최근기사

    Unlocking Global Growth: PlayX4 2026 Opens B2B Recruitment for Game Developers and Investors

    2026년 03월 12일

    Fueling the Next Wave of K-Indie: Chungbuk Global Game Center Launches ‘2026 Indie Startup Support’

    2026년 03월 12일

    Gyeongnam Elevates Indie Gaming: A 2026 Roadmap for Global Success

    2026년 03월 12일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Slay the Spire 2 Shatters Records: 570K Concurrent Players in Just 4 Days

      2026년 03월 09일

      GDC 2026: The Biggest Glow-Up in 40 Years—Now the “Festival of Gaming”

      2026년 03월 02일

      PlayStation’s picks for “10 gem-like indie games that will shine in 2026.”

      2026년 02월 28일

      Suncheon successfully held its 2026 content company investment attraction briefing session.

      2026년 02월 27일

      Suncheon City successfully held its 2026 content company investment attraction briefing session… Full-scale support for corporate settlement and investment begins.

      2026년 02월 26일
    • Recommendation/Public

      Sync Your Senses: Cyber-Rhythm Dungeon Crawler ‘GRIDbeat!’ Drops March 26

      2026년 03월 12일

      Museum Heist Meets Tethered Chaos: ‘Smash ‘N Grab’ Demo Hits Steam

      2026년 03월 12일

      Mercy is the New Skill: ‘Bloodless’ Relaunches with ‘Namazu’s Wrath’ Roguelike Mode

      2026년 03월 11일

      Lunar Nightmares and Retro Grit: Sci-Fi Dungeon Crawler ‘Descent of Lunaris’ Debuts Steam Demo

      2026년 03월 10일

      From Dough to Delivery: Pizza Restaurant Sim ‘Pizza Slice’ Tosses onto Steam March 13

      2026년 03월 08일
    • Indie Game Review

      Belgian Indie Debut ‘Galactic Vault’ Launches on Steam: A High-Speed Weapon Evolution Roguelite

      2026년 03월 12일

      Gold, Grit, and Grids: ‘Pawnbroker Simulator’ Launches on Steam

      2026년 03월 11일

      The Nile Rises: ‘TerraScape’ Unveils Major ‘Ancient Egypt’ DLC and Map Editor

      2026년 03월 10일

      Step Into the Shoes of a 19th-Century Sleuth: ‘Connected Clue’ Officially Launches on Steam

      2026년 03월 09일

      Build Your Sweetest Dreams: ‘Candy Luna Park’ Demo Offers a Stress-Free Escape

      2026년 03월 08일
    • Indie Game Focus

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일

      Indie Game Development Survival Strategies Proven at Steam Next Fest 2026

      2026년 03월 04일

      Indie Dominance: The Standout Winners of Steam Next Fest February 2026

      2026년 03월 04일

      [Editorial] Why Financial Giants are Betting on Game Dev: The Strategic Synergy of K-Indies and Big Tech

      2026년 03월 03일
    • Competition/Support Project

      Unlocking Global Growth: PlayX4 2026 Opens B2B Recruitment for Game Developers and Investors

      2026년 03월 12일

      Fueling the Next Wave of K-Indie: Chungbuk Global Game Center Launches ‘2026 Indie Startup Support’

      2026년 03월 12일

      Gyeongnam Elevates Indie Gaming: A 2026 Roadmap for Global Success

      2026년 03월 12일

      Boosting K-Game Potential: Gyeonggi Content Agency Opens Recruitment for ‘2026 Game Production Support’

      2026년 03월 12일

      Bridging Policy and Play: BIC Festival 2026 Opens Recruitment for ‘Public Indie’ Booths

      2026년 03월 12일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Public

    The funny tongue action of the cute frog ‘Poro’ ‘VINE’

    By Editorial Team2021년 12월 17일Updated:2026년 01월 02일2 Mins Read

    ‘VINE’ with a retro feel is a side-scrolling arcade game that deals with the activities of the ‘Poro’, a race that follows humans. The gamer explores the story of the Cosmos Lab, the background of the game, while enjoying the cute action using the tongue of the ‘Poro’, a race that evolved from an amphibian to a human.

    • Tumblr Link: Shortcut
    • About the Creator: FrogParty

    Now is the time when only prisoners remain… One day, a washing machine begins to shake. Eventually, a prisoner jumps out of the washing machine, and the main character, who has spent the winter hibernating, is hungry and begins to search for food.

    At this time, a single bug that sparkles in the air, and the hungry protagonist chases after it to catch it. So, the main character goes into an abandoned building through the sewer, without foreseeing what dangerous things will happen in the future…

    The main character, Poro, has one characteristic. It is a frog that evolved from amphibians. The main character can grab and move the vines using his tongue, and he can also pull the box with his tongue. Gamers must use advanced tongue action to advance through the Cosmos Lab, which is threatened by numerous traps and monsters.

    ‘Vine’ is being produced by FrogStudio, an indie game developer consisting of two people, and currently about 30% of the development is in progress. The funds raised will be used for game development labor costs, goods production costs, music outsourcing costs, and Unity asset tool costs, and the future development schedule is as follows.

    • February: Funding deadline, real reward production
    • March: Chapter 3 completed, illustrated book system added
    • May: Chapter 4 completed
    • July: Chapter 5 – 1 completed
    • August: Chapter 5 – 2 completed
    • October: Chapter 6 completed
    • November: CBT testing and bug fixes
    • December: VINE Steam official release
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Sync Your Senses: Cyber-Rhythm Dungeon Crawler ‘GRIDbeat!’ Drops March 26

    2026년 03월 12일

    Museum Heist Meets Tethered Chaos: ‘Smash ‘N Grab’ Demo Hits Steam

    2026년 03월 12일

    Mercy is the New Skill: ‘Bloodless’ Relaunches with ‘Namazu’s Wrath’ Roguelike Mode

    2026년 03월 11일

    Lunar Nightmares and Retro Grit: Sci-Fi Dungeon Crawler ‘Descent of Lunaris’ Debuts Steam Demo

    2026년 03월 10일
    Editors Picks

    [Editorial] Why Financial Giants are Betting on Game Dev: The Strategic Synergy of K-Indies and Big Tech

    2026년 03월 03일

    GDC 2026: The Biggest Glow-Up in 40 Years—Now the “Festival of Gaming”

    2026년 03월 02일

    Tokyo Game Show 2026 Celebrates 30th Anniversary with Record 5-Day Run and Free Global Indie Support

    2026년 02월 28일

    The Golden Age of Indie: Sensor Tower APAC Awards 2025 Celebrates the Rise of Innovation Over Scale

    2026년 02월 26일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.