최근기사

    From under the sofa to the toilet tank… Physics-based money hiding game ‘Hide Your Cash’

    2026년 10월 13일

    New hand-drawn title ‘Kick,’ capturing the excitement of childhood commutes to school, launches on November 3

    2026년 10월 13일

    ‘Invokey’ Surpasses 1 Million Demo Downloads, Launches on Steam Early Access

    2026년 10월 13일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      New hand-drawn title ‘Kick,’ capturing the excitement of childhood commutes to school, launches on November 3

      2026년 10월 13일

      ₩20 Billion in Four Months: How a Tiny K-Indie Cat Shooter Became Neptune’s Breakout Hit

      2026년 10월 12일

      ALT+G Returns to Seongsu: Second Indie Game Festival Opens at Platz2 on Hangul Day, October 9

      2026년 10월 07일

      OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

      2026년 10월 07일

      Jeonnam Global Game Center Brings Seven Regional Studios, a Pro-Gamer Talk, and a Family Camp to the Namdo Content Fair, October 9–11

      2026년 10월 06일
    • Recommendation/Promotion

      From under the sofa to the toilet tank… Physics-based money hiding game ‘Hide Your Cash’

      2026년 10월 13일

      Lami: A Cup of Code and Coffee Demo: A Taiwanese Solo Dev Mixes Café Management, Rhythm Programming, and Exploration Around a Grandfather’s Robot

      2026년 10월 13일

      Demon Bluff Launches in November: A Single-Player Social Deduction Roguelike Where Any Card Might Be Lying

      2026년 10월 12일

      Lazare’s Sacrifice Revealed: A French Revolution Deckbuilder Where Every Win Costs You Cards, Board Space, or Blood, Co-Designed by Gwent’s Damien Monnier

      2026년 10월 11일

      Apple Crumble: The Duck Detective Studio Turns Grandma’s 84th Birthday Into a 90-Minute Family Thriller, Out December 3

      2026년 10월 11일
    • Game Review

      ‘Invokey’ Surpasses 1 Million Demo Downloads, Launches on Steam Early Access

      2026년 10월 13일

      Cyberpunk Slice-of-Life Simulation ‘Nivalis Knight’ Officially Released

      2026년 09월 30일

      Keep Driving Review: Swedish Studio’s Y2K Road Trip RPG Hits Consoles After 300,000 PC Sales and an 84 Metacritic

      2026년 09월 30일

      Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

      2026년 09월 27일

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일
    • Featured article

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    Betrayal in Uzovnica: Bodycam Horror ‘A.A.U. Black Site’ Drops Full Chapter 2 Demo

    By Editorial Team2026년 02월 05일Updated:2026년 02월 22일3 Mins Read
    • The Descent Continues: Serbian developer Raspberry Studio has released a comprehensive demo featuring the entirety of Chapter 2.
    • Tactical Terror: Combines hyper-realistic “bodycam” aesthetics with tactical FPS mechanics and supernatural psychological horror.
    • Spring 2026 Launch: The game is currently building momentum for a Steam Early Access release later this spring.

    Raspberry Studio, based in Loznica, Serbia, is inviting players back into the nightmare. Following the success of its initial teaser, the studio has launched a massive update to its Steam demo, allowing players to experience the full second chapter of A.A.U. Black Site. The title aims to bridge the gap between “found-footage” realism and high-stakes military action.

    The Story: A Mission Gone Dark

    You are an operative of the A.A.U. (Special Forces Unit) on a covert mission in Serbia that was supposed to be routine. Instead, you find yourself intercepted, framed, and abandoned in the desolate, shut-down Yugoslav town of Uzovnica.

    • Isolated & Stranded: With communications severed and allies missing, you must rely on your training to survive an environment where reality itself is beginning to fracture.
    • The Silent Observer: Your only constant is the chest-mounted bodycam, which captures every tactical engagement and every unexplainable, supernatural encounter that defies logic.

    Gameplay Features: Realistic Combat Meets Surreal Dread

    • Claustrophobic Perspective: The bodycam view creates a unique sense of vulnerability, making every corner feel dangerous and every shadow suspicious.
    • Broad Arsenal: The game features over 20 different weapons, including assault rifles, SMGs, and pistols. Players must choose their loadout wisely, as different tactical situations—or supernatural threats—require specific strategies.
    • Environmental Storytelling: Chapter 2 deepens the lore of Uzovnica, using the environment to blur the line between a standard military shooter and a creeping psychological thriller.

    Game Profile: A.A.U. Black Site

    CategoryDetails
    Developer / PublisherRaspberry Studio (Serbia)
    GenreBodycam FPS / Psychological Horror
    Early Access WindowSpring 2026
    PlatformPC (Steam)
    Core MechanicsTactical Gunplay, VHS Aesthetics, Resource Management

    Looking Ahead to Early Access

    Raspberry Studio plans to use the Early Access period starting this spring to expand the narrative, add more enemy types, and introduce new locations. Community feedback from the current Chapter 2 demo will directly influence the development of future chapters and quality-of-life updates.

    If you’re a fan of the hyper-realistic “bodycam” subgenre but want the tactical depth of a traditional FPS, A.A.U. Black Site is one to watch.

    The Chapter 2 demo for AAU Black Site is available for download now, and you can wishlist the game on Steam to receive updates on its Early Access release in Spring 2026.

    Steam Store Page:
    https://store.steampowered.com/app/3607440/AAU_Black_Site/

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    From under the sofa to the toilet tank… Physics-based money hiding game ‘Hide Your Cash’

    2026년 10월 13일

    Lami: A Cup of Code and Coffee Demo: A Taiwanese Solo Dev Mixes Café Management, Rhythm Programming, and Exploration Around a Grandfather’s Robot

    2026년 10월 13일

    Demon Bluff Launches in November: A Single-Player Social Deduction Roguelike Where Any Card Might Be Lying

    2026년 10월 12일

    Lazare’s Sacrifice Revealed: A French Revolution Deckbuilder Where Every Win Costs You Cards, Board Space, or Blood, Co-Designed by Gwent’s Damien Monnier

    2026년 10월 11일
    Editors Picks

    Olaf and the Crowning Hangover Demo Adds Brock Baker’s Voice Work to a Ukrainian Solo Dev’s Sokoban-in-Reverse Comedy Puzzler

    2026년 10월 11일

    How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

    2026년 10월 10일

    MyDear.exe Preview: Fifty-Seven Years of Marriage, Told Through the Folders of an Old PC — From the Director and Producer Behind The Rogue Prince of Persia, Launching November 2

    2026년 10월 07일

    The Regreening Preview: A Hamburg Studio’s Debut Solarpunk-Adjacent “Soilpunk” Sim Turns Baltic Folklore Into Ecosystem Restoration — Demo Live on Steam

    2026년 10월 06일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.