최근기사

    Indie persistence and challenge, the highly anticipated sci-fi game “ROUTINE” is released after 13 years of development.

    2025년 12월 02일

    Smilegate Participates in Taiwan’s Indie Game Show G-EIGHT 2025, Beginning Full-Fledged Targeting of the Asian Market

    2025년 12월 02일

    From Sannabi to Lost Ark… Beaver Rocks 2025 Special Event Unveiled

    2025년 12월 02일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Smilegate Participates in Taiwan’s Indie Game Show G-EIGHT 2025, Beginning Full-Fledged Targeting of the Asian Market

      2025년 12월 02일

      From Sannabi to Lost Ark… Beaver Rocks 2025 Special Event Unveiled

      2025년 12월 02일

      “Fusion Radio Syndrome,” with 150,000 trial downloads, confirmed for release in April 2026.

      2025년 12월 02일

      **Chungbuk Global Game Center Records Highest-Ever Performance:

      2025년 11월 28일

      Asia’s Largest Indie Showcase ‘INDIE Live Expo 2025.11.29’ Reveals Broadcast Lineup

      2025년 11월 22일
    • Recommendation/Public

      Hard Coders Launch ‘SEMO Challenge’ to Celebrate Demo Release of Co-op Physics Platformer ‘SEMO’

      2025년 11월 28일

      Student Developer Team ‘Clockwork Cat’ Releases Time-Stopping Bullet-Hell Roguelike ‘Time Snatcher Handy’ on Steam and STOVE

      2025년 11월 27일

      Wuxia Roguelite ForeStrike: Oracle Grid War Launches on Steam

      2025년 11월 18일

      Pebble Knights Selected for G-STAR 2025 Indie Showcase 2.0: Galaxy Lineup

      2025년 11월 12일

      Retro Helicopter Combat Simulator “Defender Recon by Park Hee-jong” Launches on Steam

      2025년 10월 28일
    • Indie Game Review

      Indie persistence and challenge, the highly anticipated sci-fi game “ROUTINE” is released after 13 years of development.

      2025년 12월 02일

      Mystery and Melancholy Over Coffee: ‘Night Errand’ Blends Cozy Storytelling With Dark Detective Work

      2025년 11월 23일

      Nostalgia Meets Psychological Horror in ‘Paper Dungeon: Deep Down’

      2025년 11월 22일

      K-Indie Spotlight: ‘Nientum – Opus Zero’ Launches on Steam Early Access November 24

      2025년 11월 21일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일
    • Indie Game Tumblbug

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      Voxel-Pixel Hybrid Action Adventure ‘World War V: Last Call’ Unveiled by Studio Horang

      2025년 11월 17일

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일
    • Competition/Support Project

      Busan IT Industry Promotion Agency to Host Urban Pop-Up Game Exhibition ‘Game-Playground’

      2025년 11월 28일

      KOCCA to Host ‘Korea Indiegame Showcase’ in Pangyo from December 2–4

      2025년 11월 26일

      Smilegate Reveals Full Program Lineup for Indie Game & Culture Festival ‘BeaverRocks 2025’

      2025년 11월 19일

      K-Indie Developer Lizard Smoothie Wins Two Awards at Korea Game Awards 2025 for Shape of Dreams

      2025년 11월 16일

      Smilegate Future Lab Reveals 287 Indie Games for “Beaver Rocks 2025”

      2025년 11월 05일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Gachon University Game & Visual Arts Dept. Wins CES 2026 Best of Innovation Award for AI Project

    By 인디게임닷컴 편집부2025년 11월 10일Updated:2025년 11월 14일3 Mins Read

    STORYSYNC recognized for excellence in AI-powered real-time storytelling and media facade technology

    November 10, 2025 — Seoul, South Korea — The Department of Game & Visual Arts at Gachon University has jointly won the CES 2026 Best of Innovation Award for its participation in STORYSYNC, a real-time interactive media façade project powered by artificial intelligence. Gachon University is the only Korean university to receive a Best of Innovation honor at CES 2026.

    ‘STORYSYNC’ real-time interactive media facade content

    AI Transforms Visitor Images into Real-Time Storytelling

    STORYSYNC analyzes visitors’ SNS images using AI and instantly converts them into narrative-driven media façade content. The inaugural showcase features themes inspired by Jeju Island folklore, blending local identity with artistic expression and earning high praise for technological creativity.

    Industry–Academia Collaboration at Its Finest

    The project was developed through a multi-institution collaboration:

    • Gachon University — AI technology development, applied research, and workforce training
    • Artnova Co., Ltd. — Lead development and service operations
    • NextStep Studio — Content direction and video production
    • Damgara — Media art production

    The partnership strengthened both technical sophistication and content quality, according to evaluators.

    From Gachon University, Prof. Kim Jung-yoon, Chair of the Game & Visual Arts Department, participated alongside undergraduate students Lee Ji-min and Lim Su-yeon, who produced content through an industry-linked practical curriculum.
    The AI engine was developed by Prof. Jung Yoon-hyun’s research team (Choi Jun-seo, Kang Ji-yoon, Kim Ye-jin), while CT-specialized researchers (Lee So-jin, Yoo Jung-eun, Ahn Ha-il, Kim Soo-hyun) enhanced the technology through the Culture Technology Talent Development Program.

    Supported by National Innovation Programs

    The technology was refined and validated under the BRIDGE 3.0 Program, after which Professors Kim and Jung completed technology transfer procedures. With support from the Chungnam Content Promotion Agency, media art studio Damgara relocated to the Asan region, contributing to regional creative industry growth.

    About the CES Best of Innovation Award

    CES, held annually in Las Vegas, is the world’s largest IT and technology exhibition. The CES Innovation Awards recognize outstanding achievements in technology, design, UX, and sustainability.
    The Best of Innovation distinction is reserved for the top-scoring products and technologies within each category—making it one of the highest global honors in the field.

    Strengthening Korea’s Digital Content Talent Ecosystem

    Gachon University’s Game & Visual Arts Department—operating as an early employment contract program—continues to strengthen industry-focused education and research through national CT initiatives. The CES recognition highlights the effectiveness of its industry-academia model on the global stage.

    “This award is especially meaningful because students and researchers collaborated directly with industry to achieve a world-class result,” Prof. Kim said. “We will continue to integrate education and research to cultivate top talent in AI-driven digital content and applied technologies.”

    Expanding Toward Tourism, Culture, and Festival Installations

    The project’s hands-on research framework opens new possibilities for applications such as regional tourism storytelling, cultural heritage education, and large-scale media installations.
    The CES award affirms that Korea’s game, visual media, AI, and applied technology ecosystem has the competitiveness needed to succeed in the global market.

    Overview of the ‘STORYSYNC’ project’s industry-academia cooperation structure

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Smilegate Participates in Taiwan’s Indie Game Show G-EIGHT 2025, Beginning Full-Fledged Targeting of the Asian Market

    2025년 12월 02일

    From Sannabi to Lost Ark… Beaver Rocks 2025 Special Event Unveiled

    2025년 12월 02일

    “Fusion Radio Syndrome,” with 150,000 trial downloads, confirmed for release in April 2026.

    2025년 12월 02일

    **Chungbuk Global Game Center Records Highest-Ever Performance:

    2025년 11월 28일
    Editors Picks

    Small Teams, Big Impact: Google Play Announces ‘Best of 2025 – Indie Game Winners’

    2025년 11월 19일

    Smilegate Reveals Full Program Lineup for Indie Game & Culture Festival ‘BeaverRocks 2025’

    2025년 11월 19일

    K-Indie Studio Wonder Potion Confirms Free Release of SANABI: The Day of Possession on

    2025년 11월 15일

    Unity to Showcase Global Indie Lineup at G-STAR 2025, Expands Support for Indie Ecosystem

    2025년 11월 06일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.