최근기사

    Step into classic 1930s comics… Rubber Horse releases demo for cartoon-style FPS ‘Iron Curtain Call’

    2026년 11월 01일

    Race through the arena on rocket skates… FPS ‘Firestarters’ released on Steam Early Access

    2026년 11월 01일

    Garden battle party game ‘Planted!’ launches on PS5 and Xbox, Steam release within the year

    2026년 11월 01일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Garden battle party game ‘Planted!’ launches on PS5 and Xbox, Steam release within the year

      2026년 11월 01일

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

      2026년 10월 22일

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일
    • Recommendation/Promotion

      Step into classic 1930s comics… Rubber Horse releases demo for cartoon-style FPS ‘Iron Curtain Call’

      2026년 11월 01일

      Slay the Slime Opens First Public Steam Playtest: Brazil’s Snaprock Games Blends JRPG Adventure With Incremental Number-Go-Up, Early 2027

      2026년 10월 30일

      Tenjutsu Set for 2027 on Switch 2 and PC: Dead Cells Designer Sébastien Bénard’s Neon Yakuza Revenge Roguelike Resurfaces

      2026년 10월 30일

      Witchbrook Gets a January 28, 2027 Release Date: Chucklefish and Robotality’s Magical Life Sim Adds PS5 and Day-One Game Pass

      2026년 10월 30일

      Marked For Mayhem Releases First Dev Vlog: Ex-Blizzard and ArenaNet Veterans’ Four-Player Dungeon Runner Where Only One Escapes, First Playtest November 6–8

      2026년 10월 30일
    • Game Review

      Race through the arena on rocket skates… FPS ‘Firestarters’ released on Steam Early Access

      2026년 11월 01일

      Building dioramas instead of villages… New ‘Hoko Life’ spin-off ‘Hoko Spaces’ released

      2026년 11월 01일

      Virtue and a Sledgehammer Out Now on Steam: Deconstructeam and Selkie Harbour’s Narrative Action Game Hands You a Hammer and Your Hometown

      2026년 10월 29일

      Outcast Tales Launches Free on Steam: Hardlane Studio’s Post-Nuclear Party RPG Where Personality Clashes Decide Fights

      2026년 10월 27일

      Escape From Playtime Enters Steam Early Access: Mob Entertainment’s Poppy Playtime Spinoff Turns the Smiling Critters Into an 8-Player Co-op Extraction Horror

      2026년 10월 25일
    • Featured article

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    Gravity Launches “Little Gods of the Abyss,” a Poetic 3D Platformer by K-Indie Studio PLAY Mephistowaltz

    By Editorial Team2026년 01월 23일3 Mins Read

    Global gaming giant Gravity has officially announced the global release of “Little Gods of the Abyss” (심연의 작은 존재들) as of January 22, 2026. Developed by the independent studio PLAY Mephistowaltz, this 3D platformer arrives after four years in Early Access, during which it refined its unique blend of artistic storytelling and challenging gameplay.

    A Wordless Narrative in a Fairytale World

    “Little Gods of the Abyss” distinguishes itself through a purely emotional narrative. Players step into the role of Nia, a small deity tasked with purifying a world distorted by the contamination of the “Primeval Gate.”

    • Environmental Storytelling: The game features no dialogue or text. Instead, the story unfolds through changes in the environment, evocative music, and the protagonist’s movements.
    • Artistic Visuals: The game uses a fairytale-inspired art style to contrast themes of serenity and anxiety, creating a deeply immersive atmosphere.

    Challenging Mechanics: “The Dark Souls of Mario”

    Despite its soft visuals, the game is known for its high level of difficulty, earning it the nickname “Dark Souls Mario” among early players.

    • Precision Control: Success hinges on mastering jump, dodge, and glide mechanics across shifting terrains and intricate mazes.
    • Tactical Puzzles: Every stage introduces unique devices and timing-based gimmicks that require both sharp reflexes and logical thinking to overcome.

    Global Recognition and Studio Profile

    Before its full launch, the game built a strong reputation across major international events, including G-STAR, Tokyo Game Show, PAX EAST, Taipei Game Show, and Gamescom. It has received numerous accolades, such as the TGS Indie Prize and the IndieCraft Award.

    About the Developer: PLAY Mephistowaltz Based in Changwon, South Korea, the studio operates under the slogan “We make games, steadily.” Founded in 2017, it has grown from a solo project into a team of ten, consistently winning awards for innovation and graphic design.

    “The official release features even more detailed graphics and a wider variety of stages compared to the Early Access version,” said Jin-on Park, Business Team Lead at Gravity.


    Price and Availability

    “Little Gods of the Abyss” is currently available on the Steam Store for 15,500 KRW.

    • Launch Promotion: A 30% discount is available until January 29, 2026.
    • Language Support: The game supports eight languages, including Korean, English, Japanese, Chinese (Simplified/Traditional), French, German, and Spanish.

    Little Beings of the Abyss Steam Store Page:
    https://store.steampowered.com/app/1044410/Little_Gods_of_the_Abyss/

    What about ‘Play Mephistowaltz’, the developer of the game?

    Located in Changwon, Gyeongnam, Play Mephisto Waltz is an independent game studio that pursues authentic game development under the slogan, “We make games, steadily.” Founded in 2017, the studio initially began as a one-person development team, but has steadily built its development capabilities and now employs around ten people.

    Play Mephisto Waltz has proven its skills by being recognized at numerous game awards. Starting with being a finalist at the 2019 Tokyo Game Show Indie Prize, the company won the World Design category at the 2020 Independent Game Invitational, the Unity Korea Award for Best Innovation TOP3, the 2021 Challenge Seoul Award, and the 2022 Unity Korea Award for Best Graphics TOP3. In 2022, the company signed a publishing contract with Gravity for two games, and in 2023, it received the Governor’s Award for its contribution to cultural content.

    In addition to ‘Little Beings of the Abyss’, the studio is also developing ‘Moor Rail’, a strategy action game set in a dieselpunk world, and is challenging various genres.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Step into classic 1930s comics… Rubber Horse releases demo for cartoon-style FPS ‘Iron Curtain Call’

    2026년 11월 01일

    Slay the Slime Opens First Public Steam Playtest: Brazil’s Snaprock Games Blends JRPG Adventure With Incremental Number-Go-Up, Early 2027

    2026년 10월 30일

    Tenjutsu Set for 2027 on Switch 2 and PC: Dead Cells Designer Sébastien Bénard’s Neon Yakuza Revenge Roguelike Resurfaces

    2026년 10월 30일

    Witchbrook Gets a January 28, 2027 Release Date: Chucklefish and Robotality’s Magical Life Sim Adds PS5 and Day-One Game Pass

    2026년 10월 30일
    Editors Picks

    Virtue and a Sledgehammer Out Now on Steam: Deconstructeam and Selkie Harbour’s Narrative Action Game Hands You a Hammer and Your Hometown

    2026년 10월 29일

    BAFTA-Nominated Dark Comedy Vampire Therapist Comes to iOS and Android on November 24

    2026년 10월 29일

    Bloody Hell Hotel Targets 2027 Full Release: DARQ Studio Unfold Games’ Vampire Hotel Sim Passes 435,000 Wishlists With a New Gameplay Trailer

    2026년 10월 26일

    HYPNOS Leaves Early Access October 29: Redlock Studio’s Surreal Dream Exploration Game Launches 1.0 With Seven Chapters and Four Endings

    2026년 10월 26일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.