최근기사

    Demon Bluff Launches in November: A Single-Player Social Deduction Roguelike Where Any Card Might Be Lying

    2026년 10월 12일

    Lazare’s Sacrifice Revealed: A French Revolution Deckbuilder Where Every Win Costs You Cards, Board Space, or Blood, Co-Designed by Gwent’s Damien Monnier

    2026년 10월 11일

    Apple Crumble: The Duck Detective Studio Turns Grandma’s 84th Birthday Into a 90-Minute Family Thriller, Out December 3

    2026년 10월 11일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Apple Crumble: The Duck Detective Studio Turns Grandma’s 84th Birthday Into a 90-Minute Family Thriller, Out December 3

      2026년 10월 11일

      The Last Gas Station: Winter Resort DLC Turns a Lonely Desert Pump Into a Ski Getaway, Out November 18

      2026년 10월 11일

      ALT+G Returns to Seongsu: Second Indie Game Festival Opens at Platz2 on Hangul Day, October 9

      2026년 10월 07일

      OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

      2026년 10월 07일

      Jeonnam Global Game Center Brings Seven Regional Studios, a Pro-Gamer Talk, and a Family Camp to the Namdo Content Fair, October 9–11

      2026년 10월 06일
    • Recommendation/Promotion

      Demon Bluff Launches in November: A Single-Player Social Deduction Roguelike Where Any Card Might Be Lying

      2026년 10월 12일

      Lazare’s Sacrifice Revealed: A French Revolution Deckbuilder Where Every Win Costs You Cards, Board Space, or Blood, Co-Designed by Gwent’s Damien Monnier

      2026년 10월 11일

      Olaf and the Crowning Hangover Demo Adds Brock Baker’s Voice Work to a Ukrainian Solo Dev’s Sokoban-in-Reverse Comedy Puzzler

      2026년 10월 11일

      FIRESTARTERS Hits Steam Early Access October 28: Rocket Skates, Killer Androids, and a Deadly Live-Broadcast Game Show

      2026년 10월 10일

      FLING UP TOGETHER Demo: A Saudi Debut Ties Two Players to One Rope, and One Slip Sends Everyone Down

      2026년 10월 10일
    • Game Review

      Cyberpunk Slice-of-Life Simulation ‘Nivalis Knight’ Officially Released

      2026년 09월 30일

      Keep Driving Review: Swedish Studio’s Y2K Road Trip RPG Hits Consoles After 300,000 PC Sales and an 84 Metacritic

      2026년 09월 30일

      Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

      2026년 09월 27일

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일
    • Featured article

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    KOCCA, ‘Game User Panel and Clinical Medicine Research Results Presentation’

    By Editorial Team2022년 07월 13일3 Mins Read

    The Ministry of Culture, Sports and Tourism (Minister Park Bo-gyun) and the Korea Creative Content Agency (President Cho Hyun-rae, hereafter referred to as Konjin-won) will hold a ‘Game User Panel and Clinical Medicine Research Results Presentation’ at 1:30 pm on the 15th at a conference on the 11th floor of the CKL Business Support Center, Jung-gu, Seoul. held in the hall.

    This research presentation questioned the existing game user research frame centered on game over-immersion, addiction, and side effects, and presented the results of the and that attempted longitudinal investigation and observation. announce Then, experts from academia, medical circles, and institutions will attend to discuss the positive effects of game use and the feasibility of WHO’s listing of the game use disorder disease code.

    ◆ Analysis of behavioral characteristics and degree of over-immersion of game users, results of 1st and 2nd years

    The first presentation is , which will be presented by Professor Moonseok Cho of the Department of Public Administration at Hansung University. This study will be carried out for a total of five years (2020-2024), and at this result presentation, the results of the study on changes in game behavior types and behavioral characteristics of game users who participated in the first and second years of the study will be dealt with.

    In addition to game behavior types, this study also analyzes game behavior characteristics of game users, games and social relationships, games and consumption, game users’ psychology, games and learning, and games and culture.

    ◆ Analysis of the structural and functional effects of games on the brain

    Next, Professor Deok-Hyun Han of the Department of Psychiatry at Chung-Ang University will present the results of . For this study, brain MRI (structural and functional abnormalities), intelligence tests, interviews, self-report questionnaires, etc. were conducted on 100 adult (college student) game users and middle and high school game users over two years for this study. analyzed this.

    Afterwards, the general discussion included ▲Professor Jeongmin Kwon (Seoul National University of Education) ▲Professor Yujin Jang (Chungbuk National University) ▲Senior Research Fellow Jang Geun-Young (Korea Youth Policy Institute) ▲Director Jang-Joo Lee (Irak Digital Research Institute) ▲Hyun-Soo Keum Senior Researcher (Industrial Policy Team, Korea Creative Content Agency) After this, advice on the research direction and response to disease code issues will be discussed.

    Hyeon-Rae Cho, President of Conjin One, said, “I hope that it will be a place where people can pay attention to the positive effects of games through the presentation of research results related to game use and discussions with experts from various fields.” We will support you,” he said.

    On the other hand, anyone who wants to attend this research result presentation can attend on-site. The ‘2021 Game User Panel Study’ report is scheduled to be published on July 20, and the ‘2021 Game User Clinical Medicine Cohort Study’ report can be found on the Conjinwon website (www.kocca.kr).

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Apple Crumble: The Duck Detective Studio Turns Grandma’s 84th Birthday Into a 90-Minute Family Thriller, Out December 3

    2026년 10월 11일

    The Last Gas Station: Winter Resort DLC Turns a Lonely Desert Pump Into a Ski Getaway, Out November 18

    2026년 10월 11일

    ALT+G Returns to Seongsu: Second Indie Game Festival Opens at Platz2 on Hangul Day, October 9

    2026년 10월 07일

    OFFMOON, the Under-$1 Steam Label, Brings Three New Demos to Steam Next Fest — HEROLL:IF Launches November 3

    2026년 10월 07일
    Editors Picks

    Olaf and the Crowning Hangover Demo Adds Brock Baker’s Voice Work to a Ukrainian Solo Dev’s Sokoban-in-Reverse Comedy Puzzler

    2026년 10월 11일

    How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

    2026년 10월 10일

    MyDear.exe Preview: Fifty-Seven Years of Marriage, Told Through the Folders of an Old PC — From the Director and Producer Behind The Rogue Prince of Persia, Launching November 2

    2026년 10월 07일

    The Regreening Preview: A Hamburg Studio’s Debut Solarpunk-Adjacent “Soilpunk” Sim Turns Baltic Folklore Into Ecosystem Restoration — Demo Live on Steam

    2026년 10월 06일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.