The Game Culture Foundation (Chairman Kim Kyung-il) and the Busan Indie Connect Festival Organizing Committee (Chairman Seo Tae-gun) announced on the 2nd that they would jointly operate an indie game promotion project to build a domestic indie game ecosystem and promote a healthy game culture. .
This project is a project that selects about 10 excellent indie games from among the selected works of the Busan Indie Connect Festival (hereinafter referred to as the BIC Festival) every year and provides full support for the cost of participating in overseas exhibitions.
At the awards ceremony held at the BIC Festival 2022 venue on Friday, 9.2 (Fri) ▲ Sinkhole Studio (‘Oguwa Secret Forest’) ▲ Derin (‘Box to the Box’) ▲ Kogu (‘Rocco Island’) ▲ New Mountain (‘Lucia’) ‘) ▲ MazM (‘Die Creature’) ▲ Uneducated Game Studio (‘Before the Night’) ▲ Olympus (‘Sky Island’) ▲ Exrix (‘Shambles) hugged In particular, the winning works were announced not only in the general category but also in the rookie category for students or under the age of 25, raising expectations for the bright future of the domestic indie game industry.
The BIC Festival, which has established itself as a global representative indie game festival beyond the largest in Korea, has been held every year since 2015 in Busan City. will be further accelerated.
Kim Kyung-il, president of the Game Culture Foundation, expressed his gratitude, “Thanks to the full support of Pearl Abyss, a company that has a continuous interest and support for indie games, we are able to start this business.” In the future, the foundation will also add strength to promote the indie games that have been promoted,” he said.
“It is an honor for the Busan Indie Connect Festival Organizing Committee to participate in this collaboration where various companies and organizations come together to support the global brand expansion of indie game developers,” said Tae-Gon Seo, chairman of the Busan Indie Connect Festival Organizing Committee. We hope that this will serve as an example of contributing to the creation of a more stable domestic indie game ecosystem by spreading excellent domestic indie games overseas through human support.”