최근기사

    The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

    2026년 10월 20일

    Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

    2026년 10월 20일

    Keep It Up! Demo Passes 500,000 Downloads: Drop the Balloon and Your Whole Team Gets Incinerated

    2026년 10월 20일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

      2026년 10월 20일

      The Road of Dust and Sorrow Extended Demo Puts All of Act 1 Online for Free Ahead of December 3 Launch

      2026년 10월 20일

      Finals Week Gets an October 29 Steam Date: DESTINYbit’s Co-op Exam-Cheating Simulator Arms Students With Phones, Walkie-Talkies, and Tranquilizer Pens

      2026년 10월 20일

      KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

      2026년 10월 19일

      2026 IndieCraft Awards: 1HP Studio’s One-Life Shuriken Platformer INARI Takes the Grand Prize

      2026년 10월 19일
    • Recommendation/Promotion

      Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

      2026년 10월 20일

      Keep It Up! Demo Passes 500,000 Downloads: Drop the Balloon and Your Whole Team Gets Incinerated

      2026년 10월 20일

      Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

      2026년 10월 20일

      Orion Blue Demo Arrives Ahead of November 30 Launch: EXLIX’s Ocean-Planet Fishing Life Sim Blends Cast & Chill, Stardew Valley, and Terraria

      2026년 10월 19일

      Foxalot: Steal Together Revealed: A Physics-Driven 1–4 Player Heist Game Where a Gang of Foxes Raids the Village

      2026년 10월 19일
    • Game Review

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Ministry of Culture, Sports and Tourism successfully concluded the Korean joint pavilion at ‘Tokyo Game Show 2023’ “K-Indie game rave reviews!”

    4gamer and Dengeki Online praised the gameplay of Egg Tart’s ‘Metal Suit’ and the unique and interesting story development of ‘Pig Romance’, an alien abduction operation, and praised the stylish action of Newcore’s ‘Devil with Satgat’.
    By Editorial Team2023년 09월 27일Updated:2023년 11월 16일4 Mins Read

    The Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency (KOCCA) announced on the 27th that they completed the operation of the Korean joint pavilion at the ‘Tokyo Game Show (TGS) 2023’ held in Japan from the 21st to the 24th.

    TGS 2023 is Asia’s most significant game show, where Japanese and global game companies present a variety of new games. This year, under the slogan ‘Games move, the world changes,’ many games on various platforms, including console, mobile, PC, VR, and AR, were introduced. The offline exhibition resumed three years after COVID-19 and was held on the most enormous scale ever, with 770 participating companies and 2,684 exhibition booths.

    KOCCA operated a Korean joint pavilion throughout the entire TGS 2023 event and promoted K-games’ excellence. ▲Visits to local companies (Cygames and Aniplex) ▲Korea-Japan company networking exchange meeting ▲Business support programs such as global expansion and investment consulting, ▲Content demonstration ▲Stamp rally event ▲Capsule drawing event ▲Cosplay, and other abundant events for visitors. All participants in the event were satisfied.

    There are a total of 25 participating companies. The PC/online sector is ▲Flying Stone ▲Kiwi Works ▲Nimble Neuron, and the PC/console sector is ▲Olaf Games ▲Code Name Bomb ▲Egg Tart ▲Exrix ▲Urban Wolf Games ▲Milestone Games ▲Sunny Side Up ▲Newcore ▲Alien Abduction Operation ▲Odyssey ▲Tripal Games ▲Wonder Potion participated.

    In the mobile field, ▲3F Factory ▲Bipex ▲Cplay ▲Shine Games ▲Susu Soft ▲Soul Games ▲Endorphin Connect ▲Medipia ▲Toast participated, and in the VR/AR field, ▲Two Hands Interactive participated and welcomed Japanese visitors.

    Nimble Neuron held a cosplay photo event during the B2C period with a model cosplaying the character ‘Emma’ from its game ‘Eternal Return,’ attracting visitors’ attention. Endorphin Connect invited author Mi-ae, the original author of the game ‘Ugly Hood: Puzzle Defense,’ and received a great response from fans of the original work and local game fans who came from Korea to meet author Mi-ae.

    For successful business matching, KOCCA secured buyers in advance for each company, including publishing, investment, strategic partnerships, and marketing. As a result, the number of consultations was approximately 282, and the consultation amount was 123.29 million dollars (about 166.4415 billion Korean Won), proving local interest in K-games.

    In particular, ▲ Taito, which operates Japan’s most significant game center ▲ Shochiku, is expanding its business into not only Kabuki, movies, and animation but also recent games ▲ Kodansha, which owns various IPs such as ‘The Seven Deadly Sins’ ▲ Owns and publishes the ‘Ark of the Sun’ series Hypergriff, which is investing ▲’Lies of P’ Japanese publisher Happynet and others visited the publisher and investment company and held consultations with domestic companies.

    KOCCA also created a meeting place for participating companies and local game industry officials to promote active exchange between Korea and Japan. We visited Cygames, a Japanese game company famous for ‘Uma Musume’ and ‘Granblue Fantasy,’ and discussed business cooperation plans. At the Korea-Japan networking exchange held at the Konjinwon Japan Business Center, about 100 industry officials attended and had time for business exchange.

    The Korean joint pavilion participating games were also introduced on YouTube by large Japanese game media companies Forgamer and Denpamico Gamer and local entertainment information media Dengeki Online. Gamer and Dengeki Online praised the gameplay of Egg Tart’s ‘Metal Suit,’ the unique and exciting story development of ‘Pig Romance,’ an alien abduction operation, and the stylish action of New Core’s ‘Devil Within Satgat.’

    “At this year’s Tokyo Game Show, which was held normally after COVID-19, we could feel the strong interest as more visitors than before visited the Korean joint pavilion,” said Yoo Hyeon-seok, vice president of the Korea Contribution Center. “Games account for 70% of Korea’s content industry exports.” -As it is content, in addition to participating in world-class game shows, we will continue to diversify our support for developing overseas markets for game content, such as discovering needs in emerging markets, supporting global investment attraction, and spreading K-culture using game IP, so that excellent domestic small and medium-sized and indie games can be promoted globally. “I will be a guide to advancement,” he said.

    Meanwhile, KOCCA plans to continue supporting K-games’ overseas expansion by hosting the ‘K-Content Expo in UAE’ in Dubai in November. In 2024, we plan to increase the export support budget by about 5 billion won to 13.3 billion won, expand export support companies and scale of support, including direct overseas services, and expand participation in overseas exhibition markets, including emerging markets.

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

    2026년 10월 20일

    The Road of Dust and Sorrow Extended Demo Puts All of Act 1 Online for Free Ahead of December 3 Launch

    2026년 10월 20일

    Finals Week Gets an October 29 Steam Date: DESTINYbit’s Co-op Exam-Cheating Simulator Arms Students With Phones, Walkie-Talkies, and Tranquilizer Pens

    2026년 10월 20일
    Editors Picks

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일

    Become Lets You Play as One Sperm Among Millions in a Race to Create Life, and It Just Won Gold at Tokyo Game Show

    2026년 10월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.