최근기사

    GIGDC 2025 Now Open for Applications — Korea’s Premier Indie Game Competition Returns

    2025년 06월 30일

    KOCCA Hosts “2025 Indie Game Networking Day” with Leading Game Companies

    2025년 06월 30일

    2025 IndieCraft Kicks Off with Official Organizing Committee Inauguration

    2025년 06월 26일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      2025 IndieCraft Kicks Off with Official Organizing Committee Inauguration

      2025년 06월 26일

      NEOWIZ to Participate in China’s G-Fusion Game Fest 2025

      2025년 06월 24일

      Game AI Con 2025 to Explore Future of AI in Gaming and Creation Ecosystems

      2025년 06월 19일

      “Build 051” Indie Game Conference & Exhibition in Southeast Korea Now Open for Participants

      2025년 06월 19일

      Smilegate Indie’s Two Most Anticipated Games Participate in Steam Next Fest

      2025년 06월 10일
    • Recommendation/Public

      Indie Strategy RPG Remore: Infested Kingdom Launches First Major Update During Early Access

      2025년 06월 24일

      Ocean Drive Studios Releases Gameplay Footage of New Indie Game ‘God Save Birmingham’

      2025년 04월 28일

      Korean Indie Studio “GeomGyulDan” Releases New Demo for Mystery Adventure Game “KILLA” on Steam

      2025년 04월 04일

      Lunosoft releases webtoon-based ‘I Raise a Necromancer Alone’

      2025년 03월 05일

      Backend, GDC 2025 unveils ‘World’ technology that lowers the barrier to MMO development

      2025년 02월 28일
    • Indie Game Review

      Sensitivity-filled point-and-click adventure game ‘Meow Emma’

      2024년 04월 13일

      Neowiz, two indie games, ‘Nintendo Indie World Showcase’ appeared.

      2022년 11월 12일

      CFK unveils trial version of ‘My Divorce Story’ depicting the conflict between husband and wife

      2022년 08월 04일

      Idle emotional healing, ‘My Little Terrace: Growing Flowerpots’

      2022년 03월 27일

      One-man development K Princess Maker, ‘La La Ray Days’

      2022년 01월 30일
    • Indie Game Tumblbug

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일

      Apocalypse Fantasy ‘Zombie Seed’ Reaches 20 Million Won in Tumblbug Funding

      2024년 11월 11일

      Introducing the delightful and lively Tumblbug failure story of four sisters! ‘Byungmansi’

      2024년 05월 31일
    • Competition/Support Project

      GIGDC 2025 Now Open for Applications — Korea’s Premier Indie Game Competition Returns

      2025년 06월 30일

      KOCCA Hosts “2025 Indie Game Networking Day” with Leading Game Companies

      2025년 06월 30일

      Indie Game Developers’ Gateway ‘GIGDC 2025’, Applications Begin on June 30th

      2025년 06월 11일

      Seongnam City Announces ‘Top 70’ Selections for IndieCraft 2025

      2025년 06월 05일

      The Era of K-Indie Games is Here: 2025 PlayX4 Closes with Record-Breaking Success

      2025년 05월 28일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Megazone Cloud signed a four-party business agreement to foster mobile game manpower

    By 인디게임닷컴 편집부2022년 06월 05일4 Mins Read

    Megazone Cloud, a cloud-specialized company, announced on the 3rd that it has signed a four-party business agreement with Yeonseong University, Korea Mobile Game Association, and Tencent Cloud to foster human resources for the cloud-based mobile game industry.

    With this agreement, Megazone Cloud plans to provide Tencent Cloud-based professional cloud education for students enrolled in Yeonseong University, Korea Mobile Game Association, and Yeonseong University, nurture talented people in practice, and build a healthy game industry ecosystem through employment-linked programs. In addition, it plans to conduct industry-university joint research in the game industry by providing credit to competitive mobile indie game companies.

    In the future, Yeonseong University will conduct cloud education specialized in games and media for students and employees. The training is prepared in the form of a special lecture where employees of actual cloud specialized companies participate and share know-how and major trends.

    The education is divided into a cloud beginner curriculum that can learn basic background knowledge and theory about the cloud, and a cloud intermediate curriculum that can learn solutions specialized for the game and media industry. It consists of effective education that enhances understanding of specialized solutions and services that Tencent Cloud provides to game companies.

    Current students and graduates who have continuously received education in the Cloud Introduction Department, Game Contents Department, Video Contents Department, Computer Software Department, and Webtoon Comic Contents Department of Yeonseong University can get employment benefits when applying for Megazone Cloud and related companies as well as member companies of the Korea Mobile Game Association. .

    In addition, Megazone Cloud provides cloud consulting, technical support, and construction support for game companies in connection with the Smart Contents ICC (Enterprise Collaboration Center) of Yeonseong University to foster domestic game companies, and Tencent Cloud provides credit for game companies. Is expected. In addition, Megazone Cloud will provide Tencent Cloud-related promotions to member companies of the Korea Mobile Game Association, and will continue to cooperate to revitalize the game market.

    Megazone Cloud announced that through this collaboration, it will expand its cloud consulting and education support business for companies and universities that need cloud adoption in the future, and nurture specialized talents in the cloud-using industry.

    Minhee Kwon, president of Yeonsung University, said, “At a time when cloud computing services, essential for the 4th industrial revolution, are becoming common, universities, associations, and industries are pleased to conclude an agreement on education, R&BD, and sharing and collaboration for the future. In connection with the LINC 3.0 project, we expect to realize the value of co-evolution, where students, industry, universities, and local communities evolve and grow together by nurturing talented people in games and media culture contents and creating corporate value.”

    Hwang Seong-ik, chairman of the Korea Mobile Game Association, said in his opinion, “I am delighted to be participating in this business agreement that can strengthen the roots of the Korean game industry. I hope that the four-party cooperation system will be strengthened going forward to turn it into a win-win opportunity for all.”

    “Mobile game development is the most emerging field recently,” said Posh Young, senior vice president of Tencent Cloud International. “I think many Koreans will be interested.” He continued, “Through this agreement, it is very meaningful to be able to support the cloud technology, tools, and educational services necessary for the next generation of game developers in Korea. We will continue our activities,” he added.

    Megazone Cloud CEO Lee Joo-wan said, “With this four-party business agreement, we will do our best to help foster talents for the cloud and game industries and help create an ecosystem for the domestic game industry. In the future, we plan to promote industry-university-research cooperation in various industries such as manufacturing and finance, as well as the game industry where the cloud is spreading.”

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    2025 IndieCraft Kicks Off with Official Organizing Committee Inauguration

    2025년 06월 26일

    NEOWIZ to Participate in China’s G-Fusion Game Fest 2025

    2025년 06월 24일

    Game AI Con 2025 to Explore Future of AI in Gaming and Creation Ecosystems

    2025년 06월 19일

    “Build 051” Indie Game Conference & Exhibition in Southeast Korea Now Open for Participants

    2025년 06월 19일
    Editors Picks

    Stove Indie, ‘Smart Demo Life’ and ‘Funding Pack’ programs for indie game developers are in operation with great response

    2025년 05월 07일

    Global Indie Game Festival, BIC 2025 Opens Offline Festival on August 15

    2025년 04월 09일

    GDC Guide for Indie Game Developers

    2025년 04월 09일

    Korean Indie Studio “GeomGyulDan” Releases New Demo for Mystery Adventure Game “KILLA” on Steam

    2025년 04월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.