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    Indie Game Review

    A Glass Demon Skating Through Hell: Skate Story

    By Editorial Team2025년 12월 09일Updated:2026년 01월 09일5 Mins Read

    Developer: Sam Eng
    Publisher: Devolver Digital
    Platforms: PS5, PC (Steam), Nintendo Switch
    Release Date: December 9, 2024
    Price: $20 USD / Available via PS Plus Game Catalog
    Genre: Skateboarding Adventure

    Skate Story is anything but a typical skateboarding game. Players become a fragile demon sculpted from glass and pain, wandering the underworld in search of liberation. Cursed by the moon’s light and unable to sleep, the glass demon embarks on a surreal quest to swallow the moon itself and break its eternal torment.

    A mysterious devil offers a deal: consume every moon in Hell, and earn your freedom. With a gifted skateboard beneath your translucent feet, you descend through nine layers of the underworld—each stranger than the last—in this atmospheric, philosophical, and deeply artistic skateboarding adventure.

    First unveiled in 2020, Skate Story finally arrives after five years of development as an interactive art piece blending metaphysics, movement, and a hypnotic visual identity.

    Skating as Combat, Meditation, and Rebellion

    The heart of Skate Story lies in its meticulously crafted skating mechanics. Movement feels familiar—tilt the left stick to move, tap A to push—but trick execution requires inputs using the B button and shoulder triggers.

    Players gradually learn a repertoire of tricks—power slides, ollies, pop shove-its, heel flips, front pop variants, and more. Yet these aren’t simply for flair; every trick directly powers the game’s combat system.

    Your combo score becomes your damage output, used to fight hellish entities, celestial anomalies, and the existential architecture of the underworld. As combat erupts, the screen blooms into kaleidoscopic chaos—a swirl of psychedelic color where skateboarding itself becomes an act of metaphysical defiance.

    Repeating the same trick yields diminishing rewards, encouraging players to mix up their lines. Clean timing, varied flips, and precise grinds push the combo meter higher—but one crash or misplaced input resets everything.

    Developer Sam Eng reportedly spent years perfecting weight distribution, momentum, and rotational feel. With the addition of spins and reverts, landing a clean line becomes a form of moving meditation—balancing speed, direction, and flow.

    Surreal Missions and Unexpected Humor

    The game’s mission design thrives on unpredictability. Some tasks are familiar—clearing manholes, weaving through soul-flowers, or completing a set number of grinds. Others are wonderfully bizarre.

    A talking trash bag might plead with you to cleanse a rancid statue. A demon’s freshly washed clothes may sprint away, forcing you to chase them on your board. Just when you think you understand Skate Story, it leans into the absurd with gleeful abandon.

    Past the solemn, philosophy-spouting statue heads of the Lyceum, the adventure expands further. Players travel with Ravi, a ghostly rabbit companion, into a formless soul-space that serves as both a narrative hub and a customization area for your board.

    Despite its existential themes, the game is frequently funny—an offbeat, surreal sense of humor that keeps its heavy atmosphere from becoming oppressive.

    A Stunning Blend of Low-Poly Aesthetics and High-End Effects

    Visually, Skate Story is breathtaking. The protagonist is a shimmering low-poly glass figure, and yet the refraction, glow, and light distortion across its surface feel remarkably modern. By pairing simple geometry with advanced post-processing, the game achieves a striking aesthetic balance.

    Grinding along infernal curbs sends glass splinters scattering in your wake. Combat detonates into a vibrant psychedelic eruption. Every motion feels tactile, delicate, and vivid.

    The soundtrack is equally impressive—a meditative, atmospheric score that envelops the entire journey. While the sound of scraping wheels can occasionally dominate the mix, the music more than compensates.

    Replayability and Control Friction: A Stylish Game With Room to Grow

    Despite its brilliance, Skate Story isn’t without flaws.

    The most notable issue is its limited replay value. Structured around linear chapters, the game lacks a dedicated high-score system or robust postgame. After finishing the story, players cannot freely revisit completed levels—only by starting a new save file.

    For those expecting an arcade-style skating loop, this will feel restrictive.

    Controls may also divide players. The trick system is intuitive, but the timing-based jumps and slow-motion combo management can be demanding. The satisfaction of landing a tough line is immense—but the road to mastery can be frustrating.

    Platforms and Availability

    Skate Story is available now on PC, PlayStation 5, and Nintendo Switch, with full Korean language support.
    More information can be found on the official website or Devolver Digital Korea’s X (@Devolverkr).

    Steam page:
    https://store.steampowered.com/app/1263240/Skate_Story/


    Pros

    • Striking and original visual direction
    • Excellent soundtrack
    • Deep, meditative skating mechanics
    • Surreal, philosophical storytelling
    • Smart balance of humor and darkness

    Cons

    • Limited replay incentive
    • No clear high-score system
    • Some frustrating control nuance
    • Cannot revisit stages after completing the game

    Recommended For

    • Fans of indie and art-driven games
    • Players who value unique aesthetics and sound design
    • Gamers who enjoy philosophical or existential narratives
    • PS Plus subscribers (free access via Game Catalog)

    [Developer] The Surrealist of Indie Gaming: Sam Eng

    Based in New York, Sam Eng is a solo developer and visual artist who has carved out a unique niche in the indie scene. His work is characterized by a blend of low-poly aesthetics, dreamlike environments, and a deep obsession with skateboarding. He is widely recognized for his ability to transform sports mechanics into emotional and psychedelic experiences.

    Key Information & Links

    CategoryDetails
    NameSam Eng
    LocationNew York, USA
    RolesProgrammer, Artist, Game Designer
    Primary GenreSurrealist Adventure, Physics-based Sports
    Key PartnersDevolver Digital
    Official Websitesam.eng.run
    Social Media@samengrun (X/Twitter)
    Editorial Team
    • Website
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