최근기사

    ‘Cloud Dwellers’, Rebuilding Sky Civilization with Hand-Drawn Sensibility, Launches on Stove Early Access

    2026년 09월 12일

    Defuse bombs with your voice… Cooperative puzzle game ‘Red Wire’

    2026년 09월 12일

    Sunset Summit Is Now Live — DEVOUR’s 7-Million-Selling Duo Ships Their Horror-to-Cozy Pivot at $4.99

    2026년 09월 11일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Gravity Reversed Preview: Korean Studio’s Ceiling-Flipping Speedrun Platformer Signs GaniTani for Nintendo Switch — December 2026 Target

      2026년 09월 09일

      Merge Champions Wins Grand Prize at Korea’s First HTML5 Minigame Makers Challenge — Sublevelgames’ Puzzle Beats 90 Entries Across Seven-Judge Industry Panel

      2026년 09월 08일

      OFFBEAT “Studio Essentials” Update: The World’s Smallest Violin Joins Whetstone Games’ Working Music Production Toy Box

      2026년 09월 06일

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일
    • Recommendation/Promotion

      Defuse bombs with your voice… Cooperative puzzle game ‘Red Wire’

      2026년 09월 12일

      Sunset Summit Is Now Live — DEVOUR’s 7-Million-Selling Duo Ships Their Horror-to-Cozy Pivot at $4.99

      2026년 09월 11일

      MOVILLIA Preview: A Solo Developer Builds an Entire Ecosystem That Hunts By Sound, Light, and Smell — Inspired by Romania’s Movile Cave

      2026년 09월 10일

      Necro Pop Preview: Brazilian Studio’s Second Neo Geo-Native Game Coins “Arcadevania” as a Genre — Playable at Tokyo Game Show 2026

      2026년 09월 10일

      Au Revoir Console Launch Review: Brazilian Debut Studio’s Blade Runner-Inspired 32-Bit Neo-Noir Adventure Arrives September 17 With a “Very Positive” PC Track Record

      2026년 09월 10일
    • Game Review

      ‘Cloud Dwellers’, Rebuilding Sky Civilization with Hand-Drawn Sensibility, Launches on Stove Early Access

      2026년 09월 12일

      Shoe It All! Review: Swiss Studio Trades Meditative Underwater Idle Games for Punk-Rock Shoe-Slinging Physics Puzzles — 8 Platforms at Once

      2026년 09월 06일

      BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

      2026년 09월 06일

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Recruitment of trainees for KOCCA, 2023 Content Creative Talent Accompaniment Project

    By Editorial Team2023년 04월 21일Updated:2023년 06월 23일2 Mins Read

    Korea Creative Content Agency, Sogang University Industry-University Cooperation Foundation, and Korea Indie Game Association are recruiting creative trainees for the ‘Indie Game Developer Fostering Mentoring’ program from today (19th) to May 2nd to carry out the 2023 Content Creative Talent Accompanying Project. revealed

    The ‘2023 Contents Creative Talent Accompaniment Project’ is a part of the Korea Creative Content Agency’s support project, which supports apprenticeship mentoring by field experts in the field of content creation to nurture prospects who will lead the future content industry, and develops the creative abilities of young talents. It is a program that has been operated every year since 2012 with the goal of creating jobs and jobs.

    The Sogang University Industry-University Cooperation Foundation, which has been carrying out the project for the 7th year this year, is the leading organization that operates the ‘Indie Game Developer Training Mentoring’ and assigns game industry experts (mentors) to participate mentees to provide indie game planning, art, programming foundation, etc. for about 6 months. We support mentoring necessary for indie game production and participate in individual project development and various field projects.

    Anyone between 18 and 34 with creative aptitude and knowledge can apply for the project, and single developers can apply. A total of 28 people (teams) are recruited, and 14 field developers act as mentors. In addition to mentoring, the final selected mentees receive 1.5 million won per month in creative support. In the meantime, numerous indie games have been nurtured through this business.

    Representative works include The Bricks’ ’30 Days’, which received the Good Game Award at the 2022 Korea Game Awards, Pump Kim’s ‘AltF4’, which was recently published with Gravity, and Mephisto Waltz’s ‘Little Beings in the Abyss,’ as an indie game publisher. The famous Nickillas has completed the mentoring process for fostering indie game developers under the Creative Talent Accompaniment Project, including Pixelian’s ‘Babel’ and Google Indie Game Festival Top 10 Olive Crow’s ‘Great Sword’ in 2020.

    For detailed business announcements and applications for participation, you can apply through the Naver ‘Indiple’ cafe notice or poster QR code, and the application period is available from today (19th) to 10:00 am on May 2nd. For inquiries, please use the KakaoTalk Counseling Center.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

    2026년 09월 10일

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일

    BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

    2026년 08월 19일

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일
    Editors Picks

    Au Revoir Console Launch Review: Brazilian Debut Studio’s Blade Runner-Inspired 32-Bit Neo-Noir Adventure Arrives September 17 With a “Very Positive” PC Track Record

    2026년 09월 10일

    Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

    2026년 09월 07일

    SlashZero New Demo Preview: Skystone Games’ David Brevik-Backed Anime Roguelite Debuts a Robot Swordsman at Sony’s State of Play

    2026년 09월 07일

    Dupery: A Game of Solo Deduction Preview: Bristol Trio Reinvents Social Deduction as a Single-Player Roguelite — October 15 Release Through PlateUp!’s Publisher

    2026년 09월 07일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.