최근기사

    Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

    2026년 06월 16일

    IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

    2026년 06월 16일

    Voidling Bound Review: Former Skylanders Developers’ SF Creature Shooter Asks What Happens When You Don’t Command the Monster — You Become It

    2026년 06월 16일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

      2026년 06월 15일

      Cross-Media Synergy: YLAB’s Webtoon IP Game ‘The Lone Necromancer: Idle RPG’ Makes a Cameo in Netflix Hit Series ‘True Education’

      2026년 06월 11일

      Connecting the Journey: Unity Unveils Complete Session Lineup for ‘Unite Seoul 2026’

      2026년 06월 09일

      Devolver Digital Unveils Four Indie Titles at PC Gaming Show 2026: Co-op Space, Family Tragedy, Mushroom Decks, and Classic FPS Revival

      2026년 06월 08일

      Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

      2026년 06월 04일
    • Recommendation/Promotion

      Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

      2026년 06월 16일

      IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

      2026년 06월 16일

      Mega Squad Survivors Preview: A Korean Indie Studio’s Three Kingdoms Bullet Heaven Puts a Physician in Command

      2026년 06월 16일

      Heave Ho 2 Preview: The Million-Seller Party Game Returns With Online Multiplayer for July 16

      2026년 06월 16일

      THANKS, LIGHT. Preview: A Korean Indie’s Puzzle Platformer Reshapes Space by Switching Between 2D and 3D With a Flashlight

      2026년 06월 15일
    • Game Review

      Sci-Fi Shooter ‘Voidring Bound’ Released, Attracting Attention from 400,000 Wishlist Users

      2026년 06월 16일

      Voidling Bound Review: Former Skylanders Developers’ SF Creature Shooter Asks What Happens When You Don’t Command the Monster — You Become It

      2026년 06월 16일

      Clockfall Review: A French Indie’s Roguelite RPG Where Time Itself Becomes the Resource You Fight For

      2026년 06월 15일

      Witchspire Review: League of Legends and Overwatch 2 Veterans Build a Magical Witch Open-World Survival Adventure

      2026년 06월 11일

      Solarpunk Review: A Two-Person German Studio’s Sky Island Survival Game Arrives After 1.2 Million Wishlists and Four Years of Waiting

      2026년 06월 10일
    • Featured article

      Solo Developer Spotlight: The One-Person Projects You Should Be Watching in 2026

      2026년 06월 16일

      The Solo Developer Era: How Engines, Tools, and AI Have Reshaped Indie Game Production

      2026년 06월 07일

      Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range

      2026년 05월 31일

      Schrödinger’s Call Review: A Three-Person Japanese Team Turns Pandemic Loneliness Into One of the Year’s Most Affecting Visual Novels

      2026년 05월 28일

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일
    • Contests/Support

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Building the Next Generation of Devs: Daejeon Opens Recruitment for ‘inD Game School’ 2026

    By Editorial Team2026년 03월 04일3 Mins Read
    • Practical Mastery: A 3-month intensive course covering Game Graphics and Programming.
    • Proven Pipeline: Graduates are eligible for 6-month paid internships with local game studios.
    • The Hub: Hosted at the Daejeon Global Game Center, featuring state-of-the-art facilities and rent-free perks for startups.
    • Collaboration: Organized by the Daejeon Information & Culture Industry Promotion Agency (DICIA) and supported by Mokwon University.

    The city of Daejeon is doubling down on its commitment to becoming a regional powerhouse for the gaming industry. On March 4, the Daejeon Information & Culture Industry Promotion Agency (DICIA) officially announced the recruitment of trainees for the “inD Game School,” a specialized program designed to turn local talent into industry-ready professionals.


    From Theory to Team Projects: The 3-Month Sprint

    The “inD Game School” moves away from traditional lecture-style learning, focusing instead on a team-based project curriculum. Students are divided into two specialized tracks:

    TrackFocus Areas
    Game GraphicsCharacter design, environment art, UI/UX, and 2D/3D modeling.
    Game ProgrammingEngine-based development (Unity/Unreal), logic, and system architecture.

    Over 90 days, participants work in cross-functional teams to build a functional indie game from scratch, simulating a real-world development environment. This approach is designed to foster soft skills like communication and version control alongside technical proficiency.

    The Internship Bridge: A Proven Path to Employment

    What sets the “inD Game School” apart is its high conversion rate to professional roles. In the most recent cohort, out of 34 total graduates, 10 were successfully matched with local game companies for a 6-month internship.

    DICIA provides financial and administrative support for these internships, reducing the risk for small studios and providing a stable entry point for junior developers. Graduates are also encouraged to participate in regional events like the Daejeon inD Game Jam and the Chungcheong Indie Game Competition to further boost their portfolios.


    Daejeon Global Game Center: The Ultimate Incubator

    The program is hosted at the Daejeon Global Game Center in Yuseong-gu. Beyond the classroom, the center serves as a full-service incubator for indie developers, offering:

    • Rent-Free Space: Eligible startups can receive up to 3 years of rent-free office space.
    • Equipment Access: High-end testing devices, motion capture tools, and VR/AR gear.
    • Mentorship: Direct lines to industry veterans for business and technical consulting.

    “Our goal is to ensure that local youth don’t just learn a skill, but find a career,” said Lee Eun-hak, President of DICIA. “We will continue to refine our talent model to meet the evolving demands of the global game industry.”


    How to Apply

    Interested candidates can find application forms and detailed requirements on the official websites of DICIA or the Daejeon Global Game Center.

    • Eligibility: Aspiring developers, university students, and job seekers residing in the Daejeon area.
    • Inquiries: Game Industry Promotion Team (☎ 042-479-4194)
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

    2026년 06월 08일

    Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

    2026년 05월 26일

    Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

    2026년 05월 19일

    No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

    2026년 05월 17일
    Editors Picks

    Death at Fleming Manor Preview: A Korean Indie Studio’s Forensic Mystery Where Writing the Death Certificate Is the Deduction

    2026년 06월 14일

    Hubert Preview: A Czech Three-Person Studio’s Sheepdog Narrative Adventure Wins Game Access 2026’s Best Game Award

    2026년 06월 10일

    Dressmaker Preview: The Studio Behind Broforce and GORN Pivots to Cozy Sewing — and the Personal Story Behind It

    2026년 06월 09일

    Swan Song Review: A Belgian Indie Studio’s Most Personal Project Turns Family Grief Into Music Box Puzzles

    2026년 06월 08일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.