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    The thrill of exhilarating strategy UP! Native Indie SRPG ‘Monad Winter II’

    By Editorial Team2022년 01월 27일Updated:2024년 11월 21일5 Mins Read

    The second work of ‘Team Monad’ and the sequel to ‘Monad Winter’, the indie SRPG ‘Monad Winter’, which received attention for adding puzzle elements to tactics-style battles, ‘Monad Winter II’ was released on Steam and STOVE on the 7th.

    The previous work ‘Monad Winter’, which was released on Steam and STOVE in 2019, was exhibited in a number of exhibitions including Busan Indie Connect and DPP Independent Game Invitational Exhibition, gamers with nostalgia for JRPG games, and fans who prefer brainwave games. has received a lot of attention from

    ‘Monad Winter II’, which was released this time, inherits the scenario of the previous work. In particular, it is noteworthy that while maintaining the main framework of the game, the quality of graphics such as animation/UI has been greatly improved, and new rules unique to the new game have been introduced.

    • Developer: Tim Monad
    • Platform: PC Steam / STOVE
    • Genre: Tile-Based Turn-Based Tactics
    • Go to the Steam demo download page
    • Go to STOVE page

    ‘Monad’s Winter II’ has compressed the characters to 6 so that they can tell their stories more deeply while maintaining the form of a group drama of 19 main characters who appeared in the previous work. In addition, the rest of the characters are portrayed indirectly in the process of cooperating with them and experiencing conflicts. The main points that the development team wanted to emphasize in the sequel are as follows.

    First, the ‘will’ rule was reorganized.

    The ‘Game Over’ screen that appears when your health reaches ‘0’ during gameplay is a setting that appears in most games regardless of genre. However, in ‘Monad Winter II’, the ‘will’ element is introduced, in which the process of colleague falling, killing an enemy, getting injured, etc. is reflected as a psychological shock. can

    This ‘will’ system not only increases the gamer’s concentration on battle, but as the difficulty of the second half of the game increases, the enemy’s stamina increases while ‘will’ is fixed at 100, so it becomes an increasingly important attack point.

    Second, the newly introduced ‘Attention’ and ‘Ultimate’ systems

    In ‘Monad’s Winter II’, there is a number called ‘attention’ for each unit, which not only increases the more active you are in battle, but also the NPC’s AI will respond to it. For example, gamers can use various strategic elements to solve the game, such as blocking the path with high-profile units to induce inefficient actions of the enemy or applying defensive skills.

    In addition, the ‘ultimate’ system consumes the resources accumulated by the entire team, but in return it is used as a ‘special move’ concept that unleashes a powerful ‘oriental’ effect. This is expected to add depth to the strategy, such as planning a long-term design for which character’s ultimate will be activated at which point rather than using it temporarily for each battle.

    Third, inherit the tradition of the series through various strategies

    ‘Monad Winter II’ is a reinterpretation based on the strategic elements of various turn-based tactical games while preserving the tradition of the previous work. To formulate the perfect tactic, you need to effectively consider various game elements, such as advantages, attributes, and combo attacks that arise from direction and height.

    For example, by actively using the terrain to break down the statue, you can slow the movement of the pursuing enemy, detonate an explosive to stun the opponent, or collect scattered crystals to display powerful power instantly.

    In particular, gamers need to find a combination that suits each stage environment by using various characters. This is because even the same character shows completely different abilities depending on which skill is used within the set rules.

    Fun of various strategies UP!, suitable for gamers who prefer SRPGs who are tired of simple hunting

    The game is full of fun elements that unfold in various ways depending on the gamer’s strategy and tactics as a whole. These days, where mass-produced strategy games are all about simple repetitive hunting, role-playing and strategy games without the so-called ‘auto’ and ‘nogada’ are hard to find.

    On the other hand, ‘Monad Winter II’, produced with the motif of the SRPG genre, is a native indie game that can be a good option for gamers who are thirsty for strategy. ‘Monad Winter II’, which inherits the solid story of the previous game and improves various strategies, UI, and graphics, is a game that both users and fans who enjoy turn-based strategy games for the first time will be satisfied in terms of accessibility and fun elements of the game.

    ‘Winter of Monads’

    • 2018, 2019 Busan Indie Connect general category exhibition selection
    • 2019 Steam and STOVE release
    • 2019 DDP Independent Game Invitational Exhibition Selection
    • Selected for 2019 PlayX4 Indie Entertainment Room Exhibition

    ‘Winter of Monads II’

    • 2019 Crowdy Funding for IndieConnect Developers in Busan
    • 2021 G-STAR Busan IndieConnect Exhibition Hall
    • 2022 Steam and STOVE release
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