최근기사

    Nostalgia, Exploration, and Summer Memories: ‘Kioku: Last Summer’ Set for May 28 Release

    2026년 04월 29일

    A Love Letter to Classic Zelda: 6-Year Solo Project ‘Elementallis’ Officially Launches

    2026년 04월 29일

    Survival, Sorrow, and Silence: ‘The Road of Dust and Sorrow’ Unveils Its First Demo

    2026년 04월 29일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Tokyo Game Show 2026 Confirms Sponsors for ‘SELECTED INDIE 80’ Project

      2026년 04월 27일

      K-Indie ‘Pebble Knights’ Strikes Gold on Steam, Dominating Global Charts

      2026년 04월 15일

      Webzen and Black Anchor to Officially Launch Indie Game ‘Memories’ on April 28

      2026년 04월 14일

      Registration for BIC Festival 2026 begins at 3 PM on the 8th

      2026년 04월 08일

      STOVE Expands Horizons: Recruitment Opens for 3rd Official Supporters ‘STOVE Crew’

      2026년 04월 06일
    • Recommendation/Promotion

      Nostalgia, Exploration, and Summer Memories: ‘Kioku: Last Summer’ Set for May 28 Release

      2026년 04월 29일

      Survival, Sorrow, and Silence: ‘The Road of Dust and Sorrow’ Unveils Its First Demo

      2026년 04월 29일

      Arithmetic Meets Action: Dystopian Deckbuilder ‘Talystro’ Reveals Steam Demo

      2026년 04월 29일

      Shattering the Script: Ink-Wash Action Roguelite ‘Realm of Ink’ Hits 1.0 on May 26

      2026년 04월 28일

      Cyberpunk Innkeeping and Secret Monsters: Story Adventure ‘ATYPIAN’ Launches Crowdfunding

      2026년 04월 27일
    • Game Review

      A Love Letter to Classic Zelda: 6-Year Solo Project ‘Elementallis’ Officially Launches

      2026년 04월 29일

      A Bond Beyond the Streets: True-Story Adventure ‘Bangkok Story: A Stray Dog’ Launches on Steam

      2026년 04월 27일

      A Watercolor Masterpiece: ‘Moomintroll: Winter’s Warmth’ Officially Launches

      2026년 04월 27일

      Fuel, Food, and… Foul Play? ‘Rest Area Simulator’ Hits Steam

      2026년 04월 25일

      Pixel Rebellion: ‘Maids of Storm’ Officially Storms onto Steam

      2026년 04월 25일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일
    • Contests/Support

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Game Review

    [Review] THE GOOD OLD DAYS: The Noogies’ Grand Adventure

    By Editorial Team2025년 11월 15일Updated:2026년 03월 08일4 Mins Read

    “THE GOOD OLD DAYS: The Noogies’ Grand Adventure” is a story-driven metroidvania adventure developed by Japanese studio YokogoSystems and published by Gravity.

    Setting & Story

    The game is set in the 19XXs, in the fictional countryside village of Arostia.
    The protagonist, Sean, embarks on a journey to settle the debts left behind by his missing father and rescue his friends trapped underground.

    Sean and his friends — Foodie, Bruce, and Doc — formed a little adventuring party called “The Noogies”. They were ordinary boys who dreamed of going on a real adventure someday.

    One day, when Sean returns home, a loan shark is waiting for him. The man demands that Sean repay his father’s debt by the end of the day and reveals that Sean’s friends have been taken hostage.
    It’s a desperate situation, but instead of giving in to despair, Sean accepts it as the beginning of his “real adventure” and descends into the underground.

    Loop-Based Structure & Meta Narrative

    “THE GOOD OLD DAYS” is built around short, dense gameplay loops designed to be replayed multiple times.
    Each loop lasts around 1–2 hours, allowing players to experience multiple runs without fatigue.

    • In the first loop, the game feels like a simple, coming-of-age metroidvania.
    • But with each subsequent run, new truths about the characters and the world gradually come to light.
    • By the fifth loop, a major twist completely recontextualizes everything the player has seen so far, pushing them to rethink the entire story.

    Each ending in the game is designed to link directly into the beginning of the next playthrough, and only by experiencing all loops does the full story become complete.

    This cyclical structure and meta-narrative revolve around themes of

    • memory,
    • nostalgia, and
    • shifts in perspective,

    encouraging players to discover new layers of meaning through repeated play.

    Diverse Ways to Play

    The core objective of the game is to earn enough money within a time limit to pay off the debt.
    To do this, players can choose from a wide variety of methods:

    • Searching hidden locations to find money
    • Clearing high-difficulty stages for big rewards
    • Completing NPC events
    • Trying their luck with lottery tickets
    • Winning mini-games
    • Defeating enemies and bosses
    • Or even committing bad deeds to make quick cash

    Players are free to focus on whichever playstyle suits them best.
    Boss battles are optional, and the exploration routes are highly flexible, making it accessible even for players who aren’t very experienced with action games.

    Once Sean rescues the three trapped members of The Noogies, players can switch between characters and control them directly.
    Each character has their own personality, traits, movement quirks, and event reactions, and this character-switching system plays a key role in overcoming challenges and opening up new paths through the world.

    Inspired by 1980s Films

    The developers have stated that they drew strong inspiration from iconic 1980s films such as “The Goonies” and “E.T”.
    They wanted to capture the feeling of courage, friendship, and wonder-filled adventures that defined that era and express it through the game.

    Throughout the game, players will find:

    • Easter eggs that evoke the 80s
    • Subtle and not-so-subtle references to that time period

    These touches offer a special nostalgic experience for players who remember those days — and a charming retro mood even for those who don’t.

    Retro Vibes & The Noogies’ Big Adventure

    With its nostalgic pixel art,
    its looping narrative that grows deeper with each run,
    and a heartfelt story about kids chasing their big adventure in a small town,

    “THE GOOD OLD DAYS: The Noogies’ Grand Adventure”
    is a metroidvania that blends retro charm with modern design —
    a title well worth checking out for players who love story-driven games, nostalgia, and clever structure.

    • Steam: https://store.steampowered.com/app/2996540/THE_GOOD_OLD_DAYS/
    • Nintendo Switch: https://store.nintendo.co.kr/70010000087745
    • Official Trailer: https://drive.google.com/file/d/1PCYQaN3lWWJzTJcMdaktGlsMrskDgmY4/view?usp=drive_link

    [Studio Profile] The Beauty of Precision: YokogoSystems

    YokogoSystems is an independent game development studio led by the solo developer Yokogo. Known for a “less is more” philosophy, the studio focuses on deep system design and synchronized audiovisual experiences. Rather than relying on complex high-fidelity graphics, YokogoSystems excels at creating addictive loops where music, visuals, and player input act as a single, unified system.

    Key Studio Information

    CategoryDetails
    DeveloperYokogo
    OriginJapan
    Core GenresRhythm Action, Tactical Puzzle, Experimental Arcade
    Art StyleMinimalist, Vector-based, High Contrast
    PlatformsSteam, itch.io, Mobile (iOS/Android)
    Official Linksitch.io / X (Twitter)
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    A Love Letter to Classic Zelda: 6-Year Solo Project ‘Elementallis’ Officially Launches

    2026년 04월 29일

    A Bond Beyond the Streets: True-Story Adventure ‘Bangkok Story: A Stray Dog’ Launches on Steam

    2026년 04월 27일

    A Watercolor Masterpiece: ‘Moomintroll: Winter’s Warmth’ Officially Launches

    2026년 04월 27일

    Fuel, Food, and… Foul Play? ‘Rest Area Simulator’ Hits Steam

    2026년 04월 25일
    Editors Picks

    Vampire Survivors’ First Spinoff, ‘Vampire Crawlers,’ Officially Launches with High-Octane Turn-Based Combat

    2026년 04월 21일

    Lost in the Loop: 1st-Person SF Puzzle ‘Rivage’ Drops Free Steam Demo

    2026년 04월 21일

    A Masterpiece of Neo 16-Bit: ‘REPLACED’ Launches to Massive Hype After Four Delays

    2026년 04월 19일

    The Golden Age of Piracy Returns: ‘Windrose’ Sets Sail with 69,000 Concurrent Players on Launch Day

    2026년 04월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.