최근기사

    Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

    2026년 06월 18일

    and Roger Review: The Japanese Solo Developer’s Quietly Revolutionary Interactive Novel Arrives on Switch 2 and Mobile

    2026년 06월 18일

    Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

    2026년 06월 18일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

      2026년 06월 15일

      Cross-Media Synergy: YLAB’s Webtoon IP Game ‘The Lone Necromancer: Idle RPG’ Makes a Cameo in Netflix Hit Series ‘True Education’

      2026년 06월 11일

      Connecting the Journey: Unity Unveils Complete Session Lineup for ‘Unite Seoul 2026’

      2026년 06월 09일

      Devolver Digital Unveils Four Indie Titles at PC Gaming Show 2026: Co-op Space, Family Tragedy, Mushroom Decks, and Classic FPS Revival

      2026년 06월 08일

      Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

      2026년 06월 04일
    • Recommendation/Promotion

      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      No Such Place Preview: Soul Knight’s Publisher Brings Retro Aesthetics to Co-op Extraction Shooting

      2026년 06월 17일

      CyberSushi Preview: A Sydney Studio’s Cyberpunk Sushi Roguelite Is Too Fun to Stop Playtesting

      2026년 06월 17일

      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일

      Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

      2026년 06월 16일
    • Game Review

      and Roger Review: The Japanese Solo Developer’s Quietly Revolutionary Interactive Novel Arrives on Switch 2 and Mobile

      2026년 06월 18일

      Sci-Fi Shooter ‘Voidring Bound’ Released, Attracting Attention from 400,000 Wishlist Users

      2026년 06월 16일

      Voidling Bound Review: Former Skylanders Developers’ SF Creature Shooter Asks What Happens When You Don’t Command the Monster — You Become It

      2026년 06월 16일

      Clockfall Review: A French Indie’s Roguelite RPG Where Time Itself Becomes the Resource You Fight For

      2026년 06월 15일

      Witchspire Review: League of Legends and Overwatch 2 Veterans Build a Magical Witch Open-World Survival Adventure

      2026년 06월 11일
    • Featured article

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

      2026년 06월 18일

      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

      2026년 06월 18일

      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일

      Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

      2026년 06월 16일

      IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

      2026년 06월 16일
    • Contests/Support

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    ‘Gyeonggi Game Connect 2024’ to be held in Pangyo on October 30th and 31st

    경기창조경제혁신센터 지하 2층 국제회의장, 1층 기가홀에서 개최, 참가 정원은 100명, 온오프믹스 이벤트 페이지를 통해 신청 가능
    By Editorial Team2024년 10월 25일Updated:2024년 11월 07일3 Mins Read

    The Gyeonggi Content Promotion Agency (President Yong-Seok Tak, hereinafter referred to as G-Content Agency) will hold the ‘Gyeonggi Game Connect 2024’ event to promote small and medium-sized games on October 30-31 at the International Conference Hall on the 2nd basement floor of the Gyeonggi Creative Economy Innovation Center and the Giga Hall on the 1st floor.

    G-Game Connect is an event planned under the theme of ‘Games, Connecting Industries’ to introduce excellent game developers operating in Gyeonggi-do to domestic and international investors, gamers, and students preparing to start a business in related fields. It is a follow-up support project that allows game companies that received feedback from users and investors at ‘PlayX4’, the most significant game show in the metropolitan area held in May, to present more advanced games.

    The first day of the two-day event will be a promotional and communication event focused on external visitors. In contrast, the second day will be an investment and seminar event focused on business meetings.

    The first day, the 30th, will kick off with an orchestral congratulatory performance rearranged from the insert songs of the indie games ‘Sannabi’ and ‘Witch’s Spring R’. The following indie game showcase will feature experience zones for Gino Games’ ‘Hello Seoul: Itaewon’ and Lizard Smoothie’s ‘Shape of Dream’.

    At the talk concert, five experts will discuss the topic of ‘Game publishing and investment attraction know-how’. Director Yeom Dong-hyun of the Game Contents School at Cheonggang Industry and Culture University will moderate. The speakers will be Team Leader Kim Hyuk-jin of Neowiz Investment Business Division, GXC CEO Danny Woo, Codename Bom CEO Shin Cheol, and Trypul Games CEO Jeong Man-son.

    In addition, an e-sports job fair, an awards ceremony, and an experience booth for the ‘2024 WASD Indie Game Contest’ jointly hosted by GCA and Smilegate Stove Indie will be held together.

    On the first day, from 11 AM to 5 PM, the indie game FGT (user response test before game release) with the game testing platform ‘Flidus’ will be held for those who have applied in advance. Applicants can experience and provide feedback on ten promising indie games on-site during the two hours they have reserved. Prizes such as gaming monitors will also be awarded to those who write excellent questionnaires.

    The ‘IR Demo Day’ will be held from 10 AM to 5 PM on the second day of the event. Thirteen game companies and 14 investment companies and publishers are expected to participate. The participating companies will aim to attract project investment and enter the global market through IR pitching, investment consulting, and game demonstration booths.

    From 2 PM to 4 PM, the ‘Global Expansion and AI Utilization Seminar’ will be held in Giga Hall on the first floor. Team Leader Kim Ba-da of Nerdista will present on the topic of ‘Game Development with AI, Redefining Roles’, and PM Kang Dae-hwan of Super Planet will present on ‘Indie Game Global Expansion Strategy’.

    Legal consultations, which are a weak point for small and medium-sized game companies, will also be provided during the two-day event. This year, attorneys Jang Hyo-jun and Shin Yoon from Law Firm Mission, who work at the Gyeonggi-do Content Legal Support Center, will provide consultations.

    The G-Game Connect event is open to anyone interested in small and medium-sized games, including gamers, developers, businesspeople, and students. As the number of participants is limited, we recommend that you apply online in advance and then visit.

    Detailed event information can be found on the GCA website’s Education/Event bulletin board (www.gcon.or.kr).

    Go to the Detail page>>

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

    2026년 06월 08일

    Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

    2026년 05월 26일

    Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

    2026년 05월 19일

    No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

    2026년 05월 17일
    Editors Picks

    Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

    2026년 06월 17일

    Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

    2026년 06월 16일

    IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

    2026년 06월 16일

    Death at Fleming Manor Preview: A Korean Indie Studio’s Forensic Mystery Where Writing the Death Certificate Is the Deduction

    2026년 06월 14일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.