최근기사

    Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

    2026년 02월 11일

    Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

    2026년 02월 11일

    Smilegate Announces Winners of the 2025 Stove Indie Awards, Selecting Claire Obscure as Game of the Year

    2026년 02월 11일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Smilegate Announces Winners of the 2025 Stove Indie Awards, Selecting Claire Obscure as Game of the Year

      2026년 02월 11일

      Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

      2026년 02월 10일

      Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

      2026년 02월 09일

      AI as a Survival Tool: KMGA to Host ‘2026 AI & Game Industry Forum’ on February 27

      2026년 02월 07일

      Epic Games Store Third-Party Revenue Jumps 57% as Developer-First Policies Pay Off

      2026년 02월 04일
    • Recommendation/Public

      [UA] ‘The Floor Above’: A psychological horror game where survival relies solely on eye contact and blinking.

      2026년 02월 11일

      Hard Rock Cacti vs. The Veggie Apocalypse: Polish Indie ‘Vegelypse’ Shreds into 2026

      2026년 02월 10일

      Sailing into Serenity: German Indie Hit ‘Collector’s Cove’ Anchors at Steam Next Fest

      2026년 02월 10일

      Dice Rolls and First Dates: ‘Dating & Dragons’ Hits 200% Kickstarter Goal in Just 3 Hours

      2026년 02월 08일

      From Scrap to Solarpunk: ‘Rusthaven’ Invites You to Build a Robot Utopia

      2026년 02월 07일
    • Indie Game Review

      Dancing on the Boundary of Violence and Art…’ROMEO IS A DEAD MAN’

      2026년 02월 11일

      Goblins, Slugs, and Success: ‘Goblin Sushi’ Takes the Indie Scene by Storm

      2026년 02월 10일

      [DE] A noir game about a former football player’s revenge, developed by a single person, “Tackle for Loss.”

      2026년 02월 08일

      Chasing the Horizon: ‘Truck Driver: The American Dream’ Officially Launches on PC

      2026년 02월 07일

      The High Price of Socializing: Mushroom-Foraging RPG ‘Hermit and Pig’ Debuts to Rave Reviews

      2026년 02월 06일
    • Indie Game Focus

      Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

      2026년 02월 11일

      Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

      2026년 02월 11일

      Art or Taboo? The Banning of ‘Horses’ and the Relentless Debate Over Game Censorship

      2026년 02월 10일

      From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

      2026년 02월 09일

      Toss Surpasses 1,000 ‘Apps in Toss’ Mini-Apps: A New Beacon of Hope for Indie Game Ecosystems?

      2026년 02월 09일
    • Competition/Support Project

      Gwangmyeong City Game Creation Center is recruiting students for its “Basic Game Development and AI Utilization” course.

      2026년 02월 09일

      From Beginner to Pro in 9 Months: Join the 8th Class of the Game Talent Institute

      2026년 02월 04일

      1 Million KRW Prize: ‘1-Chicken RPG Maker Game Jam 2026’ Officially Announced

      2026년 01월 31일

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일

      Empowering the Grassroots: SBA and IGG Korea Host Major Networking Event for Indie Developers

      2026년 01월 28일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Ministry of Culture, Sports and Tourism successfully concluded the Korean joint pavilion at ‘Tokyo Game Show 2023’ “K-Indie game rave reviews!”

    4gamer and Dengeki Online praised the gameplay of Egg Tart’s ‘Metal Suit’ and the unique and interesting story development of ‘Pig Romance’, an alien abduction operation, and praised the stylish action of Newcore’s ‘Devil with Satgat’.
    By Editorial Team2023년 09월 27일Updated:2023년 11월 16일4 Mins Read

    The Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency (KOCCA) announced on the 27th that they completed the operation of the Korean joint pavilion at the ‘Tokyo Game Show (TGS) 2023’ held in Japan from the 21st to the 24th.

    TGS 2023 is Asia’s most significant game show, where Japanese and global game companies present a variety of new games. This year, under the slogan ‘Games move, the world changes,’ many games on various platforms, including console, mobile, PC, VR, and AR, were introduced. The offline exhibition resumed three years after COVID-19 and was held on the most enormous scale ever, with 770 participating companies and 2,684 exhibition booths.

    KOCCA operated a Korean joint pavilion throughout the entire TGS 2023 event and promoted K-games’ excellence. ▲Visits to local companies (Cygames and Aniplex) ▲Korea-Japan company networking exchange meeting ▲Business support programs such as global expansion and investment consulting, ▲Content demonstration ▲Stamp rally event ▲Capsule drawing event ▲Cosplay, and other abundant events for visitors. All participants in the event were satisfied.

    There are a total of 25 participating companies. The PC/online sector is ▲Flying Stone ▲Kiwi Works ▲Nimble Neuron, and the PC/console sector is ▲Olaf Games ▲Code Name Bomb ▲Egg Tart ▲Exrix ▲Urban Wolf Games ▲Milestone Games ▲Sunny Side Up ▲Newcore ▲Alien Abduction Operation ▲Odyssey ▲Tripal Games ▲Wonder Potion participated.

    In the mobile field, ▲3F Factory ▲Bipex ▲Cplay ▲Shine Games ▲Susu Soft ▲Soul Games ▲Endorphin Connect ▲Medipia ▲Toast participated, and in the VR/AR field, ▲Two Hands Interactive participated and welcomed Japanese visitors.

    Nimble Neuron held a cosplay photo event during the B2C period with a model cosplaying the character ‘Emma’ from its game ‘Eternal Return,’ attracting visitors’ attention. Endorphin Connect invited author Mi-ae, the original author of the game ‘Ugly Hood: Puzzle Defense,’ and received a great response from fans of the original work and local game fans who came from Korea to meet author Mi-ae.

    For successful business matching, KOCCA secured buyers in advance for each company, including publishing, investment, strategic partnerships, and marketing. As a result, the number of consultations was approximately 282, and the consultation amount was 123.29 million dollars (about 166.4415 billion Korean Won), proving local interest in K-games.

    In particular, ▲ Taito, which operates Japan’s most significant game center ▲ Shochiku, is expanding its business into not only Kabuki, movies, and animation but also recent games ▲ Kodansha, which owns various IPs such as ‘The Seven Deadly Sins’ ▲ Owns and publishes the ‘Ark of the Sun’ series Hypergriff, which is investing ▲’Lies of P’ Japanese publisher Happynet and others visited the publisher and investment company and held consultations with domestic companies.

    KOCCA also created a meeting place for participating companies and local game industry officials to promote active exchange between Korea and Japan. We visited Cygames, a Japanese game company famous for ‘Uma Musume’ and ‘Granblue Fantasy,’ and discussed business cooperation plans. At the Korea-Japan networking exchange held at the Konjinwon Japan Business Center, about 100 industry officials attended and had time for business exchange.

    The Korean joint pavilion participating games were also introduced on YouTube by large Japanese game media companies Forgamer and Denpamico Gamer and local entertainment information media Dengeki Online. Gamer and Dengeki Online praised the gameplay of Egg Tart’s ‘Metal Suit,’ the unique and exciting story development of ‘Pig Romance,’ an alien abduction operation, and the stylish action of New Core’s ‘Devil Within Satgat.’

    “At this year’s Tokyo Game Show, which was held normally after COVID-19, we could feel the strong interest as more visitors than before visited the Korean joint pavilion,” said Yoo Hyeon-seok, vice president of the Korea Contribution Center. “Games account for 70% of Korea’s content industry exports.” -As it is content, in addition to participating in world-class game shows, we will continue to diversify our support for developing overseas markets for game content, such as discovering needs in emerging markets, supporting global investment attraction, and spreading K-culture using game IP, so that excellent domestic small and medium-sized and indie games can be promoted globally. “I will be a guide to advancement,” he said.

    Meanwhile, KOCCA plans to continue supporting K-games’ overseas expansion by hosting the ‘K-Content Expo in UAE’ in Dubai in November. In 2024, we plan to increase the export support budget by about 5 billion won to 13.3 billion won, expand export support companies and scale of support, including direct overseas services, and expand participation in overseas exhibition markets, including emerging markets.

    featured
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Smilegate Announces Winners of the 2025 Stove Indie Awards, Selecting Claire Obscure as Game of the Year

    2026년 02월 11일

    Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

    2026년 02월 10일

    From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

    2026년 02월 09일

    Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

    2026년 02월 09일
    Editors Picks

    From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

    2026년 02월 09일

    The Gamer’s Winter: Global Layoffs and AI Displacement Send Chills Through South Korea’s Industry

    2026년 02월 04일

    From Flash Games to Global Phenomenon: The Massive Monster Success Story

    2026년 01월 31일

    K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

    2026년 01월 29일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.