최근기사

    Indie Game Developers’ Gateway ‘GIGDC 2025’, Applications Begin on June 30th

    2025년 06월 11일

    Smilegate Indie’s Two Most Anticipated Games Participate in Steam Next Fest

    2025년 06월 10일

    Seongnam City Announces ‘Top 70’ Selections for IndieCraft 2025

    2025년 06월 05일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Smilegate Indie’s Two Most Anticipated Games Participate in Steam Next Fest

      2025년 06월 10일

      NEOWIZ Signs Global Publishing Deal for Indie Game ‘Kill the Shadow’

      2025년 05월 28일

      Gyeonggi Content Agency Signs MOU with Leading Asian Game Industry Organizations

      2025년 05월 27일

      The largest game festival in the metropolitan area, ‘2025 Play Expo’, opens on the 22nd

      2025년 05월 22일

      2025 PlayXpo (PlayX4 Indio Rocksil, held on May 22nd)

      2025년 05월 22일
    • Recommendation/Public

      Ocean Drive Studios Releases Gameplay Footage of New Indie Game ‘God Save Birmingham’

      2025년 04월 28일

      Korean Indie Studio “GeomGyulDan” Releases New Demo for Mystery Adventure Game “KILLA” on Steam

      2025년 04월 04일

      Lunosoft releases webtoon-based ‘I Raise a Necromancer Alone’

      2025년 03월 05일

      Backend, GDC 2025 unveils ‘World’ technology that lowers the barrier to MMO development

      2025년 02월 28일

      Visual Darts, Environmental Protection Game ‘Finding Momo’ Mobile Release

      2025년 02월 28일
    • Indie Game Review

      Sensitivity-filled point-and-click adventure game ‘Meow Emma’

      2024년 04월 13일

      Neowiz, two indie games, ‘Nintendo Indie World Showcase’ appeared.

      2022년 11월 12일

      CFK unveils trial version of ‘My Divorce Story’ depicting the conflict between husband and wife

      2022년 08월 04일

      Idle emotional healing, ‘My Little Terrace: Growing Flowerpots’

      2022년 03월 27일

      One-man development K Princess Maker, ‘La La Ray Days’

      2022년 01월 30일
    • Indie Game Tumblbug

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일

      Apocalypse Fantasy ‘Zombie Seed’ Reaches 20 Million Won in Tumblbug Funding

      2024년 11월 11일

      Introducing the delightful and lively Tumblbug failure story of four sisters! ‘Byungmansi’

      2024년 05월 31일
    • Competition/Support Project

      Indie Game Developers’ Gateway ‘GIGDC 2025’, Applications Begin on June 30th

      2025년 06월 11일

      Seongnam City Announces ‘Top 70’ Selections for IndieCraft 2025

      2025년 06월 05일

      The Era of K-Indie Games is Here: 2025 PlayX4 Closes with Record-Breaking Success

      2025년 05월 28일

      292 Indie Games Submitted for 2025 IndieCraft

      2025년 05월 26일

      Gyeonggi Content Promotion Agency holds ‘Future Technology (AI) Game Activation Forum’

      2025년 05월 12일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    KOCCA, ‘Game User Panel and Clinical Medicine Research Results Presentation’

    By 인디게임닷컴 편집부2022년 07월 13일3 Mins Read

    The Ministry of Culture, Sports and Tourism (Minister Park Bo-gyun) and the Korea Creative Content Agency (President Cho Hyun-rae, hereafter referred to as Konjin-won) will hold a ‘Game User Panel and Clinical Medicine Research Results Presentation’ at 1:30 pm on the 15th at a conference on the 11th floor of the CKL Business Support Center, Jung-gu, Seoul. held in the hall.

    This research presentation questioned the existing game user research frame centered on game over-immersion, addiction, and side effects, and presented the results of the and that attempted longitudinal investigation and observation. announce Then, experts from academia, medical circles, and institutions will attend to discuss the positive effects of game use and the feasibility of WHO’s listing of the game use disorder disease code.

    ◆ Analysis of behavioral characteristics and degree of over-immersion of game users, results of 1st and 2nd years

    The first presentation is , which will be presented by Professor Moonseok Cho of the Department of Public Administration at Hansung University. This study will be carried out for a total of five years (2020-2024), and at this result presentation, the results of the study on changes in game behavior types and behavioral characteristics of game users who participated in the first and second years of the study will be dealt with.

    In addition to game behavior types, this study also analyzes game behavior characteristics of game users, games and social relationships, games and consumption, game users’ psychology, games and learning, and games and culture.

    ◆ Analysis of the structural and functional effects of games on the brain

    Next, Professor Deok-Hyun Han of the Department of Psychiatry at Chung-Ang University will present the results of . For this study, brain MRI (structural and functional abnormalities), intelligence tests, interviews, self-report questionnaires, etc. were conducted on 100 adult (college student) game users and middle and high school game users over two years for this study. analyzed this.

    Afterwards, the general discussion included ▲Professor Jeongmin Kwon (Seoul National University of Education) ▲Professor Yujin Jang (Chungbuk National University) ▲Senior Research Fellow Jang Geun-Young (Korea Youth Policy Institute) ▲Director Jang-Joo Lee (Irak Digital Research Institute) ▲Hyun-Soo Keum Senior Researcher (Industrial Policy Team, Korea Creative Content Agency) After this, advice on the research direction and response to disease code issues will be discussed.

    Hyeon-Rae Cho, President of Conjin One, said, “I hope that it will be a place where people can pay attention to the positive effects of games through the presentation of research results related to game use and discussions with experts from various fields.” We will support you,” he said.

    On the other hand, anyone who wants to attend this research result presentation can attend on-site. The ‘2021 Game User Panel Study’ report is scheduled to be published on July 20, and the ‘2021 Game User Clinical Medicine Cohort Study’ report can be found on the Conjinwon website (www.kocca.kr).

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Smilegate Indie’s Two Most Anticipated Games Participate in Steam Next Fest

    2025년 06월 10일

    NEOWIZ Signs Global Publishing Deal for Indie Game ‘Kill the Shadow’

    2025년 05월 28일

    Gyeonggi Content Agency Signs MOU with Leading Asian Game Industry Organizations

    2025년 05월 27일

    The largest game festival in the metropolitan area, ‘2025 Play Expo’, opens on the 22nd

    2025년 05월 22일
    Editors Picks

    Stove Indie, ‘Smart Demo Life’ and ‘Funding Pack’ programs for indie game developers are in operation with great response

    2025년 05월 07일

    Global Indie Game Festival, BIC 2025 Opens Offline Festival on August 15

    2025년 04월 09일

    GDC Guide for Indie Game Developers

    2025년 04월 09일

    Korean Indie Studio “GeomGyulDan” Releases New Demo for Mystery Adventure Game “KILLA” on Steam

    2025년 04월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.