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    The ‘2023 Indiecraft’ global conference lineup revealed

    By Editorial Team2023년 05월 19일Updated:2023년 06월 23일3 Mins Read

    The Indiecraft Operation Office announced on the 18th that it had disclosed information such as speakers at the ‘2023 Indiecraft’ Global Conference, which will be held at the Seongnam Global Convergence Center in Pangyo for two days from May 31 (Wed) to June 1 (Thu).

    This event, which is held as part of ‘2023 Indiecraft The FESTA’, where a total of 80 domestic and foreign indie game exhibitions and global conferences are held, is attended by a total of 20 game industry experts over two days and will deliver the most necessary information to indie game developers.

    This year’s conference, which is held for the first time in line with Indiecraft’s motto of ‘B2B’ specialization, is divided into four sessions: 1) game development and operation, 2) investment, 3) global expansion, and 4) game industry trends. Rather, it is operated with topics that prospective developers who dream of developing games can be interested in. The event will be broadcast live on Indiecraft’s official YouTube channel.

    With the opening ceremony on May 31st, ▲COO Woohyun Kim of Octopo Studio, ▲Taeyeong Ryu, Managing Director of Kona Venture Partners, ▲Gwangseop Shin, General Manager of Epic Games, ▲Nuri Jang, CEO of Unixon, ▲John Park, Director of Xsolla, and ▲Myungkyun Choi, CPO of Pixelity Games From stories about various game development and operation that small and medium-sized indie game developers can worry about, essential information about the most difficult but important investment sector will be provided.

    In particular, in the ‘Ecosystem for Indie Game’ lecture, which will be held at Epic Games, the direction of the ecosystem will be presented so that it can cope with changes and trends in game production. On June 1st, the global conference begins in earnest. ▲ Roadster CEO Kim Jae-soo, Horn Spirit Games CEO Kim Hyo-gi, and D& Company CEO Jeong Min-gil introduce game development stories and survival strategies from the perspective of senior game developers who have shown good performances in Indiecraft in the past.

    ▲ CEO Kim Min-woo of Sticky Hands will also think about finding a unique game color that indie game developers can worry about. ▲Lee Min-woo, CEO of Northern Stars, and Lee Jeong-hoon, director of Silver Lake Investments, introduce solutions to the perspectives of investors and indie game developers on the field of ‘investment,’ which indie game developers can have the most difficulty with.

    ▲Glohow CMO Hyun-Hee Lee, ▲GGC (GC Social Media Marketing) Team Leader Jeong-Sol, ▲GNA Company Director Huh Jeong-Hwi, ▲Metacore Games Hong Seong-Min, Technical Director, introduced various marketing plans for global expansion to Southeast Asia and North America, as well as new ways to consider. Do. If you are a developer considering global service expansion, it is material worth watching with interest.

    Lastly, ▲Professor Gyeongjoong Kim of Gwangju Institute of Science and Technology, ▲Professor Byungchul Kim of Joongbu University, and ▲Professor Youngim Do of KAIST will continue their lectures on the latest trends in the game industry from the perspective of academia and materials to be noted from a new perspective. ▲Seongjin Koh, CEO of Capers (PD Godori PD), and ▲Jinyoung Choi, CEO of Libra Systems, will discuss the recent trend of Steam games and the parts that are used in actual game development in line with the era of AI innovation.

    This conference can be viewed anywhere, including the multipurpose hall where lectures are held through LED screens placed throughout the venue, and will be prepared for domestic and global users so that they can watch later through the Metaverse Zone exclusively for Indiecraft.

    Detailed information on the ‘2023 Indiecraft’ global conference will be released on the ‘2023 Indiecraft’ official website.

    Editorial Team
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