최근기사

    Smilegate Stove Hosts Indie Highlight Festival, an Indie Game Festival

    2025년 10월 02일

    Kyungil University’s Game Content Department successfully held a workshop on Gyeongbuk’s cultural heritage called “Game Jam.”

    2025년 09월 30일

    Creative Workshop and Bada Launch “Game Sound AI,” an AI-based game sound production platform.

    2025년 09월 30일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Smilegate Stove Hosts Indie Highlight Festival, an Indie Game Festival

      2025년 10월 02일

      Kyungil University’s Game Content Department successfully held a workshop on Gyeongbuk’s cultural heritage called “Game Jam.”

      2025년 09월 30일

      Creative Workshop and Bada Launch “Game Sound AI,” an AI-based game sound production platform.

      2025년 09월 30일

      MCST Pledges Strong Support for ‘K-Games’ to Lead the ₩300 Trillion K-Culture Era

      2025년 09월 24일

      Gravity Game Arise Showcases Indie and Original Titles at TGS 2025

      2025년 09월 19일
    • Recommendation/Public

      Devolver Digital Launches Physics-Based Walking Simulator Baby Steps

      2025년 09월 24일

      Devolver Digital Kicks Off Massive Steam Publisher Sale – Up to 70% Off

      2025년 09월 19일

      PLAY ON & POP UP: Indie Game Showcase Set for G-STAR 2025 Week in Busan

      2025년 09월 17일

      Sunny Side Up Officially Launches Little Witch in the Woods on Steam

      2025년 09월 15일

      Longplay Studio Releases First DLC for Terminus: Zombie Survivors — Last Escape

      2025년 09월 14일
    • Indie Game Review

      Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

      2025년 07월 28일

      Sensitivity-filled point-and-click adventure game ‘Meow Emma’

      2024년 04월 13일

      Neowiz, two indie games, ‘Nintendo Indie World Showcase’ appeared.

      2022년 11월 12일

      CFK unveils trial version of ‘My Divorce Story’ depicting the conflict between husband and wife

      2022년 08월 04일

      Idle emotional healing, ‘My Little Terrace: Growing Flowerpots’

      2022년 03월 27일
    • Indie Game Tumblbug

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일

      Apocalypse Fantasy ‘Zombie Seed’ Reaches 20 Million Won in Tumblbug Funding

      2024년 11월 11일

      Introducing the delightful and lively Tumblbug failure story of four sisters! ‘Byungmansi’

      2024년 05월 31일
    • Competition/Support Project

      Smilegate Future Lab Opens Applications for “Beaver Jam with Naver Webtoon” Indie Game Creators

      2025년 09월 24일

      Smilegate FutureLab Concludes “Indie Game Prototyping Challenge” Graduation Ceremony

      2025년 09월 23일

      G-STAR 2025 Unveils Full Program – Expanded Indie Showcase 2.0: Galaxy, Narrative-Focused G-CON, and More

      2025년 09월 19일

      NC AI Announces Winners of the 1st “Varco 3D Game Creation Contest”

      2025년 09월 19일

      KOCCA to Host ‘Game Culture Festival 2025’ in Seoul from September 5

      2025년 09월 02일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Google Play, Ministry of SMEs and Startups and Startup Promotion Institute hold ‘Changgu Demo Day 2022’ to attract investment from developers

    By 인디게임닷컴 편집부2022년 12월 09일Updated:2023년 06월 24일4 Mins Read

    On the 8th, the 4th ‘Window Program’ will wrap up its year-long journey with ‘Window Demo Day 2022’ (hereinafter referred to as ‘Window Demo Day’) and ‘Graduation Ceremony.’ The ‘window program’ is a domestic small and medium-sized developer and startup support program jointly conducted by Google Play with the Ministry of SMEs and Startups and the Korea Institute of Startup & Entrepreneurship Development. It was launched in 2019 and celebrated its 4th term this year.

    The window demo day was prepared to help the 4th window developers attract investment. The 10 participating companies of the 4th window program will meet with domestic and foreign investors in-person to introduce their business performance and have a Q&A session for investment review.

    About 160 participants from the 4th term attended the networking session, which is designed to build long-term relationships with industry experts such as investors and publishers. After the Demo Day ends, the ‘Graduation Ceremony’ of the 4th window program will be held, where participating companies will convey their impressions of participation and discuss the 2023 window program operation plan together.

    At the window demo day event, Lim Jung-wook, head of Startup and Venture Innovation at the Ministry of SMEs and Startups, gave a congratulatory speech and gave a congratulatory speech. Lost Paradise> (Sogon Labs) ▲ Coffee House (Social Investing Lab) ▲ Stylebot (Stylebot) ▲ Let’s Go Baby (Let’s Go Baby) ▲ (Endorphin Connect) ▲ (Pear Corporation) participates.

    Participating in the expert panel are Kakao Ventures Senior Team Leader Kim Ji-Woong, SparkLabs Ventures Team Leader Heo Jeong-ju, CJ Investments One Cycle Responsible Reviewer, and Donghun Investments Reviewer Hong Jeong-woo.

    Lim Jeong-Wook, head of the Startup and Venture Innovation Office at the Ministry of SMEs and Startups, said, “A window program that can provide opportunities for growth, such as discovering startups with high potential for overseas expansion together with global companies and connecting them with investors, is a very important policy tool.” We plan to expand collaboration with global companies such as Google to create more growth opportunities and opportunities for global expansion for promising startups.”

    Senior Director of Google Asia-Pacific Platform/Ecosystem Marketing, Neuron, said, “The window program has been held for the 4th time, and the cumulative number of participating developers has exceeded 300. In the meantime, it has not only established itself as a fostering program that domestic startups want to participate in but is also a representative startup support program that has been exported as a successful case in the Asia-Pacific region.”

    He continued, “Google will continue its efforts to serve as a ‘window for growth’ through which Korean startups can spread their wings and expand globally.”

    On the other hand, Oh Se-Jeong, CEO of Aegiyagaja, who was selected as 1st place in the 4th window program, said, “I started the business to develop content that parents and children can enjoy and experience together in the era of the prolonged corona. Being able to receive professional advice through the window program, such as improving apps and services, entering the global market, and marketing strategies, helped me grow rapidly.”

    “We plan to enter more overseas markets, including Indonesia, in the future. I want to create a world where children from all over the world can run freely.”

    The window program, which was held for the 4th time this year, selected 80 developers in 2022 and provided participating companies with an average of KRW 135 million in project funding, as well as marketing and public relations support, consulting for growth and overseas expansion, and links to specialized institutions. Provided.

    The average annual sales growth rate of companies participating in the 1st, 2nd, and 3rd window programs was 85%, overseas expansion increased by more than 70%, accumulated investment of KRW 201.2 billion, and new downloads increased by 140%. In particular, Collie, Coffee House, Walnut Labs, and Billio, which participated in the 4th window program, received at least 20.5 billion in combined investment despite the cold wave of investment, and Aegiyagaja achieved remarkable results, such as a 388% increase in transaction volume in the third quarter compared to the previous year. are reaping

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Smilegate Stove Hosts Indie Highlight Festival, an Indie Game Festival

    2025년 10월 02일

    Kyungil University’s Game Content Department successfully held a workshop on Gyeongbuk’s cultural heritage called “Game Jam.”

    2025년 09월 30일

    Creative Workshop and Bada Launch “Game Sound AI,” an AI-based game sound production platform.

    2025년 09월 30일

    MCST Pledges Strong Support for ‘K-Games’ to Lead the ₩300 Trillion K-Culture Era

    2025년 09월 24일
    Editors Picks

    Indie Studio GeomGyulDan Brings Mystery Adventure KILLA to Tokyo Game Show 2025

    2025년 09월 17일

    “Hello Seoul: Itaewon” Wins Best Game at Gamescom Indie Arena Booth Awards 2025

    2025년 08월 25일

    Indie U 2025 Sets Sail with ₩20 Million in Prizes: A New Chapter for Indie Games in Korea’s Chungcheong Region

    2025년 07월 28일

    Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

    2025년 07월 28일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.