최근기사

    16 years after leaving EA, Supergiant Games started with just seven people and reached its peak with Hades 2.

    2026년 01월 07일

    Hades II Reclaims the Throne: Crowned 2025’s Best Game on Metacritic

    2026년 01월 07일

    “Long Playtime is Not Addiction”: Major 5-Year Study Debunks Myths of Gaming Disorder

    2026년 01월 07일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Hades II Reclaims the Throne: Crowned 2025’s Best Game on Metacritic

      2026년 01월 07일

      “Long Playtime is Not Addiction”: Major 5-Year Study Debunks Myths of Gaming Disorder

      2026년 01월 07일

      K-Indie Sensation Shape of Dreams Joins the Million-Seller Club

      2026년 01월 05일

      The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

      2026년 01월 05일

      AI to Revolutionize Game Development: Former Rockstar Dev Says 70% of Costs are ‘Grunt Work.’

      2025년 12월 31일
    • Recommendation/Public

      Nanal-i Studio Unveils “Forest Island” 2026 New Year Update Featuring the “Red Horse”

      2026년 01월 06일

      A dazzling exorcism action game that cuts through the darkness, “Raising an Exorcist Girl: Idle RPG”

      2026년 01월 02일

      Novaxjoy to Release ‘Cave Survival,’ a Jeonnam Global Game Center–Supported Indie Title

      2025년 12월 25일

      Sanabi Spin-off Haunted Day Launches on Nintendo Switch Next Month, Physical Edition Now Open for Pre-orders

      2025년 12월 24일

      A Poetic Underwater Mystery Adventure: Echoes of Mora

      2025년 12월 23일
    • Indie Game Review

      ‘Project Silverfish’: The S.T.A.L.K.E.R.-Inspired Indie FPS Capturing Hearts on Steam

      2025년 12월 29일

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일
    • Indie Game Focus

      16 years after leaving EA, Supergiant Games started with just seven people and reached its peak with Hades 2.

      2026년 01월 07일

      [New Year Special – Part 2] indiegame.com Picks: K-Indie Titles to Watch in 2026

      2026년 01월 06일

      A Miracle by Three: The Global Success Story of Indie Developer “Team Cherry”

      2026년 01월 05일

      2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

      2026년 01월 01일

      Tracing the Footsteps of K-Indie in 2025

      2025년 12월 26일
    • Competition/Support Project

      Subculture Meets Indie Gaming: “IlluStar Fes 10” to Open February 21 at KINTEX

      2026년 01월 05일

      Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

      2025년 12월 31일

      K-Indie Games Take the Spotlight at Taipei Indie Game Awards 2026

      2025년 12월 30일

      NEOWIZ Indie Quest: Final Call for Narrative-Driven Indie Games as Deadline Approaches

      2025년 12월 29일

      Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

      2025년 12월 25일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Hades II Reclaims the Throne: Crowned 2025’s Best Game on Metacritic

    By 인디게임닷컴 데스크2026년 01월 07일3 Mins Read

    Supergiant Games has done it again. After its official launch on September 25, 2025, Hades II has ascended to the pinnacle of critical acclaim, securing a staggering 95 on Metacritic. This score not only makes it the highest-rated game released in 2025 but also earns it the prestigious “MUST-PLAY” badge, a title reserved only for the elite few that maintain a 90+ score with significant critical volume.

    The game achieved a 95 on both PC and Nintendo Switch, while the newly released Nintendo Switch 2 version follows closely with a 94.

    Melinoë’s Odyssey: Surpassing the Original

    The sequel shifts focus to Melinoë, the Princess of the Underworld and sister to the first game’s protagonist, Zagreus. Backed by the gods of Olympus, she embarks on a perilous journey to defeat Chronos, the Titan of Time.

    While keeping the DNA of the original, Hades II introduces massive systemic expansions:

    • Dual Branching Paths: Unlike the first game’s singular climb, players can now choose between descending from Erebus to Tartarus or ascending from Ephyra to Mount Olympus.
    • The Magick Bar: A new combat resource that adds a layer of tactical depth to spellcasting.
    • Enhanced Accessibility: While still challenging, the game offers more survival-oriented boons and environmental advantages, making the “God-like” experience more approachable without losing its edge.

    Critical and Commercial Dominance

    The reception from both critics and players has been nothing short of legendary. IGN and several other major outlets awarded it a perfect 10, while GameSpot described it as “one of the best roguelites you will ever play.”

    Platform / MetricResult
    Metacritic Score (PC/Switch)95 (Top 0.34% of all games)
    Steam User Rating98% Positive (from 262,671 reviews)
    Peak Concurrent Players110,000+
    Developer Team Size~25 People

    Critics particularly praised the “Arcana Card” system and the deepened character interactions. Supergiant Games’ commitment to the community was evident throughout its Early Access period, as they addressed narrative pacing and “True Ending” refinements based on player feedback, resulting in a launch version that feels virtually flawless.


    A Victory for Independent Innovation

    The success of Hades II serves as a powerful reminder of what indie studios can achieve. To put its Metacritic score into perspective: out of over 18,000 games listed on the site, only 48 titles (accounting for multi-platform duplicates) have ever reached the 95+ mark.

    “Hades II proves that creativity, polish, and genuine communication with players far outweigh the sheer capital of major AAA publishers.”

    For a small team of 25 people to outperform the year’s most expensive blockbusters is a historic milestone. It proves that in the modern gaming landscape, data-driven player trust (Steam) and expert technical validation (Metacritic) can align perfectly when a studio prioritizes quality above all else.


    Game Info At a Glance:

    • Developer: Supergiant Games
    • Genre: Roguelike Action RPG
    • Platforms: PC (Steam, Epic), Nintendo Switch, Nintendo Switch 2
    • Official Release: September 25, 2025
    • Steam Store: Hades II Page
    인디게임닷컴 데스크
    • Website

    Related Posts

    “Long Playtime is Not Addiction”: Major 5-Year Study Debunks Myths of Gaming Disorder

    2026년 01월 07일

    K-Indie Sensation Shape of Dreams Joins the Million-Seller Club

    2026년 01월 05일

    The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

    2026년 01월 05일

    AI to Revolutionize Game Development: Former Rockstar Dev Says 70% of Costs are ‘Grunt Work.’

    2025년 12월 31일
    Editors Picks

    2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

    2026년 01월 01일

    Tracing the Footsteps of K-Indie in 2025

    2025년 12월 26일

    Steam Sees Record-Breaking Game Releases in 2025 — But Survival Is Getting Harder for Indies

    2025년 12월 16일

    A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

    2025년 12월 14일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.