최근기사

    Lightning-Fast Kunai Action: “INARI” Steam Demo to Launch January 13

    2026년 01월 10일

    Bucket Play’s “Relodian,” which made headlines with its surprise OBT, will participate in Steam Next Fest.

    2026년 01월 09일

    [Preview] Roguevania genre new title ‘Relodian’ grabs attention through PS5 open beta

    2026년 01월 09일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      KOCCA to Host “Game Institute Showcase 2026” in Pangyo: Unveiling 13 Student-Led Titles

      2026년 01월 08일

      Hades II Reclaims the Throne: Crowned 2025’s Best Game on Metacritic

      2026년 01월 07일

      “Long Playtime is Not Addiction”: Major 5-Year Study Debunks Myths of Gaming Disorder

      2026년 01월 07일

      K-Indie Sensation Shape of Dreams Joins the Million-Seller Club

      2026년 01월 05일

      Sweden Dominates Steam in 2025: Swedish Developers Seize 20% of Global Revenue, Surpassing North America and China

      2025년 12월 31일
    • Recommendation/Public

      Lightning-Fast Kunai Action: “INARI” Steam Demo to Launch January 13

      2026년 01월 10일

      Bucket Play’s “Relodian,” which made headlines with its surprise OBT, will participate in Steam Next Fest.

      2026년 01월 09일

      [Preview] Roguevania genre new title ‘Relodian’ grabs attention through PS5 open beta

      2026년 01월 09일

      Vengeance and Redemption in a Demonic Realm: K-Indie Title ‘VANRAN’ Unveils Gameplay Trailer

      2026년 01월 09일

      Searching for Hope in a Frozen World: “Nova Antarctica” Set for Release this January

      2026년 01월 08일
    • Indie Game Review

      A dazzling exorcism action game that cuts through the darkness, “Raising an Exorcist Girl: Idle RPG”

      2026년 01월 02일

      ‘Project Silverfish’: The S.T.A.L.K.E.R.-Inspired Indie FPS Capturing Hearts on Steam

      2025년 12월 29일

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일
    • Indie Game Focus

      16 Years Since Leaving EA: How Supergiant Games Reached Its Peak with “Hades II”

      2026년 01월 07일

      [New Year Special – Part 2] indiegame.com Picks: K-Indie Titles to Watch in 2026

      2026년 01월 06일

      A Miracle by Three: The Global Success Story of Indie Developer “Team Cherry”

      2026년 01월 05일

      The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

      2026년 01월 05일

      2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

      2026년 01월 01일
    • Competition/Support Project

      Subculture Meets Indie Gaming: “IlluStar Fes 10” to Open February 21 at KINTEX

      2026년 01월 05일

      Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

      2025년 12월 31일

      K-Indie Games Take the Spotlight at Taipei Indie Game Awards 2026

      2025년 12월 30일

      NEOWIZ Indie Quest: Final Call for Narrative-Driven Indie Games as Deadline Approaches

      2025년 12월 29일

      Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

      2025년 12월 25일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Gyeonggi-do, 150 million won in total prize money ’16th Gyeonggi Game Audition’ participants until the 23rd

    By 인디게임닷컴 편집부2022년 05월 11일3 Mins Read

    Gyeonggi Province announced on the 11th that it will recruit participants for the ’16th Gyeonggi Game Audition’ to discover potential star games by the 23rd.

    Hosted by Gyeonggi Province, organized by the Gyeonggi Content Agency, and sponsored by the Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency, this event is a representative game audition, which started its 8th year this year, starting with the first in 2015.

    Anyone who can plan and develop games in the metropolitan area (Seoul, Gyeonggi, Incheon) can participate in the audition. The game to be submitted must be developed within the first half of 2023, and the executable file (test build) must be submitted before the first audition after passing the document screening.

    The audition consists of three stages: document screening, 1st audition, and final audition. The final audition plans to select the final 5 games (TOP5) out of the 10 games (TOP10) that passed the first audition. The final audition will be held in the form of ‘speed dating’, in which participants take turns talking with a total of 20 or more professional judges in each category.

    Participants can receive consulting on the game from various perspectives through speed dating screening, and it has the advantage that the burden of public auditions is somewhat reduced.

    If selected as TOP 5 in the final audition, ▲ 1st place (1 team) 50 million won, 2nd place (2 teams) 30 million won, 3rd place (2 teams) 20 million won, etc. A total of 150 million won in support ▲ Pangyo Giving additional points for moving into the Gyeonggi Global Game Center ▲ Follow-up support programs such as QA (quality assurance), sound, video, translation, and marketing are provided.

    In addition, all those who advanced to the final audition (TOP10) are ▲qualified to apply for the follow-up support program ▲various services provided by Gyeonggi Game Audition sponsors (One Store, NHN cloud, AWS, MS, Akamai, KOCHAVA) ▲Networking with all game audition players etc are provided.

    Gyeonggi-do Future Growth Policy Officer Kim Gyu-sik said, “Gyeonggi Game Audition is the gateway to indie games where talented developers gather, and it is positioned as a representative business that the game industry pays attention to. We plan to strengthen exchanges between the two to resolve the dissatisfaction of the past, so we ask for the participation of many game developers.”

    For more information on the recruitment of participants for the 16th Gyeonggi Game Audition, refer to the audition website (audition.gcon.or.kr) or contact the Game and Digital Innovation Team (031-776-4792) of the Gyeonggi Content Agency.

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Subculture Meets Indie Gaming: “IlluStar Fes 10” to Open February 21 at KINTEX

    2026년 01월 05일

    Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

    2025년 12월 31일

    K-Indie Games Take the Spotlight at Taipei Indie Game Awards 2026

    2025년 12월 30일

    NEOWIZ Indie Quest: Final Call for Narrative-Driven Indie Games as Deadline Approaches

    2025년 12월 29일
    Editors Picks

    16 Years Since Leaving EA: How Supergiant Games Reached Its Peak with “Hades II”

    2026년 01월 07일

    A Miracle by Three: The Global Success Story of Indie Developer “Team Cherry”

    2026년 01월 05일

    The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

    2026년 01월 05일

    2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

    2026년 01월 01일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.