

      K-Indie ‘Pebble Knights’ Strikes Gold on Steam, Dominating Global Charts

      2026년 04월 15일

      Webzen and Black Anchor to Officially Launch Indie Game ‘Memories’ on April 28

      2026년 04월 14일

      Registration for BIC Festival 2026 begins at 3 PM on the 8th

      2026년 04월 08일
    • Recommendation/Promotion

      Angel Guardian: 90s Anime Aesthetics Meet Twitch Integration as Viewers Shape the Game

      2026년 05월 09일

      BrokenLore: DON’T LIE — Japanese Psychological Horror Demo Debuts

      2026년 05월 08일

      Swing into Action: 1930s-Style Rhythm Platformer ‘Spanky Bat-a-Swing’ Revealed

      2026년 05월 08일

      A Web of Lies and Love: Psychological Horror Otome ‘Lover’s Enigma’ Launches May 20

      2026년 05월 07일

      90s Arcade Chaos Meets Modern Roguelite: ‘Dark Scrolls’ Launches May 28

      2026년 05월 06일
    • Game Review

      Crime Management Sim ‘The Boss Gangster’ Drops Massive ‘High Society’ Update

      2026년 05월 09일

      The Survival of the Slime: Animal Evolution Roguelite ‘Everything is Crab’ Launches Today

      2026년 05월 08일

      A Love Letter to Youth and Music: ‘Mixtape’ Launches to Critical Acclaim

      2026년 05월 08일

      Viral Rhythm Sensation ‘Dead as Disco’ Claims #2 Spot on Steam Global Charts

      2026년 05월 07일

      History Meets Horror: Mexican Revolution Shooter ‘Dark Adelita’ Hits Steam

      2026년 05월 06일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일
    • Contests/Support

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    76,000 visitors to Play Expo, largest export consultation ever

    By Editorial Team2022년 05월 18일Updated:2023년 11월 19일3 Mins Read

    The largest convergence game show in the metropolitan area, ‘2022 PlayX4’, came to an end with over 76,000 visitors despite a three-year hiatus due to COVID-19.

    According to Gyeonggi Province on the 18th, it was counted that 76,029 people attended the ‘2022 Play Expo’ held at KINTEX in Goyang from the 12th to the 15th.

    The 2022 Play Expo solidified its position as the ‘largest comprehensive game show in the metropolitan area’ by introducing not only mobile and PC games, but also games of various genres such as consoles, arcades, and indie games. In particular, this year has become a venue for game festivals that the whole family can enjoy by holding various family events such as game quiz contests, career lectures, costume play contests, parades, and buskings that visitors can enjoy.

    Microsoft participated in a large-scale independent booth and held various events such as game experiences and e-sports competitions. ‘Eternal Return’, developed by Nimble Neuron and serviced by Kakao Games, also participated in a game experience and event.

    At the ‘Korean Family Game Center’, a ‘score rewarding arcade game’ designated as a regulatory sandbox business was displayed to present the future image of arcade games, and ‘Ruricon’ was a special exhibition of ‘Elden Ring’ of Bandai Namco Entertainment Korea, ‘faded’. Come on, wake up’ was released to the public for the first time.

    In addition, the Gyeonggi e-Sports Festival was held on the special stage, which consisted of an e-sports competition for the disabled, an influencer Invitational, and a campus competition. The cumulative total number of viewers of the e-sports festival, which was broadcast live online, was 45229 people.

    In the first competition held this year, which received a great response, Gyu-bin Oh won in the ‘Kart Rider Rush Plus’ category and Kang-seop Kang won the ‘Fifa Online 4’ category. In the ‘Campus Competition’ to determine the strongest e-sports in the metropolitan area, Kangnam University’s Park Seong-Jun won the ‘FIFA Online 4’ final.

    In ‘Eternal Return’, Hannam University’s Yun Young-jin, and in the team event ‘League of Legends’, Hongik University’s Seoul campus team (Yul-Min Lee, Do-Hyun Ha, Jeong-Ho Lee, Dae-Yun Kim, Min-Se Cho) took the championship.

    The Gyeonggi Content Agency (hereinafter referred to as Gyeongconjin) operated the ‘Gyeonggi Gotgem University’ booth and prepared a publicity event to introduce the business of Gyeongconjin to spread a healthy game culture.

    In addition, a business-to-business (B2B) export conference was held to support domestic and international public relations and market development to revitalize the domestic game industry.

    The business-to-business (B2B) export conference held in parallel on and offline in Hall 6 of the second exhibition hall of Kintex broke the record again after 2021. This year’s contract promotion amount was $134.35 million, an increase of about 21% from $110.67 million last year.

    A total of 380 companies, including 173 domestic developers and 207 domestic and foreign buyers, participated in this export conference. Domestic developers conducted export consultations with buyers from 23 countries, including Asia, Europe, North and South America, and the Middle East.

    Doo helped domestic companies to develop overseas markets through various support such as website biz matching system, 24-hour online consultation and interpretation support, production of promotional videos for domestic developers, overseas media promotions, and networking events.

    Gyeonggi-do Future Growth Policy Officer Kim Gyu-sik said, “I would like to thank the visitors for their interest in the event held offline for the first time in three years.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

    2026년 04월 22일

    Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

    2026년 04월 15일

    Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

    2026년 04월 13일

    Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

    2026년 04월 09일
    Editors Picks

    The Survival of the Slime: Animal Evolution Roguelite ‘Everything is Crab’ Launches Today

    2026년 05월 08일

    Farming with Dragons: Cozy Fantasy ‘Dragon Shelter’ Announces Updated June Demo

    2026년 05월 06일

    Survival, Sorrow, and Silence: ‘The Road of Dust and Sorrow’ Unveils Its First Demo

    2026년 04월 29일

    A Watercolor Masterpiece: ‘Moomintroll: Winter’s Warmth’ Officially Launches

    2026년 04월 27일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.