최근기사

    Co-op horror game ‘Pit of Goblin’, selling over 200,000 copies, officially launches on November 3

    2026년 09월 26일

    Of Peaks and Tides Preview: Shanghai Studio Turns the Classic of Mountains and Seas Into an Unreal Engine 5 Survival Sandbox — 500+ Attendees at Shanghai Hands-On Event

    2026년 09월 23일

    Let’s Build a Dungeon Preview: Springloaded’s Game-Development Sim Turns Its Own Early Access Into Part of the Game — February 11, 2027

    2026년 09월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일

      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

      2026년 09월 15일

      WARDOGS Early Access Report: Bulkhead’s 100-Player Tactical FPS Sells 1 Million Day One, Survives a Server Meltdown, Recovers to Very Positive

      2026년 09월 14일

      AI Game Sound Design Challenge Results: “OVERTAKE” Wins Gold Reinterpreting a War Strategy Game’s Battlefield Chaos

      2026년 09월 14일
    • Recommendation/Promotion

      Co-op horror game ‘Pit of Goblin’, selling over 200,000 copies, officially launches on November 3

      2026년 09월 26일

      Of Peaks and Tides Preview: Shanghai Studio Turns the Classic of Mountains and Seas Into an Unreal Engine 5 Survival Sandbox — 500+ Attendees at Shanghai Hands-On Event

      2026년 09월 23일

      Let’s Build a Dungeon Preview: Springloaded’s Game-Development Sim Turns Its Own Early Access Into Part of the Game — February 11, 2027

      2026년 09월 23일

      Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

      2026년 09월 22일

      Nivalis Nights Preview: ION LANDS’ Cloudpunk Follow-Up Trades Conspiracy for Cozy Business-Building — 1 Million Wishlists, 7x Its Predecessor

      2026년 09월 22일
    • Game Review

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일

      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일

      Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

      2026년 09월 16일

      Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

      2026년 09월 16일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Pebble Knights Receives Vivid User Feedback Through “Beaver Rocks 2025” and Wins Razer Special Award

    By Editorial Team2025년 12월 10일Updated:2026년 04월 15일3 Mins Read

    Pebble Knights, a 5-player cooperative roguelike survival title developed by FiftyOnePercent, received an enthusiastic response from festival-goers at BEAVEROCKS 2025, held last week at Seoul’s Dongdaemun Design Plaza (DDP).

    During the three-day indie festival, the game’s booth saw consistently high participation, with visitors praising its cooperative combat structure, intuitive gameplay flow, and fast-paced progression. Several top-ranked leaderboard players even stopped by in person to meet the developers, offering in-depth feedback and discussing potential improvements to the early build.


    Winner of the RAZER Special Award

    On the final day of the festival, Pebble Knights was announced as the recipient of the RAZER Special Award, selected directly by the global gaming hardware brand’s on-site representatives. The recognition highlighted the title’s standout design among the festival’s many exhibitor games.

    A spokesperson for FiftyOnePercent shared their appreciation:

    “Meeting players face-to-face and hearing their reactions was incredibly energizing. Receiving an unexpected special award made the experience even more meaningful. We will refine the Early Access build using all the feedback we gathered during the event.”


    Crowdfunding Momentum Continues

    Pebble Knights is currently running a Tumblbug crowdfunding campaign through January 16, offering exclusive rewards including limited in-game costumes that will never be rereleased, along with a range of physical goods. As of December 9, the project has reached 146% of its funding goal, signaling strong community support.


    Steam Demo Available — Early Access Planned for Early 2026

    The game is available now as a free demo on Steam, giving players a first look at its cooperative survival mechanics and expanding content roadmap. The development team is targeting Early Access release in early 2026, with a focus on new content, deeper cooperative combat, and enhanced replayability.

    Pebble Knights Steam Page: https://store.steampowered.com/app/3087930/Pebble_Knights/
    Pebble Knights Tumblbug Page: https://tumblbug.com/pebbleknights


    Studio Profile: 51% (Fifty-One Percent)

    51% is a South Korean independent development team that has gained rapid recognition for its “emotional minimalism.” The studio’s name is derived from their philosophy: “If planning and development make up 50% of a game, that final 1% of creative intuition is what defines its true soul.”

    The studio specializes in creating puzzle-adventure games that utilize intuitive controls to tell deep, relatable stories about modern life and human emotions.

    Key Information & Details

    CategoryDetails
    Studio Name51% (Fifty-One Percent / 피프티원퍼센트)
    CEO / FounderLee Jun-hyung
    Established2023
    HeadquartersSeoul, South Korea
    Main GenresNarrative Puzzle, Minimalist Adventure, Hyper-Casual
    Key Awards• Top 10 at Google Play Indie Game Festival 2024
    • Creative Excellence Award at BIGS (Bang-Guseok Indie Game Show) 2025
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

    2026년 09월 15일

    Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

    2026년 09월 15일

    Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

    2026년 09월 15일

    WARDOGS Early Access Report: Bulkhead’s 100-Player Tactical FPS Sells 1 Million Day One, Survives a Server Meltdown, Recovers to Very Positive

    2026년 09월 14일
    Editors Picks

    BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

    2026년 09월 22일

    MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

    2026년 09월 17일

    Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

    2026년 09월 16일

    Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

    2026년 09월 16일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us(Contact)
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.