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      Pangyo is colored with indie games: GXG x Indiecraft opens on the 11th.

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      Inspired by the Muville Cave in Romania, Solo Develop ‘Mubilia’ Unveiled

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    [Tumblrbuck] Jumping action game, ‘Blade Jumper’

    By Editorial Team2022년 05월 29일Updated:2026년 01월 02일3 Mins Read

    “War is nothing, freedom is nothing, ignorance is nothing”

    In 2045, in Yeouido, Seoul, a huge building that fills the entire area of Yeouido is erected. The height is unknown. It is said that the selected 1% of Seoul citizens enjoy a happy life separated from the outside in this mega-tower called ‘Kukuru Tower’.

    The dictatorial government ‘Unreality’, which is ruling Seoul with the Kukuru Tower as a base, is dominating Seoul with pleasure using ‘Kukuru Candy’, which is highly addictive. ‘Ground Z’, a vigilante group to overthrow ‘Unreality’, prepares for the final battle and comes to you, a famous agent in the past for him. Are you ready to climb the unknown tower, ‘Kukuru Tower’?

    • Tumblr Link: Shortcut
    • About the creator: bit paradigm
    • Download the trial version

    Blade Jumper is a 2D platformer jumping action game that jumps and climbs obstacles with simple controls.

    The platform is currently being developed based on Windows, and aims to be released globally through Steam.

    The long-standing trend of games that stimulate the desire for challenge and are addictive at the same time is the background of the planning of ‘Blade Jumper’. The developer said that the goal was to create a cool and exciting jumping game by adding the fun elements of platformer action.

    1. Stylish yet kingly addictive gameplay

    Gamers perform all movements and battles with one operation of ‘Jump Attack Slash’. Gamers have to climb up against the doll robots that receive kings, whose main goal is to drop the main character. Gamers can kill them in style with skilled controls, or they can just get hit and fall straight down.

    2. Cute and insignificant characters and colorful game stages

    The inside of Kukuru Tower, separated from the outside, is not a crazy place. Cute and insignificant doll robots and hip backgrounds of various concepts (along with terrible traps ^^) are waiting for gamers. Everyone has to face and win with their own strategy.

    3. Charming worldview and story

    As the gamer climbs the tower, he meets various characters and reads various records. As you climb the tower, new truths are revealed and the feeling of discomfort grows. Why are gamers and other characters climbing the tower? You must meet various characters who climb the tower for their own reasons and purposes, and uncover the hidden truth of the tower.

    [Development Schedule]

    The goal content of the game is planned in a total of 9 stages. The current development progress has been completed up to stage 6 as shown in the schedule below, and stage 7 is being developed and designed.

    April 30: Stage 4 completed

    May 15th: Stage 5 completed, Stage 6 completed

    May 30th: Stage 7 completed, Stage 8 completed

    June 15: Stage 9 completed, boss work

    June 30: Cutscenes and scenario work, bug work, balance fix work

    July: Bug work, balance fix work, game review registration work

    Mid-August release target

    After the stage development of the game is completed at the end of June, the exact release schedule will be confirmed. The content will be announced to the community at a later date.

    Editorial Team
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