최근기사

    ‘Agronom’ Unveiled, an Automated Farming Game with Eastern European Vibes Set on Mars

    2026년 05월 13일

    Indiecraft 2026 Receives 417 Game Submissions… ‘All-Time High’ Record

    2026년 05월 13일

    Attack by a flock of zombie sheep… Cooperative action ‘Flock Off!’ Info Revealed

    2026년 05월 13일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Indiecraft 2026 Receives 417 Game Submissions… ‘All-Time High’ Record

      2026년 05월 13일

      Tokyo Game Show 2026: 30th Anniversary Teaser and Main Visual Unveiled

      2026년 05월 12일

      Korea and Vietnam Expand Partnership to Boost Indie Game Ecosystems

      2026년 05월 11일

      Nexon to Open Registration for NDC 2026: A Deep Dive into AI and Game Innovation

      2026년 05월 11일

      Stepper Retro: Team Tetrapod Unveils Voice Demo and Launches Record-Breaking Crowdfunding

      2026년 05월 07일
    • Recommendation/Promotion

      ‘Agronom’ Unveiled, an Automated Farming Game with Eastern European Vibes Set on Mars

      2026년 05월 13일

      Attack by a flock of zombie sheep… Cooperative action ‘Flock Off!’ Info Revealed

      2026년 05월 13일

      Save the Sun: 90s Anime-Style Deckbuilding Shooter ‘IKARUS’ Drops Steam Demo

      2026년 05월 12일

      Angel Guardian: 90s Anime Aesthetics Meet Twitch Integration as Viewers Shape the Game

      2026년 05월 09일

      BrokenLore: DON’T LIE — Japanese Psychological Horror Demo Debuts

      2026년 05월 08일
    • Game Review

      K-Indie ‘Crawl Tactics’ Launches on Mobile, Adding Roguelike Sense to Final Fantasy Tactics

      2026년 05월 13일

      Reviving More Than Just Spirits: ‘Greenhearth Necromancer’ Launches on Steam

      2026년 05월 12일

      COALCOM: Power Station — A Gritty Industry Simulator Built Over a Decade

      2026년 05월 12일

      Hit the Road: Cozy Campervan Adventure ‘Outbound’ Officially Launches

      2026년 05월 12일

      The Silent Echoes of the Megastructure: ‘HYPNOS’ Debuts on Steam

      2026년 05월 11일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일
    • Contests/Support

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Nexon ‘2022 Nexon Developer Conference (NDC)’ online opening

    By Editorial Team2022년 06월 08일3 Mins Read

    Nexon (CEO Lee Jung-heon) opened the ‘2022 Nexon Developers Conference (NDC)’ online on the 8th, which is called the largest game industry knowledge sharing platform in Korea.

    The NDC22 lecture, which will be held from the 8th to the 10th, can be freely viewed by anyone without registration through the NDC official website and YouTube channel. There are a total of 60 lectures (55 public sessions, 5 private sessions), covering topics in various fields such as metaverse, NFT, programming, data analysis, and career.

    This year, industry workers and related experts will gather to explore the future development direction of the game from various perspectives and pass on the technical experience and know-how accumulated during the actual development process.

    First, Daehyun Kang, COO of Nexon, who gave a keynote under the theme of ‘Blockchain and the Evolution of the Virtual World’, discusses the characteristics of blockchain technology and game design methods suitable for it, and its potential as an ‘integrated platform’ that goes beyond the physical limitations of the existing virtual world. talked about At the same time, the NFT-based ecosystem ‘MapleStory Universe’ using Nexon’s core IP, ‘MapleStory’, was prepared by surprise.

    Daehyun Kang, COO, said, “The MapleStory universe is a shared space for MapleStory NFT, and we expect it to be a part of the evolution of the virtual world where the game and blockchain worlds converge. Building a viable ecosystem is what Nexon thinks of the evolved virtual world.”

    In the newly added Metaverse & NFT field, Professor Seung-Joo Kim of Korea University, a blockchain expert, and Professor Sang-Kyun Kim of Kyunghee University, an authority on the domestic metaverse, will speak as speakers and discuss the development direction of the game. In addition, we share insights gained from conducting related projects in companies such as Nexon Korea’s ‘Project MOD’ and Soonsoon Studio’s ‘SPUM’.

    The development experience of recently released or planned new products is also disclosed. Developers such as ‘Prasia Electric’, ‘Kart Rider: Drift’, and Project Magnum, which are being developed by Nexon Company, ‘Victory: Nike’, and ‘Thy Creature’, a growing seed, participated in the development process as speakers. Describe your concerns and attempts in detail.

    In addition, employees from major game companies such as NCsoft, Epic Games Korea, Devsisters, Embarc Studios, and Wonder People will participate to give lectures on the latest technologies for making high-quality games and know-how for career growth of game industry talents.

    Meanwhile, the ‘Nexon Developers Conference (NDC)’, which started as a private in-house event in 2007 and converted to a public conference in 2011, has reached 240,000 cumulative visitors and has established itself as a representative game knowledge sharing forum for mutual growth in the industry. Up to now, 1,200 experts have been actively sharing game knowledge and experiences, giving about 1,000 lectures as speakers.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Indiecraft 2026 Receives 417 Game Submissions… ‘All-Time High’ Record

    2026년 05월 13일

    Tokyo Game Show 2026: 30th Anniversary Teaser and Main Visual Unveiled

    2026년 05월 12일

    Korea and Vietnam Expand Partnership to Boost Indie Game Ecosystems

    2026년 05월 11일

    Nexon to Open Registration for NDC 2026: A Deep Dive into AI and Game Innovation

    2026년 05월 11일
    Editors Picks

    The Survival of the Slime: Animal Evolution Roguelite ‘Everything is Crab’ Launches Today

    2026년 05월 08일

    A Love Letter to Youth and Music: ‘Mixtape’ Launches to Critical Acclaim

    2026년 05월 08일

    Farming with Dragons: Cozy Fantasy ‘Dragon Shelter’ Announces Updated June Demo

    2026년 05월 06일

    From Viral Sensation to Steam Success: ‘Sledding Game’ Slides into Early Access

    2026년 05월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.